Spiritual Guidance: 2 Talent Specs to Power Your Priest to 80

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is now Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. Matt scored a beta key and busied himself speccing and respeccing his Priest multiple times to figure out funky ways to level to level 80 and has arrived at 2 possible specs!
What do all Priests have to look forward to when Wrath of the Lich King comes out?
Leveling. The grind starts all over again.I'm going to dive right into it and suggest not one but two possible talent builds that you may wish to consider once you get your shiny copy of the new expansion.
Oh wait, before we get into it, we're going to go on 2 assumptions:
- You're not Shadow (I'm sure my shadowy counterpart Alex Ziebert will address the leveling patterns of our Shadow brethren at some point, am I right?)
- You're a fresh level 70 with nothing but healing gear
Don't forget about the universal spell power deal. Even though your healing gear may not be as potent as DPS gear of similar level, it'll still pack a punch. You'll end up with almost little hit, unfortunately. Right now, my Spellpower rests around the mid 1200 mark. For reference, my healing in the current Burning Crusade level is around 2150 healing.
The Straight Holy DPS Build
The main strategy behind the Straight Holy DPS Build(tm) is that you do nothing but straight Holy DPS down mobs with your healthy combination of Holy Fire, Mind Blast, and Smite. If the mob in question is extra chunky in size, a DoT might help speed up the process. Yeah we only have Shadow Word: Pain. But it's still some extra DPS, right?
Talent spec and play style useful only if you plan on soloing your way to 80 without running dungeons or doing any kind of real healing.
Here's a look at the 31/27/3 talent sequence:
(Image link takes you to the WoW Head talent calculator)
Notable talents
Don't worry, we're not going to go knee deep in the Shadow tree. We're going deep enough to snap up Spirit Tap. It's served us well on the grind from 60 to 70 and it shall serve it's purpose here again.
Under the Holy Tree, we're going to pick up a few key talents here. Holy Specialization is highly recommended as the majority of our damage done will be Holy. We'll want to increase our damage and range of Smite with Holy Reach and Searing Light and decrease the cast time with Divine Fury. Make sure you pick up Surge of Light! That talent is overpowered! It may not seem like much, but you'll grow to love it when you're out in Northrend incinerating Murlocs and other local wildlife.
Finally in the Discipline Tree, that never used Wand damage increase talent has been replaced with the far more enticing Twin Disciplines. Once you max that out, you can either opt for Improved Power Word: Shield (which I personally like since it could mean an extra few seconds where I am not affected by spell pushback or a combination of Improved Fortitude and Martyrdom. I'm not that picky about the stuff we pick in the early to mid range talents. It's the latter ones that I'm far more interested in. Don't forget our staple talents Meditation, Inner Focus, Mental Agility, and Mental Strength. Improved Inner Fire is an option that I chose because of the recent change where it boosts spell power instead of just healing. Finish off with a combination of Focused Power (for the increased spell damage) and a combination of either Power Infusion or Enlightenment. I exercised option on Power Infusion just so I could go to town on the early mobs.
Trust me when I tell you to open your cast sequence with Holy Fire. It takes forever to cast the spell right now, but the cast time dropped to about 1.5 when you have it talented. Keep Inner Fire active. It boosted my Spell power from the mid 1200's to the upper 1400s (give or take). Anyways, open with Inner Fire. I like to follow it with a Mind Blast and several Smites until the mob gets into Shadow Word: Death range. The Spirit Tap talent should ensure that you won't need to drink too much.
This is my personal plan of choice. I'm hoping to shoot to 80 as quick as possible and get me that Prophet title!
The Semi Holy DPS-but-can-heal-dungeons Build
(Image link takes you to the WoW Head talent calculator)
Plan B is for the Priest that plans to be as flexible as possible. In other words, they want to dish out some pain in the event they need to solo alone but not feel completely useless when they're asked to heal an instance.
Major changes here that we see are departures from various DPS enhancing talents. We're skipping out on Spirit Tap (so bring water in case you need some mana).
