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8-19-2008 @ 9:17PM
Im a bit confused about this whole downranking nerf. It seems alot of people use this method to save mana as a matter of fact it has become the norm. Why the change ? Was there some problem being caused by downranking ?It just seems plain wrong let people get use to this style of play then boom we dont like it anymore , too bad ?
8-19-2008 @ 9:30PM
They never liked it. They tried nerfing it.The problem was balance. Before the nerf, balancing had to account for the down ranked spells and buffs were based around people using down ranked spells.With down ranking finished, they can better balance.Moreso, down ranking really just dumbed down play in PvE. Sorry, but spamming down ranked heals an entire fight is not skillful in anyway.
8-19-2008 @ 9:40PM
My guess is that the devs wanted to have more control over mana costs, for the sake of being able to more precisely tune gear and encounters, and the spells themselves.
8-19-2008 @ 11:27PM
HIS MP5 IS OVER NINE THOUSAND!!!!!!
8-20-2008 @ 4:36AM
Downranking brought a limited amount of "skill", the very little you already need for this game, to your gameplay as a healer."Spamming downranked heals" did not dumb the game down, it meant good healers anticipate damage and used the correct spell that was most mana efficient for said situation.Now, everyone will just spam their max rank spell. There's more "skill" in that? That isn't dumbing the game down?Downranking has been a game mechanic since day one. The few problems it causes are easily fixed with small changes. This new way of doing things is just asking for problems.If this downranking change does go live, it'll result in a very.. very stale gameplay. No more good versus bad healers or DPS-ers, everyone will be the same. That's quite boring if you ask me.
8-20-2008 @ 8:25AM
Valanar,"Downranking has been a game mechanic since day one. The few problems it causes are easily fixed with small changes."It's never been an INTENDED "game mechanic" (this is kind of like calling walljumping a game mechanic, lol...)The problems it causes is that with high levels of +healing and MP5 allowed through high-level items, gems and enchants it allows healers to heal for huge amounts using downranked spells, while spending very little or no mana due to regeneration matching the expenditure.I don't know what your 'easy fix' would be that does not entirely break downranking - which is what Blizzard has done now - since the problem with downranking is the downranking ITSELF. It's inherently flawed.And if you still don't want to understand why downranking is problematic, try entering a battleground sometime and watch healers in high-resilience gear and outrageous bonus heal values outheal multiple DPSers attacking them. See wallhugging druids run around obstacles for a full minute if not more casting instant heals, his mana and health barely budging even with three enemy players on his tail.It's, a terrible, TERRIBLE "game mechanic".
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