Ask a Beta Tester: The Drakkensryd, Dispersion, and other stuff
How is the Storm Peaks coming along? Seems like it has a lot of history and culture behind it.
This zone has been closed off more than it's been open. There are a few hefty bugs that they're trying to iron out that forces them to seal it off now and then, since the bugs bring the entire world server down. That and there was an XP exploit that the beta testers found and needed to be dealt with mighty quickly, so it was sealed off for that as well.
As far as the history and culture, I loved what I saw. A lot of Titan lore, a lot of Dwarven history. The introduction to the zone is pretty awful, though. Your first quest hub in the culture-rich zone is a Goblin town (K3) full of whimsy that has little to do with the zone's overall story. I guess you need to keep the mood light sometimes, though. Still, despite the silly Goblins, it was one of my favorite zones while I could get in there. Blizzard has thrown around the term "epic scale" quite a bit, and I think Storm Peaks really displays that. The place is absolutely massive, in the good way. Watch the video above if you want an example of the quests you'll be seeing. Be warned, it's kind of a spoiler in that doing this quest for the first time really leaves you in awe. Watching it beforehand might take that away a little.
dotorion asked...
Does Northrend have a 'level requirement' like Outlands?
I believe this one was answered once before, but that's alright. As far as I've seen, it doesn't have a level requirement for actually going there. If it does, it's very low. I ran one of my Death Knights to Northrend as soon as I got out of the Death Knight starting zone at level 58 and ran all over the place checking out the Horde towns since my mains are primarily Alliance. I died quite a bit when I got to Northrend, but getting there was not an issue. You won't get any quests below level 67 or 68, but you can go there.
Saelie asked...
Does Dispersion take away/dispel DoTs?
Nope.
Legather asked...
Are we seeing any 2H weapons that are more inclined towards DK tanking? A 2H axe or polearm with parry and defense rating for example? Or are DK tanking stats being mostly awarded through armor? Does a DK dual wielding 'traditional' 1h tanking weapons experience and advantage in this regard?
I haven't personally seen any two handed weapons with tank stats. Usually the Death Knights that tank for me are using big 2Handers they got via PvP in Lake Wintergrasp or wherever. The honor/arena weapons. Very high stamina, some resilience, stuff like that. Popular vote is that dual wielding while tanking as a Death Knight is bad juju. Attacking that much faster is asking to chain parries and get yourself splattered by a boss.
What weapons are available to Death Knights might change before launch, remember. Almost none of the end-game itemization is in place so far. Most players that are actually running the dungeons are running around in mid-70s blues, and not level 80 blues.
Stormshot asked...
Any word on what level a Deathknight's primary professions start out at? Last I heard they start out at zero, but I have to believe Blizzard is going to change this. If they don't, then my heavily armored warrior of death will be picking Peacebloom flowers in noobie zones and I can't imagine this is Blizzard's vision for the class.
Bad news for you, Stormshot. It may change before launch, but for now... well, I hope you like picking daisies in Elwynn. Sure, it's kind of lame, but the alternative is everyone rolls Death Knight alts only for the purpose of professions. Skipping the first mass of skillups is quite a draw if you're using those professions to make gold or mass produce random little things. Your entire existence as a Death Knight being to stand in Orgrimmar or Ironforge to transmute Eternals is not very heroic either.
Edit: This applies only to primary professions. First Aid starts a little higher, so you can start making bandages for yourself as soon as you pick up and go. You can't exactly farm linen while you're in the Death Knight starting zone.
Raze asked...
I looked over the Wyrmrest faction members on Wowhead. Are there really all a bunch of Blood Elves and humans? It's getting pretty cliché and lazy on Blizzard's part to not even bother giving characters as important to the plot as Alexastraza generic Blood Elf models.
Yes, most of them use Humanoid models, but that's based in lore and not necessarily a cheap way of avoiding making unique dragon models. It is much, much easier to talk to mortals without them wetting themselves or acting in ways they normally wouldn't if you're the same as they are and not a massive dragon with globules of magma dripping out of your mouth. Alexstrasza would seem a lot more impersonal if you went to the top of Wyrmrest Temple and she was a huge lizard and not a nice lady. She takes the form of a High Elf, by the way.
ironblade asked...
Do you know how good the honor gains are in Lake Wintergrasp? What are the costs for the blue PvP weapons, or the epics if they've been implemented yet?
None of the current numbers are concrete, and absolutely all of them will change before retail. Winning Wintergrasp currently gives you 10,000 Honor and 150 Arena points if you've gotten at least one Killing Blow (soon to be changed to HK instead of KB). I have no doubt that these honor gains are accelerated for testing purposes. The PvP pieces cost anywhere from 10,000 to 30,000 honor and some arena points as well. Again, I thnk they're inflated for testing purposes. Check back in a couple of weeks and maybe our answer will change.
