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8-22-2008 @ 12:31AM
I would have enjoyed this more if it were a bit deeper than "LIST OF PLAYERS, THE TOP GETS DAMAGED."I used to have a problem with a Druid tank being outagro'd by Priest healing early in a fight. Of course once he's established a good amount of threat on a target, there's no danger. I think that a good overview on what talents/abilities actually produce the quickest threat for each tanking class would have been helpful.Where a tank's TPS is outclassed by DPS or (forbid it,) HPS, is it the tank's fault for holding back DPS? If a healer's afraid to pull agro, the tank is at fault because their TPS isn't matching the damage they're taking.And missing that healing's output is half (or a quarter,) of what the heal lands for, and is split up equally to each mob in the battle is a big oversight.I expected this column to be for endgame/raid tanking, where a defacto class capable of being uncritable and offset crushing blows is needed. Where defining the basics wasn't needed. And when you're raiding and doing level 70 endgame dungeons, the directed audience of this column (tanks) already should have an idea on what mechanics they work on. I feel it's directed at the same audience that WoW Rookie reaches to.
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