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8-23-2008 @ 4:11PM
I read something on this topic earlier.Enhancement Shamans were unhappy DK's could do the same stuff as they could.as they said: 'you can choose between a hybrid doing decent damage or a pure DPS giving the same buffs and doing more damage'I'm not happy with this because Balance doesn't exist, neither will it ever exist in this game. this could be a stab in the back for some specs as they see their raid viability decrease, and taken over by DK's who seem to be able to do everything by now
8-23-2008 @ 5:11PM
The solution is pretty easy. All DPS specs have about the same DPS potential and scaling. If a class doesn't provide buffs, then its DPS is a tiny bit higher (say 5% max). Though personally I think all classes should provide good raid buffs and/or debuffs. Rogues perhaps could be a debuff-only class, I suppose, though a they could easily enough have a few buffs too. That would be a change for them, but far from problematic.Remember that fine-tuning damage is going to be one of the last things they do for the classes in beta.Anyhow, things don't have to be perfectly balanced, getting damage within 1 or 2% (assuming the same skill level) is good enough. Heck, even making skill being the main factor in DPS output (among DPS specs of all classes) would be quite sufficient for most people. They seem to be planning on doing some of column A and some of column B here, which is good stuff. Perfect balance? No, but close enough for 99.9% of the WoW community.
8-23-2008 @ 7:06PM
"Remember that fine-tuning damage is going to be one of the last things they do for the classes in beta."Or, something they don't do until 6 months after the expansion goes live, as was the case with mages last time around.
8-23-2008 @ 7:14PM
To be fair, they do seem to learn from their mistakes, and they know mages need a lot of work in this area. Hopefully we won't see a repeat of BC problems.
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