Warlock glyphs in Beta build 8905
I'm having a lot of fun with the new Inscription profession. Not necessarily as an Inscriber, but as the recipient of these cool new customization features. As Daniel noted the last time, the Warlock glyphs look pretty sweet, and more glyphs for Warlocks appeared recently in the Wrath Beta. And just like the last time, a few of them really do look pretty spiffy, like this one for example...Glyph of Drain Soul
Your Drain Soul ability occasionally creates an additional soul shard.
We might as well call this the Soul Shard specialization glyph -- an extra shard for Drain Soul? Yes please! Even if you pack your bag full with 28 Soul Shards before heading into an instance or raid, Warlocks still find themselves in situations where they run out of it, specially for those who have Shadowburn thrown in. Timing Drain Soul just right so it doesn't gimp your DPS is a pain in itself, so an extra shard for the effort is pure win. Besides, procs like these are like an Azerothian mini-lottery. This is also perfect for those lazy Warlocks -- and there are a ton of those -- who only bring a handful of shards to an instance.
Glyph of Demonic Armor
Reduces the mana cost of your Demon Armor by 50%.
I'm not a big fan of cost reductions to preparatory spells, specially not to a class that can cannibalize health for mana. With Demon Armor now undispellable, reducing its cost has no real impact. Probably the most uninspired of all the glyphs in this batch.
Glyph of Fel Armor
Increases the duration of your Fel Armor spell by 30 min.
It's basically the same as the Demon Armor glyph, but this is slightly better if only because you no longer have to cast as often. It's not like 30 minutes was difficult to micromanage, but what can you do?
Glyph of Kilrogg
Increases the movement speed of your Eye of Kilrogg by 50% and allows it to fly in areas where flying mounts are enabled.
This glyph falls squarely into the category of 'too cool'. The ultimate voyeur spell, the best part of this glyph is allowing the Eye of Kilrogg to fly. I know, it's not usable in instances, where the Eye is also utilized, but this is just an awesome spell for scoping out areas in Outland and specially Northrend. Without the ability to fly for the first 7 levels in Northrend, being able to scout areas or look for particular mobs with flight is an incredible advantage. It might be good for giggles in Patch 3.0, but it'll be invaluable while leveling in Wrath. It's even good for Warlocks still grinding to 70 in Outland. The faster speed is just a bonus.
Glyph of Souls
Your Ritual of Souls spell no longer requires a Soul Shard.
With this glyph, there's no more excuse not to drop a Soulwell in the Battlegrounds. Not that there ever was one, really, but this is another one for those lazy bums! Pretty useful for those times when you keep wiping on a boss, which usually finishes up shards without the opportunity to get more.
Glyph of Inferno
Increases the Fire damage of your Inferno spell by 50%.
A whopping 50% damage bonus! Awesome! Ok, no, not really. Not that we see Inferno used often, but when we do, it certainly isn't for the fire damage. An additional second to the stun would've been better. Alright, so maybe the glyphs this round aren't quite as impressive as the last one... but at least there are some very practical ones and a cool one. A flying Eye of Kilrogg! How can anyone not love that?
Filed under: Warlock, Analysis / Opinion, Wrath of the Lich King






Reader Comments (Page 1 of 2)
Tiberiusxix Sep 5th 2008 10:50PM
Those are mostly...crap...?
Joe Sep 5th 2008 11:22PM
The Soulwell Glyph is probably the best one out of all them.
Kaizen Sep 5th 2008 10:56PM
I can very very easily not love a flying eye of kilrogg. I'd rather send a felguard in to check it, or set a demonic circle to get myself away if things got to hairy.
Zach Sep 5th 2008 10:59PM
Felguards aggro. Flight bypasses normal pathing restrictions. Demonic Circle is a Level 80 spell, Eye of Kilrogg is usable as soon as you step into Outland.
I think it's gonna be pretty useful. I'm gonna find an Inscriber as soon as the Beta realms are up again.
Bylak Sep 5th 2008 10:59PM
Give warlocks the "glyph of summoning three infernals"! Summon three you control for 5 min, or make them work like when a DK has multiple ghouls out or something. I think being able to summon three every 10 mins would make the spell a LOT more desirable.
rawrawrawr Sep 5th 2008 11:00PM
Green fire?
Clasifyd Sep 6th 2008 11:26AM
GREEN FIRE!
^_^
Elder Sep 5th 2008 11:13PM
If there's one thing that annoys me it's the idea that reducing the mana cost of spells cast during downtime would be accepted as anything other than an insult to casters.
AI, AB, Armor spells, Kings, these are all cast when everyone is standing around and before you sit to drink.
I have never had a moment where I thought "Darn, if only I had that extra bit of mana to throw a buff on player X".
I'm beginning to think the devs are pushing too hard to hit a goal number of glyphs. The marketing department needs to put "Inscription! Now you can customize your character with over 200 unique glyphs!" on the front of the wrath box, so the devs are cranking out whatever drek they can.
jtrain Sep 6th 2008 12:07AM
^ this.
spimmy Sep 5th 2008 11:19PM
man what useless glyphs locks get!
Zach Sep 5th 2008 11:23PM
This build, anyway. The cooler ones were out in a previous build:
http://www.wowinsider.com/2008/08/22/new-warlock-glyphs-found-in-the-latest-wrath-beta-build/
Radiophonic Sep 6th 2008 12:00AM
"Glyph of Inferno" now, please make my Infernal level 70 instead of 50 :P
spimmy Sep 6th 2008 12:30AM
The older warlock glyph's are just as lackluster to say the least!
Dean Sep 6th 2008 12:37AM
I'd test that Eye one before you get too excited Zach - "Where flying mounts are enabled" is somewhat ambiguous, as it might be coded to not allow you to use it in Northrend until you have the winter flying flying thing, making it pretty boring.
jtrain Sep 6th 2008 12:40AM
Ugh, I'd rather have 1/2 a dozen glyphs people actually might want rather than 4 times as many that are junk.
Glyph of Demonic Armor? Really? I want to see post-WotLK stats that show how many locks actually use this....my guess is 4....not percent, but total locks.
Shulkman Sep 6th 2008 1:47AM
I don't know if you all have access to this info, but marking these glyphs as minor or major would be a big help for those of us figuring out which ones we might pick up...
Saelorn Sep 6th 2008 2:05AM
Use the eye to kill people who are AFK on their flying mounts. My initial tests show that it does the same damage as your weapon, so feel free to carry around a DPS sword for this purpose.
tehvoid Sep 6th 2008 2:53AM
Oh! That's evil!
Warlock-like EVIL! =)
Kirtan Sep 6th 2008 5:03AM
hehe, the Glyph of Kilrogg sounds like a mini version of Eyes of Acherus (aka Lich Kings Eye of Sauron) in Deathknights chain quest
so it's pretty awesome^^
Phil Sep 6th 2008 10:07AM
Well, hell, and I thought the last bunch was pretty useless (unless you PvP'd, of course). Guess I'll be equipping Glyph of Shadow Bolt and... maybe Glyph of Corruption, since it frees up about 15 points in the affliction tree for me that could be better used elsewhere.
Or Glyph of Souls. Okay, that one I like.