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9-09-2008 @ 7:33PM
So all the druids say that if they spec moonkin then they should be able to play that spec in a raid and therefore provide competitive dps. Personally I think that's nonsense, but if it is the case, then logically it should be extended to every spec in the game: a rogues sub spec should be able to dps as well as a combat spec, ditto for a hunters survival spec.This isn't going to happen though as there'll always be one spec that provides better dps and therefore any dps who wants to raid effectively will be forced into that. So... if druids get what they want then they'll have 3 effective raid specs whilst all the dps classes will still only have 1.Also, the prospect of every single class being able to dps as effectively as the pure-dps classes makes you wonder why anyone would choose those pure-dps classes.
9-09-2008 @ 8:11PM
I have no idea why ppl keep nagging about stuff like this"Also, the prospect of every single class being able to dps as effectively as the pure-dps classes makes you wonder why anyone would choose those pure-dps classes."Ok the post covers dps, but it's sad that ppl always forget the other sides of a "pure-dps" class, the efficienty of a class isn't about dps, it's about other stuff aswell, i don't see a moonkin tanking the mage in gruul's lair, i don't see a moonkin tanking the mage (Council) in BT, i don't see a moonkin tanking illidan in his demonform, i don't see a moonkin spellstealing the Shield of RoS in BT, heck there must be much more to compare but for gods sake it's not like we're gonna rule the dps charts.Every class has it benifits, some do this better the other do that better, live with it.
9-09-2008 @ 8:32PM
"Every class has it benifits, some do this better the other do that better, live with it."Exactly what I was trying to say, most classes dps better than a moonkin - live with it.
9-09-2008 @ 10:05PM
The way that you're going about comparing specs is wrong. Comparing different rogue specs to each other is not the same as comparing Druid specs, which specifically define their roles, to other CLASSES (not specs, classes). The reason why Combat is generally the best raw-DPS spec for rogues right now is the same reason why Destruction is the best raw-DPS spec for a warlock and Beast Mastery is the best raw-DPS spec for a hunter.The problem is that you're not considering that a druid's spec determines the role it will play in a raid. While a rogue, no matter the spec, is always DPS, druids play one of four roles based on their spec. A rogue specs Combat (or possibly Assassination - I believe it's been done) over Subtlety because in a raid, that spec provides the larger amount of sustained DPS possible comparatively. When a druid specs themselves to fulfill a DPS role, they ought to be able to do just that. Right now, they barely can, and with Wrath's new system of "Everyone can bring every debuff/buff to the raid now," a Moonkin's utility is even less necessary. Hence, they need a DPS boost in order to make up for that. Even as a Druid, they can still only DPS, use their utility (Aura, IFF if there's no Shadow Priest, IS) and bring an Innervate and Battle Rez to the raid. They can't tank, and even if they might be decent as healers (not optimal, but decent) if your raid is constructed correctly, they shouldn't HAVE to heal. In other words, they ought to be in charge of one role and one role alone, and they ought to excel at that role just as much as any other like representation.
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