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9-04-2008 @ 7:53PM
As a game matures, the mass of players is more and more matured (level-wise), and less and less new accounts are created which creates a void of community at the lower levels. This coupled with an ever increasing level cap essentially creates a larger and larger barrier to entry for your game; you need to level a character longer to get to the "real" part of the game, especially if you're starting an account to play with an already established friend which is what this program is aimed at.This has happened to pretty much ever other MMO that has lasted this long, so why is this any different? I found level 60s with level 30 greens back in the old world, I think that problem exists regardless.
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