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9-09-2008 @ 11:50AM
Two options for kings, baseline or getting moved over into another tree. Two blessings in one tree = 1 choice.My guess is that they are either going to change up ret so sheathbots seem a tad bit more appetizing, prot so its not a bloat of talents you won't use just to pick up Dev Aura and Kings, and Holy maybe so ret/prot can be a viable off-spec healer in raids?If she's talking about the Beacon on beta as of before maintanence today, it's either going to lose the 100% heal coefficient, or the crit mechanic of Beacon is going to change.It would be nice with the new Replenishment mechanic to allow the old mechanic to apply to the caster in some way. Reason being that if 10 other targets are below your mana pool, and you jotw or VT or HP, you're doing nothing but damage, you don't get the buff (correct me if I'm wrong on that). Nerf the coefficient on the personal return, but at least give the caster something they can feel better about. Would help lolret out so much given the nerf to jotw put them right back where they are now in TBC. It would promote spriests to keep doing damage, and hunters as well.the 1-2 talents in prot and ret better be really appetizing, sure hope they end up folding a few talents into each other in prot and holy too.I won't hold my breath for paladins, though. We'll get all these nice new toys, the elitists of the class will figure out the most OP way to use them, and people will QQ massively in PvP because of it. Beacon, conviction, divine guardian, and most likely Infusion of Light in Holy. We'll crit too much, we'll be able to chain mitigate 30% damage, and everytime a HS crits we get a 0 cast time HL, that is crittable, oh and 2v2 and 3v3 paladins will be OP as hell with BoL. Nothing will make you want to cry more when you have a paladin healing two targets for the same amount, at the same time.
9-09-2008 @ 12:33PM
'Sheathbot' is a dirty word. Don't use it.There is absolutely no reason whatsoever that you should be a dedicated healer as a Ret paladin in a raid. Throwing 1-2 heals to save a tank from dying...sure. Ideally, that's what LoH is for in its new form (even more than its current). Emergency heals in an arena at lower brackets would work better but that is less of utility and more of a crippling emergency in a similar fashion to live. Remember: mana pools are going DOWN. Costs of heals are going UP. If you think you're going to have any mana in 80 Arenas against a team with any drainer to "off heal", you are mistaken.And Paladins being OP in Arenas? People actually thinking "oh damn, they have a Paladin! What can we hope to do?". Yeah. Right. Oh and lastly...all the other healers have multi-target heals (except druids, who have to quickly tap a macro to do their amazing shift-cyclone-hot-shift). So a Paladin doing it would, of all things, bring balance to the force rather than destroying it.
9-09-2008 @ 2:18PM
"Two options for kings, baseline or getting moved over into another tree"You forgot the option I'm hoping for. Remove it from the game entirely. Kings is currently a massively powerful buff that only Paladins can give that no raid would want to be without if it is in the game. It should be removed because with the improvements to Blessing of Santuary Paladins will be bringing 3 fantastic blessings (one per spec). With Kings in the game a raid would desire 4 paladins, when Blizzards goal is to avoid raid stacking.And honestly, as awesome as the buff is, would anyone miss it if it wasn't available? I only miss it when I don't have it and I know I could.If Kings stays, then another class needs to be able to provide a non stacking equivalent buff.
9-09-2008 @ 5:50PM
They are looking to shuffle talents in all three trees to make it more of a hybrid jump than a brick wall to get to the cake. Right now to pick up kings, as Holy, there is one talent you'll probably have a use for Guardian's Favor, 2 point tier 2 talent. To get there you need to either increase your dodge by 5% or str by 5%, which is going to really benefit me as a healer? Neither... To get an extra 5% crit for holy, you need 15 points invested in Ret, Tier 1 Benediction is the only favorable talent to get there, the rest is just spending points. That's really all I'll go into because I don't spend much time out of Holy to know of anything else, but you do have to invest points into talents you won't have a use for to get one talent that will.In arena's, yes... Paladins will be something to fear a bit more. You'll need a dispeller, spellsteal or purge to get rid of beacon of light (which will be padded by every other buff) to keep two people from being healed the same. On top of that, Divine Guardian is prots answer to MS, imo. Warrior debuffs MS, you pop DG, 20% healing reduction > 50%, and your team mates are taking 30% less damage.I doubt kings will be removed as it's a paladin exclusive. Druids bring brez and innervate, we can't bring a 30 minute buff that helps everyone out? It would be nice to see it get moved to either Ret or Holy because it would be more sensible to invest it there than over a buff such as Sanctuary. It's unique, not dependent like a lot of the buffs that were paired off were, I haven't seen a raid called because there wasn't a pally for kings. I've seen people skipped out because they didn't have it, which I would hope would be even more of a reason to make it baseline.
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