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9-05-2008 @ 1:09AM
I don't think this is a game killer, or even a damaging force in the game. The player base is already in the millions, how many of those "incompetents" do you think will be added by the system? The majority of players will still be experienced, and will guide the less advised should they hit level 70 before they know what the game is truly about. IMO, as stated above, it IS from 60-70 that you really learn the ins and outs of your character. I have played since release and I never felt as 'into' my character as I do since BC release because it added a lot of skills and playstyles that were previously uncommon or unnecessary.Also, as stated above, it is said that most people are using this to level alts. I agree that this claim is true, and think it is even more useful than leveling alts. A lot of players who, like me, started anew come BC, whether it be on a new account like myself or on a new server from before. I'm not by any means a "casual" player in the sense that I spend a lot of time playing and tweaking this and that, and finding out what works and what to macro, item hunting, questing, etc. but I find it hard to level an alt really only in the time sense. The time it takes to level an alt is time that I could be racking up arena points or working on raising money to horde up for LK. The recruit a friend is an Elune-send for this. I've played my share of everything before, and I know almost every class to the point where if you handed me a 70, i wouldn't be running around like a chicken with my head cut off. A lot of players fall into this category, I'd imagine, and so having the ability to level an alt that you didn't want to before makes a world of difference. There's only three kinds of people I can see getting angry about this; those who put an insane amount of work into the game to level characters, and I applaud the effort, but still, a lot can't play that way. Second is people who have no friends to recruit. Finally, people who have never had to farm on a priest.
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