The Holy Tree sees the return of Improved Renew and Healing Focus. Spirit of Redemption ought to be snapped up in the later tiers. The 3 points in Spiritual Healing are optional. It depends on how much you foresee yourself healing. I instance grinded my way from 60 to 70 (but that might not be the best course of action here in Wrath).
The Discipline Tree remains largely unchanged except for the subtle pickup of Silent Resolve to help offset for the various tanks you may be partying with.
What about beyond 70?
I'm leaving that choice entirely up to you. In the beta, I'm pushing hard on the Disc side of things finishing out Enlightenment and Aspiration to help make the grind to 80 that much easier. The other Holy talents are there to help boost your healing in various ways.
When the expansion is on the verge of release (and I've hit 80 and had a chance to play with the stuff), I'll write a piece on suggested raiding specs. Although I've mentioned them before slightly, I didn't get the chance to put it to practice in a real raid environment.
Before you go
You may wish to read up on Dwarf Priest's take on Priest leveling. She has a bit more depth including which stat points to prioritize.
Filed under: Priest, Analysis / Opinion, Tips, Leveling, (Priest) Spiritual Guidance, Wrath of the Lich King








Reader Comments (Page 1 of 2)
sharkeater75 Sep 1st 2008 4:51AM
or I can delete my priest to make room for a druid... but shackle undead and the hope of a fix is all that leaves her on the server. oO
fittiziofittizio Sep 1st 2008 6:16AM
...levelling my druid.
No point in playing a priest.
Jane Gray Sep 1st 2008 12:18PM
Same (levelling druids.... multiboxing is fun)
Does blizzard know that all the priests are planning to defect?
Naix Sep 2nd 2008 10:20AM
I know I have shelved my Priest. Druids are far better healers than Priests. Last night in a normal run of shadow labs a 69 resto Druid healed every boss with +400 healing better than a holy Palidin with +900 healing.
Good by my Priest you were fun while you were useful.
Jill Sep 1st 2008 4:54AM
Two points in Blessed Recovery in the first build? Huh, what?
Why no Spirit Tap in the second build? It will do you more good than picking up Mental Strength, plus it is just three talent points!
Jill Sep 1st 2008 4:58AM
Also, you are using the outdated talent trees. They were updated on Friday with a few things being moved around the Disc tree. The current versions can be found on MMO Champion (http://talent.mmo-champion.com/?priest). Wowhead hasn't updated theirs yet.
Junzim Sep 1st 2008 4:57AM
Why bother with any healing talents till you hit 80?
There are no pre-cap dungeons in WoW that have ever required a specced-healer. Competence can more than fill in for Gear.
I do however understand the feelings of priests who want to be good healers throughout their leveling - it's how my first priest hit 60 at retail launch (but then there wasn't really much choice with the old Holy Tree). That said, why make it hard on yourself when Holy can enjoy Surge of Light and very comfortably afford the new Spirit Tap.
Not sure why SOR isn't in that build though - 1pt for that extra spirit (and given that there's seemingly more spirit on WotLK gear) is a damn good bargain.
Tridus Sep 1st 2008 6:37AM
If you're going to wind up in a PUG at some point (and the majority of people do), competitence on the part of the rest of the group is never guaranteed. When your tank isn't properly geared, the healing talents make a real difference.
Can a Shadow Priest heal an Arms Warrior MT? Yes. But the margin of error is a whole lot smaller. Personally I'll be levelling holy, and keeping most of my healing talents (just swapping for Searing Light, Surge of Light, and Spirit Tap).
Tridus Sep 1st 2008 7:08AM
If you're going to wind up in a PUG at some point (and the majority of people do), competitence on the part of the rest of the group is never guaranteed. When your tank isn't properly geared, the healing talents make a real difference.
