All the World's a Stage: So you want to be a human
This installment of All the World's a Stage is the first in a series of roleplaying guides on every race in WoW, in which we find out all the background information you need to roleplay a particular race or class well without embarrassing yourself.I know, you're thinking "wait a minute, I'm already a human, aren't I? Isn't roleplaying a human in WoW just like being a human in real life -- plus some sword and sorcery, minus some boring office jobs and unpleasant bodily functions?" The answer is no, it's not so simple -- there's a bit of history and culture at work in Azerothian human society that all roleplayers of human characters need to be aware of. Otherwise, it's easy to fall into the trap of inconsistency with the Warcraft lore and the roleplaying that everyone else is trying to do within it.
Suppose for example that you say "Hi! My name is Walter and I was raised on a farm. Now I've come to Stormwind to have adventures and become a hero!" You may find the never-seen-danger-before style of new hero interesting to roleplay, but it would be very unlikely to find such a human in the actual Warcraft lore: ever since the orcs first came through the portal 30 years or so prior to the setting of our game, every human nation has suffered terribly as the human race barely survived 3 huge waves of devastating warfare, with some whole nations of humans completely wiped out. No human growing up in that time would have been untouched by the conflict -- and if you want to roleplay a human, you ought to know about it.
Similar issues exist for all the available player races in WoW; there are certain details about your race's history that you need to know in order to roleplay well. So today we will provide you with the basic knowledge you need to be a human. We'll leave the in-depth lore to other columns, though -- today is just a basic roleplayer's primer on one race, with other races to follow in the future.
In the beginning...
If the character you have in mind is like a human of the historical European dark ages, you're probably not too far off the mark, since those were times of deep hardship, bloody warfare and prevailing disease for that particular portion of humanity on Earth, and much of the culture from that time has been borrowed in the creation of humans in Warcraft: big cathedrals built by menial peasants, feudal civilization ruled by privileged nobles, and an order of religious warriors that guides and protects the common people.
A major difference between any Earth humans and those of Azeroth, however, is that humans on Azeroth have always been surrounded by strange and magical creatures with whom they must cooperate or compete for survival. The history of humans begins 3000 years ago with their teaming up with the high elves in wars against the trolls, and learning from the elves the arts of magic and civilization. Their interaction with the long-lived elves must have led them to feel inferior, both in terms of their lifespan and their knowledge, while their warfare with the trolls led them to feel intense hatred for savageness and monstrosity, as well as the need to dominate the world around them. Both of these bred wild ambition in human beings, who spent their relatively short lives in both inquisitive and aggressive pursuits: learning about magic and building great empires.
This thirst for dominance caused them to be the center of power in Azeroth when the orcs were first summoned through the dark portal. This was was the beginning of the First War, and its consquences were so shocking for the humans that it came to be known as the pivotal moment that began the "Age of Chaos." The orcs rampaged through Stormwind and the regions around it, and within the space of 4 years, destroyed the city and forced the human refugees to flee across the sea to the north, to Lordaeron.
The end of the world, almost
During the Second War, the orcs pushed north to try and conquer Lordaeron as well, but the humans allied with the high elves and the dwarves to form the Alliance and drive the orcs back all the way to the Dark Portal, retaking Stormwind in the process. For almost 20 years it seemed that the worst disaster had been averted as humans stood triumphant with their new allies, and the remaining orcs were mostly relegated to concentration camps.
If your human character is now over 25 years old, he or she may have witnessed all these events as a child or young adult, and may carry an abiding fear of and hatred for the orcs who very nearly destroyed humanity. For a character around 20 years or less, however, this would have all taken place just before he or she was born and may have grown up with a more expansive sense of pride in her people, in the Alliance, and in their proven ability to dominate over the pitiful orcs and any other threat that stood in their way.
Any human character we might play, however, would have lived through the events beginning 5 years prior to the beginning of World of Warcraft, played out in Warcraft 3, and called "the Third War" according to the in-game lore. The undead came to power in the northern regions of Lordaeron and totally wiped out most of the humans and elves there. Those who survived or escaped that war were severely traumatized.
Undead and Demons and Orcs, oh my!
