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Reader Comments (Page 1 of 1)
8-28-2008 @ 2:11PM
TotalBiscuit said...
May I point out that Too Human was far from disappointing, and was reviewed by some complete imbeciles. Having played the game, it's the best action-RPG since Diablo 2, has a great unique setting, tons of loot and replayability, as well as 2 player co-op. Magazines reviewed it like an action game, not an RPG, and in the case of rags like 1up and Gamespot, were clearly competing too see who could pull in the most traffic from criminally low scores.
The guy has a point, EvE is far more advanced than WoW and has a lot more depth. The universe is player-controlled, and there's a potential for amazing PvP. Unfortunately, that's the game's appeal and it's curse. The game is just too hardcore for me, there's too much data and too many things to learn and the fact that you can lose your property in such a major way is a deal-breaker. That said, EvE should not be discounted, it comes from an entirely different style of MMO than WoW, and is one of the more successful MMOs.
Reply
8-28-2008 @ 2:22PM
Yeng said...
For probably the only time ever, I agree with TotalBiscuit, at least on the part about Too Human being a fun and in-depth game. So I wouldn't exactly say that it 'disappointed widely'. I will say this though, from the interviews I have seen with Denis Dyack, he is pretty full of himself and while I believe Too Human is a fun game, I don't think its the revolutionary game that he believes it to be. And in the end, we're talking about his opinion here, which he's entitled to, one way or the other.
8-28-2008 @ 2:24PM
TotalBiscuit said...
While the gameplay isn't revolutionary, the setting certainly is and I think that's something people often ignore. The techno-viking settings is a step up in maturity and complexity when it comes to story-telling, without a trace of generic in sight and Baldur is an anti-hero the likes of which we rarely see. To me, Too Human is a sign that video-games are growing up as an artform, and that is indeed, revolutionary.
8-28-2008 @ 3:14PM
Mike Schramm said...
I played the demo. I wouldn't say it was a bad game, but I would say it was disappointing. There was a lot of potential there, and the two analog stick controls and the clumsy inventory system left something to be desired. If I had someone else really invested in the game with me, I'd buy it and have a grand old co-op time. But instead, I'm doing that with Castle Crashers, a game that did the opposite of disappoint.
8-28-2008 @ 5:34PM
TotalBiscuit said...
The dual analogue sticks are probably the closest replication of the Diablo 'hold the mouse button down and aim' control system you can get on a console, hence the reason it works. If anything, it's better than the Diablo system due to the ability to use more complex combos in arcs, hitting multiple targets.
But yeah, Castle Crashers is awesome :)
8-28-2008 @ 6:36PM
Faar said...
You're likely right on every point, matey. I rather liked the Too Human demo - there was a bit too many cutscenes compared to the amount of free playtime, and the menus were a bit disorganised, but the game itself wasn't bad.
And Eve is tons more advanced than WoW, and has loads more options etc. However IS IT REALLY MORE FUN?
Eve's learning curve is super steep. You can legally get ripped off by other players in the game. If your ships get blown up it's tough luck buddy, hope you got insurance or got the cash to buy another. :P Ganking is even more a way of life in Eve, and quite frankly - starting out as a beginner in Eve mining ore is mindnumbingly horrible.
Add to that the confusing interface with its myriads of options, new Eve players sure got their work cut out for them. It's not by sheer coincidence that Wow's become as popular as it is. It's got depth, but can be played by an idiot at the same time.
Eve's a bit too much to handle for most players, unfortunately, because space games are cool IMO. I just can't deal with all the peculiarities Eve throws at me and figure out how to play the game without getting bored or GETTING LOST. WoW has distinctive terrain for all zones - eventually you'll find your way to wherever it is you're supposed to get to. Space on the other hand looks pretty much the same wherever you go. One better enjoy blackness and stars in the background to like spending very much time in Eve. ;)
8-28-2008 @ 7:46PM
jrb said...
tb, i'd agree with every point, apart from 1up being a 'rag'. they're one of the few online outfits to sit down and have lengthy mature conversations with dyak (the 1up podcast is excellent btw) and took time to actually hear his opinion, and seriously learn about the game. this week a few of their team are playing it and saying positive things about it... not overwhelming positivity, but still, positivity.