That's all we have time for today, ladies and gentlemen. I know many of you have been asking a lot of class-specific questions, and unfortunately just one of us isn't able to answer questions for all classes. However, we'll try to wrangle some other folk in here to cover that stuff. Hang onto your panties, and we'll get working on that. If you want to play it safe, feel free to ask again today for posterity. And of course, as usual, ask any other questions you might have, too! We can't fit them all in at one time, but we'll definitely try to get at them all eventually.
[ Many things to Antiarc for the video. Yoink! ]
Filed under: Priest, Analysis / Opinion, Death Knight, Wrath of the Lich King






Reader Comments (Page 1 of 3)
burton888 Sep 2nd 2008 11:09AM
Is there a "magic number" for Enchanting, in that you can disenchant everything in the game (currently 275 for pre-WotLK content)?
Cindara Sep 2nd 2008 11:20AM
Actually it's 300... Epics from heroics and such cannot be disenchanted with 275.
W. Locust Sep 2nd 2008 11:24AM
Actually, it's 300 for the raid / heroic epics, but yes, most of the stuff you come across can be disenchanted at 275.
Mattimus Sep 2nd 2008 11:45AM
In keeping with previous tradition, if you've got 375 Enchanting now, you should be able to DE everything that drops in Northrend.
I'd be quite surprised if they changed that.
Thander Sep 2nd 2008 12:47PM
No one seems to know what this is. I got my DE alt up to 350 for all greens just in case.
Tumnus Sep 2nd 2008 11:16AM
Video:
Wow... just wow. How completely and utterly sick is that?! I was blown away. Pure awesome.
William Sep 2nd 2008 12:11PM
I agree. that was so so so so sweet. I can't wait to do that. Jumping from dragon to dragon in motion while fighting... talk about insanely awesome.
Brasson Sep 2nd 2008 1:04PM
Completely amazing. Adding the Castlevania soundtrack inspires the platforming vibe.
hylian_loach Sep 3rd 2008 7:04AM
Actually, the song is from Zelda.
http://www.youtube.com/watch?v=gBgFH27e4Dk&feature=related
Specifically, it's from Zelda II on the lame side-scrolling versions.
http://www.youtube.com/watch?v=NIb2GxXHduM&feature=related
BigDaddyJay Sep 2nd 2008 11:20AM
I know I keep asking this, and there probably isn't a good answer yet, but here I go again...
WHERE ARE THE WARRIOR GLYPHS??????????
How are they going to drop a new patch on us with a new profession that completely ignores an entire class? Titan's grip is great and all, but dang. gimme some glyph love, blizz!!
SpaceDog Sep 2nd 2008 11:52AM
Oh c'mon, I'm sure you don't actually think that patch 3.0 will go live without warrior glyphs?
BigDaddyJay Sep 2nd 2008 12:55PM
I don't expect them to leave us out, I just wish they would quit holding out. Honestly the reason I wanna see news is, currently I'm a gatherer/gatherer. I have an alt exclusively to hold all the herbs I pick, and I'm saving them for inscriptions. I'm planning on making sure my guild is taken care of for glyphs, but I also wanna take care of myself. If I don't see something soon, I may take up engineering for the Hogg.
BigDaddyJay Sep 2nd 2008 3:51PM
Why did my original post get greyed out?
Res Sep 2nd 2008 11:23AM
How is spell damage affecting a paladin's ret aura? Is it reduced like a standard DoT tic or even further? What are the numbers looking like with tested spell damage?
Jason Sep 2nd 2008 11:39AM
My DK started at Artisan First Aid, whether that is by design or a bug I'm not sure.
Imap Sep 2nd 2008 11:23AM
Have they fixed it yet so that we can switch Engineer specialization yet? I'm currently Goblin, but it turns out that I don't have a lot of use for it, and would like to switch to Gnomish.
Unfortunately, Blizzard has yet to make that possible, unlike all the other professions
RogueJedi86 Sep 2nd 2008 12:14PM
Actually, I think you can unlearned an engineering specialization by reading a book in the hut just north of Steamwheedle Port in Tanaris.
lazarel Sep 2nd 2008 1:10PM
Yes, read the book, and you de-specialized. Been that way a looooooooooooooong time.
Durante Sep 2nd 2008 3:41PM
I think he means changing specialization without completely abandoning engineering, losing all your recipes, re-leveling to 225, then reading the book to change specializations. Keeping in mind not only do you have to completely re-level your engineering, all of your rare recipes and quest reward recipes disappear, sometimes with no way of re-learning them.
The penalty is absurdly high compared to BS/LW/Tailoring and its about time they changed it.
Scarce Sep 2nd 2008 11:26AM
I've heard the Black Qiraji Resonating Crystal description has changed from 'Summons and dismisses a rideable Qiraji battle tank. This is a very fast mount.' to 'Summons and dismisses a rideable Black Qiraji Battle Tank. This mount changes appearance depending on your location.' Any idea how the effect works or is it NYI?