Officers' Quarters: Padding your resume
Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.I'm not sure how, because I usually avoid the topic around "civilians," but the subject of Warcraft came up a few weeks ago as I was speaking with a co-worker in my department. I don't mean my glamorous position blogging for WoW Insider that has made me a globally recognized household name -- in this case, I'm talking about my corporate, Clark Kent job. When you talk about the Lich King there, people think it's some kind of organic fast-food restaurant.
During this conversation I started talking about my role as a guild leader. While I was explaining it, I realized just how much of this role I've applied to situations in my office life. Wouldn't a company value this type of training? The author of this week's e-mail asks just how to present your guild leadership experience to a potential employer.
It's not easy to be the GM/officer/leader in a successful guild, regardless of how you define 'successful.' We work hard to keep drama at a minimum, create an environment where our members are comfortable and having fun, recruit new folks, 'fire' bad seeds among many other duties and obligations. All while developing our own toons, often to be on par with the best of the rest.
To me, that sounds like a great resume builder for the real world. Employers are looking for that kind of leadership, discipline, and knowledge.
It strikes me that running a WoW guild would make a great addition to a resume, especially since many of these leaders are younger and may not have other resume options. But even folks with more 'established' careers might want to list their WoW work along with the investment club they've founded or the softball team they captain.
What would be the best way to list the benefits of WoW leadership on a resume?
Alex
I haven't applied for any new jobs since I've taken on the GL mantle, but when I do, I'm fairly certain that I'll include this background on my resume somewhere. Is that a good idea? IBM seems to think so. MMOs are finally breaking into mainstream consciousness -- mostly due to Warcraft's unprecedented success. The game was featured on an Emmy-winning episode of South Park, parodied on The Simpsons, and even The Alchemist (from The Venture Bros.) knows about it.So it's not out of the question that the person reading your resume will have heard of this game, or at least be familiar with the concept of a perpetual online environment. They might even know what a guild is. Even so, you may be better off describing yourself as an "online community manager."
On a resume, I wouldn't list this type of position under employment experience. However, it does make a great item to put in those miscellaneous categories where you'd ordinarily list less relevant achievements like your competitive eating world records -- well, I suppose it all depends on the position you're looking for.
Space is always at a premium on a resume, so it's important to communicate the essential highlights of the role that have enhanced your corporate skills. Now of course you have to present these highlights in terms that a business manager can grasp. So, in the true spirit of a resume, we'll make them sound much more complex and difficult than they really are. Here are a few.
- Conflict resolution: Sometimes I feel like I don't do anything else.
- Crisis management: Ditto. And when there's no crisis, I'm trying to figure out where the next one is going to come from.
- Partnership negotiation: If you've ever tried to make a guild alliance work, figuring out who gets what raid slots or who's going to lead raids and who's going to main tank, you've done this.
- Personnel motivation: Every guild leader has to rally the troops now and then.
- Personnel evaluation: Raid leaders do this constantly. Who's not putting out enough DPS? Who's not researching their class mechanics? Who shows up to every raid totally stoned?
- Finance: All that gold in the guild bank wasn't put there just to rot. Is it better to invest in another bank vault, mats for resist gear, or epic gems? It's not exactly the stock market, but the wrong decisions can alienate your "investors" and reduce income.
- Asset allocation: Somebody has to figure out who gets the loot, and that unpleasantness usually falls to us.
- Entrepreneurship: It's a fancy word for starting a new business. Starting a new guild isn't much different!
- Dynamic accountability: One of the hardest things to do as an officer, but one of the most important, is admitting when we screwed up. (And everything sounds better when you put "dynamic" in front of it. Observe: dynamic lettuce. There, doesn't that make lettuce sound more exciting?)
- Corporate headhunting: Hmm, maybe it's better not to mention this one.
- Marketing: Every guild needs to find an angle that's appealing to its "customers."
- Ongoing recruitment: You've probably reviewed applications, and you may have even conducted an interview or two. You can sympathize with the poor schmo who has to read through all of our blatantly padded resumes.
When and if you are asked to share, make sure to describe the problem in real-world language. Don't expect anyone to understand MMO- or Warcraft-specific jargon like class balance, DKP, retn00bs, PUGs, specs, dailies, HOT rotations, welfare epics, L2P issues, or crowd control.
Never, ever use the phrases "grinding for mount money," "chain-pulling a heroic dungeon," or "constantly wiping on trash." You want your interviewer to be impressed by your savvy leadership, not mace you and call security.
Running a guild may be easier than shoving 66 hot dogs into your mouth in less than 12 minutes, but it's certainly more relevant to the business world!
/salute
Filed under: Officers' Quarters (Guild Leadership)
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Reader Comments (Page 3 of 4)
Aigarius Aug 18th 2008 3:02PM
It is a very good credential to cross from mundane jobs to a management level, but be sure to learn management-speak. Use the 'online community manager' and if pressed mention that you've read research showing that involved online leadership simulations with real people provide a much better platform for management experience building than most dedicated management training seminars.
