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9-06-2008 @ 7:40PM
1% chance to resist shadow spells?I might as well have a 0% chance, seriously. The once-in-a-blue-moon proc of that would probably pass by unnoticed on a random tick of a shadow spell.And I don't know why WOTF needed to be nerfed, it's generally used to break the effect once it's already on you anyway. :|Buff undead! >:(
9-06-2008 @ 7:43PM
You don't know..... you play undead heavily, don't you? It was one of if not the most over powered PvP and arena racial, not only allowing a 'get out of CC free' card, but also granting immunity to said crowd control for a time, with the same cooldown as other, less powerful racials.
9-06-2008 @ 8:05PM
Yeah, but it isn't like we Undead have any dps (orc, troll) or utility (draenei) racials. The least they could do is give us a racial that is useful in arena and pvp, which let's face it, aren't as important as end game PVE.I await your reasoning for our shadow resistance being sub-par to draenei.
9-06-2008 @ 8:50PM
@PalladiamorsNo more overpowered than breaking out of snares, becoming poison-immune, stealthing as any class, healing as any class, or seeing through everybody else's stealth.Undead being able to break the ability of two classes in the game every two minutes doesn't seem any more powerful than what the Alliance gets. The Alliance likes to blame all its PvP problems on Horde racials, yet it's generally known that the Alliance has some of the best PvP racials in the game, especially for the Arena.
9-06-2008 @ 9:01PM
Arkeband, I don't have an answer to that one, and considering the more or less across the board 2% resists, it doesn't make much sense to me either.Preston, since when is becoming poison immune overpowered? It increases the effectiveness of dwarves against rogues, so that particular argument, based on your own incorrect two class statement, doesn't hold water. Undead can currently break out of CC from no less then four classes ((Priests, warlocks, retribution paladins, survival hunters to name the sleep, fear, and charming classes that I can remember)) and one class, the warlock, rely heavily on fear in PvP. Gnomes can escape from snares and roots, its true, but can't become immune to them, so again, it doesn't hold up. Its being put on par with those two. For that matter though, undead DO have a self heal every two minutes in the form of canibalize, which on live scales better then gift of the naaru, healing for 35% of your total health. Admittedly gift can be used on other targets, but canabalize still helps with self survivability.Night elves get a standing stealth, can't move, or an increased stealth level. Not to mention that doing anything aside from eating in shadow meld breaks shadow meld. Believe me, it used to be a lot better. As for perception, I'd be willing to give you more credit for that one, but now everyone can see everyone elses buffs. Unless your right on top of and in a cone of sight in front of the human, chances are your not going to get caught.
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