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9-07-2008 @ 8:07AM
I wanted to play a furbolg, and I did, using Dartol's Rod of Transformation. The costume is removed when you get hit, but as a hunter, that was at least avoidable.
9-07-2008 @ 9:44AM
Yes me too, I like the furbolgs. Ethereals is a 2nd choice, and a 3rd would be goblin. None said anything about ogres? :O
9-07-2008 @ 12:16PM
I'm still holding out for Worgen.
9-07-2008 @ 4:21PM
I also would love to see Furbolg(and Pandaren, goblin, gnoll, and Kobold).Blizzard really left the original world (pre-bc) rather unprofessionally unfinished for Furbolg. There's the Timbermaw fortress (I forget the actual name) in Azshara that has no entrance. Additionally in Timbermaw hold, there is a passage way that is blocked off with a round tree stump end. On my hunter I moved my body so my pet was on the other side of the entrance and used eyes of the beast to see what was there. The passage continues for about 1-2 feet before abruptly ending in a cutoff. (Poor pet did a freefall through the world). Its a unfinished passage for sure, not just a decoration.This entrance would be very ideal as a continuation of Timbermaw hold. The "real" timbermaw hold. Not the silly passageway with a handful of furbolgs. (Timbermaw hold is the major city for Furbolgs, and the best they could create was a skimpy passageway? I don't think so Blizzard. It would be nice if you could work on this game your started, and finish some old-world content instead of saying "oh, you're just nostalgic. We want to focus on shiny new content")Anyway, a starting area could easily be connected to Timbermaw hold via that passage. Have the passage connect to a major city, with exits that lead to huge underground cavernous starting areas... filled with cave creatures, mossy stone and lichen, stalactites, stalagmites... glowing underground lakes... etc.The awesome factor would be very high.
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