Can a Shadow Priest heal an Arms Warrior MT? Yes. But the margin of error is a whole lot smaller. Personally I'll be levelling holy, and keeping most of my healing talents (just swapping for Searing Light, Surge of Light, and Spirit Tap).
joyu Sep 2nd 2008 6:01AM
a sp with holy gear can heal a normal dungeon,
just dont waste mana, or stack a lot of spi
holydps has more downtime than shadow
the lack of crit and hit is worse for holy than shadow
Bart Sep 1st 2008 5:25AM
Shadow will always give superior speed to leveling and grinding in general, considering the amount of hours that you would have to invest to 80, using disc/holy is a rather moot point if you consider the fact that the 71-79 instances will be easy enough to heal as an offspec. AoE pulls with mind sear is also a tasty option.
Im abandoning my priest i've played since release for a better class come WoTLK if disc and shadow do not recieve major reworking. The other 3 classes offer more in both terms of PVP healing and DPS roles as it stands.
Abandon Hope Sep 1st 2008 6:31AM
I'm afraid I'm retiring my priest. Other healers can still solo farm without having to make an alt, in addition the interface for healing needs to be improved. I am struggling to see the buffs in WOTLK but can see them in other classes (even Warrior Tanks who are getting less buffed than others as Blizzard appears to think they are working as intended but clearly need better AOE tanking skills and are getting a top tier talent to help in this).
Memzer Sep 1st 2008 8:28AM
Ever since healing became damage and healing holy healing priest builds have been fine for doing daily quests. With the ability to do 25 daily quests you can easily support yourself for raiding.
WRT WotLK the change to a universal spell power should mean that you can simply switch to shadow and grind until your heart is content. Sure your gear will likely be a little spirit heavy but with the changes to spirit tap it should only make you a little more efficient while grinding. If you desire more efficiency I would recommend the Hunter or Warlock class ;)
FWIW one of our priests ground his epic flyer in healing gear with a smite build but I think it was before they fixed the bug with multiple spell surge procs :)
Muse Sep 1st 2008 6:50AM
I don't really mind all these people saying they're going to quit or roll another class. I mind the ones that say they're going to but never actually do.
The priest class was never the first choice for someone who wants it easy or fast. It's a strong class that can be stretched to incredible limits by someone who knows what they're doing. But it does require a certain amount of patience and maturity on part of the player.
hpavc Sep 1st 2008 6:53AM
Soloing is for the loose, and hardly ever considered 'power leveling' either, especially for a healer. If you don't want to heal, roll a different toon.
Jesus Sep 1st 2008 7:25AM
I think you have a typo,
"Anyways, open with Inner Fire"
did you mean holy fire?
Xerone Sep 1st 2008 8:16AM
I don't want to heal, at least not right now. I'm enjoying leveling my new priest up to 70 as shadow. She's level 40 right now. I have a 70 Holy Paladin, and I had planned on making my priesty go holy at 70, but with the changes to downranking, I want to see how that affects healing in LK first.
Plus, I'm having fun with shadow, isn't that all that matters?
Solitare-sp Sep 1st 2008 8:31AM
God, this has just brought home how my playstyle and time is going to completly change come WOTLK. At the moment, my priest is just pure holy/disc, and apart from doing some dailies, which yeah I hate doing, I'm a completly raid specced healer....
So, dilemma time, do I stick holy healer, and hope there will always be people to quest and dungeon (5 man) with again? Or go for some strange lvling build with a bit of everything until I ding 80.....
Personally I think I'll stick holy build, with most of my time spent in dungeons with hopefully guild-members 90% of the time...
The times they are a-changing
anomander Sep 1st 2008 3:08PM
i dont really see the point in these articles. They are nice to read though, but i never, never make use of the them.
My main leveling method is:
Shield, dot, wand = mob dead
True, i use Disc for disc with all the extras.
Never out of mana, never need to rest.
Hasha Sep 1st 2008 1:32PM
NEVER EVER build a leveling build without spirit tap. It's just too good. If you want to heal, just take out other talents spirit tap is just too good to let it out of any non-endgame-build.
I am really astonished that inner fire will give more than 200 spell power, that is like 400+ healing and that is super amazing, i hope they don't nerf it.
I am a disc priest right now and I think I will take a healing/leveling spec like this:
http://wotlk.wowhead.com/?talent=bVRhzIxzZfxx0cbqizZh