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9-05-2008 @ 3:09PM
When I first started playing WoW (about 2mos after release), I had a couple of friends who were at the cap. Bascially they conned me into playing Alliance (Horde ftw), gave me a couple gold, and were generally too busy to ever do much with my little main between the MC/Onyxia rotations. This gives me a dual view on this. I probably would have talked to them more online (outside of RL smoke breaks), if I could have approached them quicker. Which would have been a good thing.On the other hand, I sloughed my way to 60, greatly enjoyed the actual content of the game, and made even more new lowbie friends, some of whom eventually spent too much time with my in MC/Onyxia and other old endgame raids. I'm going to say this was better than rushing to 60 just to hang out.When I rerolled after TBC, I sloughed my way to 70 with a couple RL friends (and serveral new ones along the way), and would never want to rush that either. I still like the original world (much better than TBC), and I still like meeting fellow lowbies, it builds a sense of community, and its nice to have a full freinds list at 70 of people who you spent 70 levels learning how they play, just to make pugs that much easier, and more clockwork.I think the recruit a friend people are missing out on a lot, if not actually hampering gameplay. Whats so bad about WORKING for what you get? But then again I'm a member of a minority camp that thinks that WoW is about more than the endgame (I generally quit pretty soon after I hit the level cap, since I really can't stand raiding).But, then again, this is a game. So I doubt that this is the end of the world, it just gives me more incentive to extend my "I will never do anything with you again" list, which is always a joyous occasion.
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