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8-11-2008 @ 7:19PM
I love server wide events! SSO was a little depressing, AQ was amazing. The idea of having an item that unlocks two completely new instances was just awesome, not to mention the gong banger getting a title that clearly defines them over everyone else on the server, as well as anyone within 12 hours completing the quest getting the bug mount. SSO didn't have that. Yes it unlocked new vendors and a sleu of new rep items, but there wasn't any epicness in it at all. What really killed it, imo, was when Blizzard decided to take out server participation with gates. They could have easily scaled it based on server population.First patch = pvptards qq'ed (nerfs incoming)Second patch = moar endgame (unlocking new raids)Third patch = Icecrown Glacier (Lich King gets handed his own head on a silver platter)Fourth patch = Casuals get a buff towards endgame (Attunements either get nerfed or taken out, epics for all)
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