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9-09-2008 @ 5:50PM
They are looking to shuffle talents in all three trees to make it more of a hybrid jump than a brick wall to get to the cake. Right now to pick up kings, as Holy, there is one talent you'll probably have a use for Guardian's Favor, 2 point tier 2 talent. To get there you need to either increase your dodge by 5% or str by 5%, which is going to really benefit me as a healer? Neither... To get an extra 5% crit for holy, you need 15 points invested in Ret, Tier 1 Benediction is the only favorable talent to get there, the rest is just spending points. That's really all I'll go into because I don't spend much time out of Holy to know of anything else, but you do have to invest points into talents you won't have a use for to get one talent that will.In arena's, yes... Paladins will be something to fear a bit more. You'll need a dispeller, spellsteal or purge to get rid of beacon of light (which will be padded by every other buff) to keep two people from being healed the same. On top of that, Divine Guardian is prots answer to MS, imo. Warrior debuffs MS, you pop DG, 20% healing reduction > 50%, and your team mates are taking 30% less damage.I doubt kings will be removed as it's a paladin exclusive. Druids bring brez and innervate, we can't bring a 30 minute buff that helps everyone out? It would be nice to see it get moved to either Ret or Holy because it would be more sensible to invest it there than over a buff such as Sanctuary. It's unique, not dependent like a lot of the buffs that were paired off were, I haven't seen a raid called because there wasn't a pally for kings. I've seen people skipped out because they didn't have it, which I would hope would be even more of a reason to make it baseline.
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