Some people only see it a fun game, I see it like leadership training exercise. The same problems arise as in real life - ... (list from the article) ...
Samutu Aug 18th 2008 3:54PM
I think citing guild leadership as evidence of being able to lead a group of people is a fine thing to do, provided the job you're interviewing for requires managing people. An earlier poster linked a Harvard study. IBM has also done an in-depth study on this topic.
http://www-935.ibm.com/services/us/index.wss/ibvstudy/gbs/a1028184
If you're planning to use it in an interview, I'd be sure to have copies of these studies handy though. I'm sure you'll need to back up that point with some interviewers.
Strahl Aug 18th 2008 3:13PM
Alot of the replies to the article talk about what good employers and companies should and shouldnt be looking for, being open minded, etc. The fact of the matter is that in the professional world people are pretty short sighted and it really comes down to the person applying for the position to do the necessary research like few here have mentioned. While you're in the interview, you're there to sell yourself. Period. If the buyer doesn't like what he/she sees, you're out. That's just how it is. If you're willing to take that risk and talk about your leadership in an online game, more power to you. I would advise against it unless I was 100% sure it would score me points. There are plenty of fish in the sea, and that's exactly the point of view the interviewer is taking. If there's the slightest thing that could mess up your chances at getting the job, leave it out.
Greg Aug 18th 2008 3:19PM
That girl is hot
Kibokun Aug 18th 2008 3:33PM
As many others have said, the professional world is DEFINITELY not ready for something like this yet. Consider the fact that if you're interviewed by managers, they will most likely be parents. I can't say parents, if they know about it, view World of Warcraft too favorably. If they don't know about it, they've probably had their opinions colored from the media anyway. You will be hard pressed to find an interviewer that will be genuinely interested or even pretend to be interested in anything involving gaming.
However, if you're interviewing for a gaming studio or publisher, I've heard from many employers and employees that solid gaming merits can give you a boost and they'll almost always appreciate the credibility you gain by having experienced what you're being hired to create.
For the majority of us, this is definitely too risky and should never ever ever ever, even for a game studio, be your only leadership merit unless you're fresh out of college going entry level...and even then, gaming job only since that's the only place it will be relevant at this point in society.
Bearcatomen Aug 18th 2008 3:32PM
As a manager who occasionally hires for entry level positions(fresh out of grad school), I'd put more stock in someone's online raid leader experience if they could describe it well, over the candidate that has their mom or dad arrange the interview.
On the flip side, prior to my playing WoW, I was asked by the hiring VP if I played. This was for a six-figure job.
For someone fresh out of school I view raid/guild leader positions much the same as a school club. List it breifly, but don't make a big deal out of it unless asked.
Milktub Aug 18th 2008 3:52PM
What a lot of the negative posters on here are ignoring, I think, is that putting something like "Online Community Leader" or even the brunt force of "Raiding Guild Leader" helps your resume stand out.
I used to hire for entry level sales positions, and for every opening I had I'd get 50+ resumes. The ones that ended up being interviewed were the ones that stood out. Over the years, that was the woman who coordinated concerts at her college, the guy who ran a Seinfeld fansite, a guy who organized his annual family reunions, a girl who listed her maid-of-honor experience ... things that all had relevance to the position offered, yet were out of the ordinary. Face it, everyone, which means dozens of people, who apply for a job is going to have some relevant "work" experience, so standing out is good.
However, there are ways of standing out that are bad. Don't sign your cover letter with "For the Horde," don't list "Gathering crafting materials" as previous experience, don't list your characters names and levels, don't print your resume on paper with WoW watermarks (I once had a woman send me a 14-page resume printed on floral-bordered paper ...), and never use an in-game acronym or jargon.
Daddywarbuck of Farstriders Aug 18th 2008 4:39PM
Nope. Don't do this.
There are 3 views of wow players I know of:
Wow- that's geeky
Wow- that's like an alcoholic
Wow- who cares
I've never seen a positive response, and I've seen several horribly negatives.
I know *I'd* be hesitant in hiring a wow player.
--D
squeama Aug 18th 2008 6:10PM
I'm a plumber. The only thing I have to know is that shit rolls downhill.
the Squeamish One
turke Aug 18th 2008 7:29PM
Sadly I must agree with the masses. I've interviewed a lot of people. A resume with WoW guild leader (or other) experience would unfortunantly be a minus not a plus.
Personally, being a player, I understand what the applicant is trying to convey. Sadly the other members of the panel are almost certainly not going to be players and are going to see the applicant as a bit wierd.
Perhaps in 10 years when more gamers are higher in the corporate food chain this might be a better idea, but at the moment many people reading the resume are still not very tech savy and certainly not gamers.
Is this psot financial suicide? LOL talk about dramatisation.
Andy Aug 18th 2008 8:33PM
Point one - Mentioning WOW is more likly to do harm than good in Corporate America. Even if you get the job (posibly as a computer tech or entry level) Remember - that resume will be in the HR file Forever, and you may be passed over for promtions - never knowing why (years later).
