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8-11-2008 @ 5:33PM
Um, Sunwell was not a bad way for things to go except the frigging ravagers quest for the alch lab. . . . took my server WAY too long because of the quest itself the oftn buggy nature of it. . . We got about 50% of that opened in the first 3 days then after that it was 1%-2% per day until we got into the low 90% range. We unlocked it less than a week ago. All the other stuff was good we were within the top 15 on all unlockings of the Isle until that point. All in all I thought the Shattered Sun offensive was a good idea overall. I like the way that serverwide unlocking worked, AQ = horribly long, while it seemed like a good idea it was implemented poorly.
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