Totem Talk: Enhancement in the Wrath Beta
I'm resisting the urge to post more about downranking and shamans because I want to let it shake out a little bit more. However, since the change to downranking and the XP change happened at the same time in the beta, it's made my attempt to explore various specs a little harder to do: in order to see what all the new abilities can really do, I need to burn my way to 77 as fast as I can. Having done that on my warrior, I now move to leveling my horde shaman as fast as I can, and for that, there's still one spec that's the best in my opinion. So I took my resto/elemental geared orc shaman and started gearing him up in quest drops as an enhancement shaman.I've deliberately been avoiding the Alliance side as my mains nowadays are in that faction, so I'm in part using the beta to catch up with old friends (and it helps that my Horde toons have worse gear, as it allows me to evaluate if you can get good enough gear questing to get through the zones) and I have to say I'm liking the Horde's quests and settlements, it's all tied together very nicely. Borean Tundra has lots of flavor quests that work well with a shaman, there's plenty of decent gear to help give you a leg up (in the picture above the only piece of gear that shaman is wearing that didn't come from Northrend quests are his shoulders) and the mobs, while not totally weak pushovers, aren't especially daunting for you if you're not geared to the teeth.
The spell power changes (I've been admonished not to detail how spell damage or damage/healing converts as it has been covered too many times already by commenter Mizatt) has had some interesting consequences: I've taken a trinket that has crit strike and spell damage on it as the crit works for both my melee and magical attacks, and as I've commented before you get a lot more out of your shocks and spells now with the addition of Malestrom Weapon.
My current spec is this. I don't have Lava Burst yet as I've effectively wasted about a level's worth of time leveling my alliance shaman then switching to horde and then getting the XP increase board in the face, but even without the crit synergy it's working out for me. There are a few mobs that root/snare making the combination of instant cast Ghost Wolf and Spectral Transformation worthwhile, although I wish it made my Spirit Wolves last a little longer. At 45 seconds, they're effectively an 'Oh crap' button for me now, but in that role (or in a burn down phase) they're very nice and immune to various unpleasant stuns, snares and roots that would keep them from doing damage.
Dropping totems for synergy (Strength of Earth, Healing Stream, Windfury and Searing are my current soloing totem choices) with Maelstrom Weapon has me convinced that enhancement is definitely going the route of an offensive caster hybrid. You won't itemize for spell power like elementals do, nor will you really bother with much spell crit once you have Lava Burst to synergize with Flame Shock (I still can't report on whether or not you're going to end up seeing all of your flame shocks used up by elemental shamans' Lava Bursts, though, it is definitely something I'm eager to discover as time goes on) - even without it, I'm finding the instant cast LB's and Chain Lightnings crit enough (since all +crit items add to both spell crit and melee crit) that I'm getting a great deal of benefit from elemental devastation. I hasten to point out that while actual crit rating on gear adds to both melee and spell crit, stat derived crit (say, from agility) only adds to one or the other. So my melee crit is still higher than my spell crit, it's just not totally lopsided.
I have been concerned with loss of hit through talents, which I felt to a degree in my runs in Utgarde and the Nexus. It's still kind of early to cry an alarm on that one, and I expect itemization will catch it up. The mail needs for enhancement shamans are almost identical to hunters now, with agility and intellect granting AP, so the hit heavy hunter mail should help patch that loss.
I'm positive I could have a much better spec for pure DPS in instances (I didn't take Improved Windfury Totem), and while I find the quest rewards adequate I do feel like I'm working very very hard to keep my cirt rate reasonable as I level. I'm really unhappy with the talent Static Shock which I tried out and then specced away from: it's really only good if you have Improved Shields, which I passed on to get down the tree faster in order to have room for my elemental talent choices. I'm debating going back to get it, though, if for no other reason than to increase my mana regeneration: mana is the biggest issue for me as far as soloing or questing is concerned. It's not terrible in instances, where other people need to stop and drink enough that I can keep up, but often if I get one or two adds during a quest, I come out absolutely empty of mana even with Shamanistic Rage.
To report on WF totem in instances: well, it's more popular with everyone but warriors, basically. Druid tanks love having me along for the combined strength and agility benefits of the new SoE totem in addition to WF's haste benefit for the melee. I can even drop WoA if the group happens to be caster heavy, although in my five mans to date it's not been the case. (I did the Nexus with three DK's and a paladin healer, and they liked WF's haste just fine, although I still don't know who the tank was on that run.)
Enhancement as a tree is at once very familiar (you hit things and throw shocks, it's a superb tree for grinding/leveling) and yet very different (getting the stacked Maelstrom to throw an instant, spell crits jacking up the melee crit rate) with a really definite hybrid feel. This week I'm going to see about burning my way to the level cap (it seems to take me about a week or so of solid play to make it with the new XP setup) so that I can give my full attention to elemental. Elemental definitely seems to be a work in progress right now, and I hope to have more detail on what I see working in that tree for next week's column.
The final verdict is, if you liked enhancement in TBC, you're going to like it in Wrath. It's been, well, enhanced.