Point Two - imagine 40 hours a week of "hey -can you run me through VC" -& GLD Plz from the nooob who is now your boss.
Taco Aug 18th 2008 9:32PM
I personally would not hire a person with wow credentials.
Why would you want to hire a person that continuously devote so many hours of their time to a game instead of self improvement (ie getting that extra diploma, learning extra skills etc)?
I'm a casual gamer and I already waste 20 hours plus of my time a week on wow. How many hours do these guild leaders, raid leaders etc waste?
From my experience, most guild leaders, class leaders etc, tend to live in la la land and would prefer play wow rather than do anything else. My brother is an example of this. He has been failing university because he spends more time playing wow "because his guild needs him" than doing homework and studying. He will most likely end up on a minimum wage job in sales or whatever as a result.
Lath Aug 18th 2008 10:05PM
As someone that works in the internet industry I would personally not make mention to management that I've learnt valuable leadership skills from leading a guild. The main reason for this is that current execs range from 35-50 years of age and haven't grown up in an environment where gaming is considered a social activity. I think you will find in another decade or so that these skills could perhaps be viewed very favourably on resumes or when cited as examples to specific interview questions.
The important thing to remember is that anyone leading a successful guild in any form of officer capacity IS getting highly sought after professional experience. While you may not be able to use this on a resume, the confidence and maturity you've gained will surely shine through in any interview you attend.
Don't dismiss the experience people regardless of whether you can explain to your manager how you got it :)
Franklyn Hu Aug 19th 2008 3:49AM
If I see a resume listing WoW as a major bullet point, I would immediately pass over the candidate. Why? Because it shows an amazing lack of knowledge for the position I'm trying to fill. The most relevant advice I've seen for resume construction, make sure you have done your homework ahead of time when applying. The first step is to know what kind of position you're looking for. The next is to modify your resume to best highlight relevant skills gained from past experience in that match criteria asked for in the job description. Finally, when at the interview, in the final five to ten minutes of interviews, ask questions that make your interviewer understand you were interested enough to do learn more about the job, or the team you're applying into. The problem is that by the time I'm looking at a resume for a manager/lead position, the candidate has spent time already learning skills that apply directly to the job, and doesn't need to draw upon game experience to pad their resume.
I would categorize any WoW experience at the same level as sports, or hobbies. However, by the time you're interviewing for a manager position, you should be relatively established in your career and cannot fit something like "Guild Leader -- Dragonblight Alliance" on to a very limited page. Actual experience trumps associated experience every time.
Sun_Tzu Aug 22nd 2008 12:10AM
Just FYI Harward Business Review featured MMO-gaming as a future trend that business leaders should look for when hiring people. This wasn't even GL positions as leadership experience but simply the MMO-attitude of having an open mind, continous ability to learn new things and adapt in new situations.
I'll look up the magazine in question when I get home if someone shows an interest.
Grimtar Aug 19th 2008 8:11AM
I know the girl in the photo. How random.
Jimsonweed Aug 19th 2008 8:38AM
WoW is a hobby, not a job. As such, it shouldn't ever be on a resume unless you include hobby listings (which, these days, are not typically included).
I'm speaking with some experience here - I have personally seen people laughing at resumes with MMO experience included, and removed such content (and similar items) from resumes before forwarding them to people making hiring decisions.
Seriously, don't do it.
shadowwolf007 Aug 19th 2008 2:29PM
I love how many people wouldn't hire themselves. What happens with someone who doesn't list it on their resume but actually does play? Do you discriminate against them after the interview once you find they out they do?
Who cares what the so-called Professional world is interested in. Last I checked, no one is applying to the professional world. You're applying for a specific job at a specific company.
If you want to work in an environment where playing WoW and talking about it at work is considered "Ok" then put it on your resume. If you don't want to work in such an environment them don't.
The negative comments here are, generally, borederline insane. You're saying that you wouldn't hire someone else who does the exact same thing you do.
shadowwolf007 Aug 19th 2008 2:41PM
Note: Specifically replying to the people who are saying "I wouldn't hire someone who plays WoW" or similar. I do agree with the general concept of not including it for one reason or another (no space being common) and it being relevant (if you don't list other hobbies why are you listing this one?). But I don't agree with a general dismissal of someone who lists it on the grounds that "someone else does X".
I refreshed this page twice before replying and didn't see any new replies. After I posted mine I saw a slew more. I went back and they were gone. Cache sucks...
Anecodotally, I don't think my playing of World of Warcraft has meaningfully impacted my career in any way. I am honest about playing it but choose to not make it a principle part of my career focus.
Regardless, I think running an in-game guild is at least as difficult as operating any mid sized business. It may not require equal time investments, but it's certainly just as frustrating and the attitudes are far less cooperative.
Verit Aug 19th 2008 5:37PM
I think in general you should avoid that. When I'm looking at resumes I'm looking for *professional* experience with skills I need.
No matter how much time you spend at WoW most of us haven't turned pro... And if you had you're not likely to be applying where I work (software engineering company).