The undead summoned Archimonde and many demons of the Burning Legion at Dalaran, not far from Lordaeron city, but after that, most of the Third War took place across the sea to the west in Kalimdor. A human soldier or mage who took part in that war might have gone across the sea under the leadership of Jaina Proudmoore, met the night elves, and possibly even fought the Burning Legion on Mount Hyjal alongside the orcs, and witnessed the destruction of the night elves' world tree that ended the war. A human who stayed behind in the Eastern Kingdoms, however, would have only heard about the events in Kalimdor from other people -- and who knows how much of what they heard would be accurate, or how much they would choose to believe. A human who fought alongside the orcs might have a grudging respect for them, while one who remained behind might still think of them as evil, simple-minded savages. A human who grew up in Lordaeron would have remained relatively safe during the first and second wars, only to lose everything to the undead 20 years later. A young human growing up in Stormwind after the first and second wars might have been raised in an atmosphere of pride, hope, and reconstruction, only to see the world outside of Stormwind seem to collapse around them during the Third War as he or she came into adulthood.
You may choose for your character to come from anywhere in the Eastern Kingdoms, in the areas around Lordaeron and Stormwind (such as Arathi or Westfall) but be careful not to stray too far into areas where there were no human settlements (such as Stranglethorn Vale), and do a bit of extra reading about your character's chosen hometown. Whatever you do, don't claim that your character was born and raised in Kalimdor -- humans didn't even know that Kalimdor existed until a few years ago, and modern human settlements there, such as Theramore, were only founded recently.
For further reading about the history of humans and the fate of their various kingdoms (of which Stormwind is the last remaining stronghold), have a look at the WoWWiki page on humans, as well as the Dramatis-Personae page on creating a human character. You might also find the Blizzplanet Warcraft Timeline useful as a reference.
Filed under: Alliance, Human, Lore, Guides, RP, All the World's a Stage (Roleplaying)
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Reader Comments (Page 2 of 3)
venumus Aug 18th 2008 7:30PM
um you know what woudl be fun...taking back lordaeran.. i played the first 2 games almost as much as i play wow. and there is the great pride in lordaeran in the game...now that its lost to the scourge weve like given up??? seems weak
Malkeior Aug 18th 2008 7:41PM
Well there are a few things that make it quite a bit harder.
One, from a human perspective all undead are Scourge, but they're actually the Forsaken and they're backed by the rest of the Horde. Second, it IS rather close to a Scourge force though, so the Alliance would soon have to deal with them if they defeated the Horde. Third, between warring in Kalimdor, the Southern Kingdoms, Northrend and Outland, the Alliance probably doesn't have the resources to fight two full Wars back to back. Finally, everything in the Lordaeron region has been corrupted and is unusable as far as resources go so it would not be fruitful to take.
Camaris Aug 19th 2008 5:21AM
I just realized.. it would be a bit awkward, but I think there could definitely still be Forsaken and Humans that get along. Forsaken are mostly (undead) Humans, so I suppose there could be rather a large number of family ties between inhabitants of Stormwind and Undercity, strange as that may be.
I'm sure the Church preaches heavily against the undead scourge, but there may be some 'deviant' (or rather, just desparate) humans seeking contact with their undead relatives, and vice-versa.
venumus Aug 18th 2008 7:30PM
um you know what woudl be fun...taking back lordaeran.. i played the first 2 games almost as much as i play wow. and there is the great pride in lordaeran in the game...now that its lost to the scourge weve like given up??? seems weak
Eternauta Aug 18th 2008 7:53PM
Another general concept for roleplaying:
Don't pretend that your character was one of the most powerful archmages of dalaran or something like that, because it would be imposible to explain that now he's just an Apprentice mage that only knows Frostball rank 1 and kills wolves for copper.
The column was very good. It's really written from an (Azerothian) human's perspective.
=)
Pucelle Aug 19th 2008 1:27AM
Once you get to level 70, your history is whatever you say it is. If I play a thousand-year-old night elf, it doesn't mean I've literally played her for a thousand years running.
Denali Marsh Aug 18th 2008 8:48PM
Ive never been much of a RP'er at all, and thought it was more of a thing for hardcore nerds. As well never cared for the lore of wow. I've stuck to PvPing. Manily my world has consisted of "MS! HAMSTRING! DISARM"! this articale has opened my eyes to another world of WoW. And I thank you.
