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8-13-2008 @ 3:44PM
That's all great, but how about fixing something that has been bothering me since Day 1: Change the character animations so that daggers are finally held in the proper way, blade pointing downwards, i. e. NOT LIKE SWORDS!
8-13-2008 @ 4:31PM
8-13-2008 @ 4:46PM
There isn't a proper way. It is mainly based on style and what your opponent is wielding. A master of the 2 handed sword also uses the hilt and pommel as a weapon. Daggers are the same way, by folding them upside down you get much greater thust for piercing armor, surprise attacks. However, if your opponent is armed you are very much gimped. You hold them point forward to give yourself extra reach and hand protection. Holding them upside down, all your opponent would need to do is aim for your hands which are now unprotected..But i digress.. back on topic.Hunger for Blood is mainly PvP, but i can definitly see it's uses in a Raid environment. Almost every boss puts raid wide magic debuffs on people, imagine now you can take care of your self to clense "living bomb" rather than depend on a healer that generally doesn't pay attention to "petty" rogues. As for a triple stack, seems 15% "may" be worth it.. i'd have to theorycraft or use a meter to find out for sure.
8-13-2008 @ 4:58PM
Define "proper". It depends on the style and the weapon used. I've seen both grips used in Filipino martial arts and elsewhere. But whatever...
8-14-2008 @ 7:00AM
A good 50% of all real-world dagger styles are point-up. Spanish Navaja, the styles from Maher, later Italian styles, Bowie knife, I believe a good bit of Silat, and a good chunk of military training manuals suggest a point-up style. There's a good reason for that - point-down styles significantly reduce your reach, as well as making it difficult to strike upward under the ribs, into the groin or femoral artery, or under the elbow (most important if you're fighting someone in armour).
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