Sorry, that was awful. Seriously, though, the talents seem to be meshing well, the gear seems to be stacking up to meet our needs, and in general there's a lot of promise in the spec. I'll report more on PvP viability once I can get into Wintergrasp, but for now I'd give enhancement a thumbs up.
Filed under: Shaman, Analysis / Opinion, Odds and ends, Instances, Quests, Leveling, (Shaman) Totem Talk, Wrath of the Lich King






Reader Comments (Page 1 of 2)
RandomShaman Aug 21st 2008 6:30PM
I, for one, am looking forward for this. Enhancement is sounding VERY cool, from the Agi + Int to AP to Maelstrom Weapon.
One thing I'm worried though, how good is Spirit Wolves? Crappy AI, like the Treants?
Wish I got into the beta =(
Matthew Rossi Aug 21st 2008 7:23PM
Spirit Wolves have a pet bar like a hunter pet.
Naix Oct 9th 2008 10:01AM
Don't worry too much. Beta is going to be gone in less than a month and you will have access to your OP Shaman.
VSUReaper Aug 21st 2008 6:38PM
You said that warrior tanks were not that crazy about the Windfury Totem changes: why not? Isn't haste a buff to everyone involved, especially a warrior tank who wants to hit as fast as possible to generate more rage (and threat)?
VSUReaper Aug 21st 2008 6:38PM
You said that warrior tanks were not that crazy about the Windfury Totem changes: why not? Isn't haste a buff to everyone involved, especially a warrior tank who wants to hit as fast as possible to generate more rage (and threat)?
VSUReaper Aug 21st 2008 6:41PM
Stupid double browser hicupped and then double posted :(
Jumpeplowski Aug 21st 2008 6:53PM
Windfury before the expansion is much more useful for warriors than a haste buff.
Balasan Aug 21st 2008 11:05PM
To elaborate - old wf, giving each white hit to get another white hit, helped warriors gained rage.
Nuke Aug 21st 2008 6:57PM
Man i can't wait to play wotlk, as enhancement seems to be buffed a lot. I hope its viable for arenas now :D but i'm still worried about mana. Will we be drained of mana every fight?
Mozatt Aug 21st 2008 7:29PM
Hey, could you explain how spellpower converts between healing and damage? I don't understand it!
email Aug 21st 2008 7:43PM
How will current TBC epics play with the new shaman? Int and Agility are not as prevalent as Strength and AP. Are we kinda gimped with that gear because of it?
Balasan Aug 21st 2008 11:08PM
I'm predicting that blizz will do the same thing they did when they nerfed hunters to get only 1 ap per agi: they updated all hunter-related gear to give less agi and give more ap. It's possible they're going to fix the current enh gear to drop the str and up the agi and ap.
Or they may not. We'll just grab the hunter loot.
philip.harkersmith Aug 21st 2008 8:41PM
I feel there's some argument for extending Maelstrom to Healing Wave, or at least having an equivalent talent to reduce cast times on healing spells to instants.
If they are finally going to start moving the hybrid classes toward actually being combinations of styles why can't I choose which styles I want to combine? The idea of gearing for a little spell power so I can pummel away at a mob for a bit then throw a clutch heal at myself or an ally appeals to me muchly. With a decent mouseover macro you wouldn't even need to untarget your current mob.
If I can be a battle-caster, why-come I can't be a battle-healer, something like D&D's cleric class? More customisation/spec paths please!
s256 Aug 22nd 2008 12:30AM
Great point, I hope Blizz figures that too.
Daniel Aug 28th 2008 4:48PM
that's what paladins are for... paladins have always been melee/healer hybrids
Onouris Aug 22nd 2008 1:53AM
Something I'd still like to know about is how itemization for Enhancement is coming along, not in terms of the stats, but in terms of the availability of desirable items. In TBC, good weapons in particular were few and far between. Is this going to be a problem in Wrath as well? When the Utgarde Keep walkthrough came out, I was disappointed to see that the only weapon drop usable by Shamans was not all that great for Enhancement. I believe it had a 2.4 weapon speed, not awful but not really close to what we want for Windfury. Will we at least have quest rewards that are relatively tuned to our needs?
Angus Aug 22nd 2008 7:47AM
Agree on Static Shock. It seems like a point sink to try and get some extra damage. A point sink that can be better used for other stuff.
I still think ST and IGW need to be combined and remain where IGW is. Sorry, but if resto and elemental shaman are paying as much as Druids for a travel form, they should have access to something resembling travel form.
And it needs to be available indoors. (Lower speed down to 20% and we'll be happy) Feral swiftness is now.
Zarfay Aug 22nd 2008 8:40AM
"mana is the biggest issue for me as far as soloing or questing is concerned'
Might I suggest going into Convection rather than Concussion if mana regen is an issue?
WAP Aug 22nd 2008 11:44AM
Why would you drop WF Totem while soloing when WF Weapon has a stronger effect? Then you could drop Grace of Air Totem instead...
Returna Aug 22nd 2008 11:04AM
WF totem is changed in WotLK to be a haste buff. This allows the shaman to get some benefit of dropping WF totem.
AFAIK, WF weapon is unchanged.