Jordrah Aug 18th 2008 9:19PM
wait... you're not a human already? o.O
Tiforix Aug 18th 2008 9:53PM
Thanks for the great article. I'm not a role-player, but I do like to have back stories for my characters. I cringe, for example, when people claim that their Night Elf characters are hundreds of years old but were born in Darnassus. :P
I had always imagined my Mage being from Goldshire, but I never thought about how that whole region would have been evacuated during his lifetime. Now I have to re-think his back-story. Argh.
Lesley Aug 18th 2008 11:35PM
This was a great article. i was looking at the timeline of events on Azeroth the other day and thinking that at my RL 29 years of age i would have been through SO much.
People wonder why Don Carlos aged so much in five years? I bet a LOT of people grew up very, very fast. Blessed are the children running around Stormwind - they think orcs and undead and demons are just a normal, dangerous part of their world.
Snaxtax Aug 18th 2008 11:52PM
Honestly, I don't see whats wrong with roleplaying someone who has never seen combat before.
Granted it might damper others experiences, but which is more important, some random person being happy with the story you've chosen for your character, or you being happy with your characters story.
Myself I think it would be kinda neat to start of as an idealistic human who has complete faith in the inner workings of the alliance, no true knowledge of corruption etc. Slowly becoming jaded and calloused.
Like, Hey I have complete faith in the alliance at the start, well by around level 40ish if that, after being through all the areas in dire need of human backup which is refused for no good reason, you're gonna start to get a little fed-up with your governing laws.
Granted the reason is Onyxia, but still.
David Bowers Aug 19th 2008 12:44AM
The argument that says "you should roleplay whatever makes you happy" can be a very compelling one on the surface, but you have to remember that roleplaying is not something that you do by yourself -- you do it with other people.
It's kind of like driving and the rules people obey on the road; it's rather arbitrary, for example, whether a country chooses to drive on the right side of the road (like the US and China) or on the left side (like the UK and Hong Kong), but whichever side you choose, everyone's gotta do it that way or you'll have serious problems.
Likewise, if you have some people roleplaying that all this terrible warfare has taken place and nearly wiped out your species, while other people are roleplaying that they have no idea what all this "combat" stuff is all about -- you're going to have a problem. Both those are fine if you're writing separate novels happening in separate worlds, but in Azeroth it's really the first option, not the second.
This doesn't mean you can't find some way some how that a human character might have grown up completely sheltered from all the bad things happening in the world. But that would have to be a pretty isolated person for it to work.
Faith in your human government is really a separate issue. Maybe your character is a son of a noble family and he's like "Yay noble houses! Katrina Prestor is my mother's best friend!" You know... go for it. Just don't pretend he's never heard of flesh-eating zombies and bloodthirsty greenskins who'd just assume chop off your head as tell you the time of day.
Mysticus Aug 19th 2008 4:24AM
sorry to nitpick, but... "who'd just as soon," not "who'd just assume"
Lori Aug 19th 2008 1:16AM
"...and make fewer errors than surgeons who didn't."
Errors!!!!!?
David Bowers Aug 19th 2008 1:29AM
Wrong post. This comment belongs on:
http://www.wowinsider.com/2008/08/18/study-playing-wow-makes-you-a-better-surgeon/
Siona Aug 19th 2008 1:52AM
I *LOVED* this! Can we get one for each race, oh please? :DDD *offers cake*
David Bowers Aug 19th 2008 11:49AM
Hmm... Well... Okay! But only if the cake is not a lie!
Badger Aug 19th 2008 4:26PM
David: We regret to inform you that the Cake is, in fact, a Lie.
Aperture Science understands that you will require support in this time of mourning. Grief counseling - and Cake - will be available to you at the conclusion of this Blog post.
Larry-Steve Aug 19th 2008 3:14AM
Lol, someone go dig up the ending cinema from WC2 orc campaign and you'll see some orc savagery.
Richie Aug 19th 2008 7:46AM
My human came from space/another dimension where his Cannibalistic tribe had recently been tainted with demon blood, and rather than fall to the taint, they all decided to enter a dreaming sleep where they all co-exist.
Not liking this he hitched a ride on a spaceship, crash landing in Northshire, he saw a few folk throwing fireballs at wolves and decided to do the same. However he is now addicted to magic.
As a sort of silent protest he decided to teach every human male his Tribal dance "Saturday night fever".