Instant Corruption and other infernal joys
Hot on the heels of Blizzard asking Warlocks for feedback on Metamorphosis, the Wrath development team shows how amazingly fast they work and how they actually listen to players. Koraa and Ghostcrawler materialized into the Warlock Beta forums to announce -- simultaneously on separate threads -- that Metamorphosis was going to change significantly in an upcoming Beta build, with the changes happily incorporating most of the feedback that players threw in.
First of all, Metamorphosis will no longer replace a summoned demon -- a no-brainer feature that should have been there from the start considering that most talents in the tree buff up the Warlock's demon! It will also now increase armor by 600%, up from 360%, a coefficient that scales better with a Warlock's base armor of... cloth. Significantly, the demon form will now also increases all damage by 40%, after players realized that turning into a demon with many melee abilities and being cut off from normal spells actually reduced their DPS. Speaking of normal spells, Warlocks in demon form can now cast those, too. These changes come in addition to a few others that Blizzard is working on such as a few demon form-exclusive abilities -- and it seems like Demonology will finally be truly, diabolically fun. [EDIT: In my excitement I forgot to mention that the spell was reverted to a 5-minute cooldown and the form lasts 45 seconds. Still awesome!]
I griped about this on the last Blood Pact along with a throng of other Warlocks, and it seems like Blizzard has heard us -- Corruption will now be baseline instant cast! It's a change that has been a long time coming, and it's finally turning real. Improved Corruption will instead increase the damage of Corruption by up to 20%, effectively negating Empowered Corruption and hopefully freeing up space for a new, exciting talent or at least more points to use in an already bloated tree.
Lastly, the highly desirable DPS talent Ruin will be moved higher in the trees, making it more accessible to other specs. It will take the place of Devastation and become a 5-point talent to grant the same bonus while Devastation will move deeper into the tree and become a 1-point talent for 5% spell crit. This change allows players to take Ruin without having to sacrifice their 51st talent point in another tree. Koraa also mentions that Pandemic animation and some of its spell mechanics will change. I'm quite certain these aren't everything that will change for Warlocks this build... will we finally see Fire and Brimstone and Chaos Bolt in action?
First of all, Metamorphosis will no longer replace a summoned demon -- a no-brainer feature that should have been there from the start considering that most talents in the tree buff up the Warlock's demon! It will also now increase armor by 600%, up from 360%, a coefficient that scales better with a Warlock's base armor of... cloth. Significantly, the demon form will now also increases all damage by 40%, after players realized that turning into a demon with many melee abilities and being cut off from normal spells actually reduced their DPS. Speaking of normal spells, Warlocks in demon form can now cast those, too. These changes come in addition to a few others that Blizzard is working on such as a few demon form-exclusive abilities -- and it seems like Demonology will finally be truly, diabolically fun. [EDIT: In my excitement I forgot to mention that the spell was reverted to a 5-minute cooldown and the form lasts 45 seconds. Still awesome!]
I griped about this on the last Blood Pact along with a throng of other Warlocks, and it seems like Blizzard has heard us -- Corruption will now be baseline instant cast! It's a change that has been a long time coming, and it's finally turning real. Improved Corruption will instead increase the damage of Corruption by up to 20%, effectively negating Empowered Corruption and hopefully freeing up space for a new, exciting talent or at least more points to use in an already bloated tree.
Lastly, the highly desirable DPS talent Ruin will be moved higher in the trees, making it more accessible to other specs. It will take the place of Devastation and become a 5-point talent to grant the same bonus while Devastation will move deeper into the tree and become a 1-point talent for 5% spell crit. This change allows players to take Ruin without having to sacrifice their 51st talent point in another tree. Koraa also mentions that Pandemic animation and some of its spell mechanics will change. I'm quite certain these aren't everything that will change for Warlocks this build... will we finally see Fire and Brimstone and Chaos Bolt in action?
Filed under: Warlock, Analysis / Opinion, Blizzard, Forums







Reader Comments (Page 1 of 5)
naixdra Sep 10th 2008 9:37AM
I'm so happy about this I think I may cry.
God bless you Blizzard
God Bless you
Discograndpa Sep 10th 2008 12:09PM
Instant Cast Corruption,
HOOOOOOOOOOOO
grotbags Sep 10th 2008 1:02PM
cry.....what kind of warlock are you?
what you mean is, this makes you want to give that family of murlocks a chance to run away before you hellfire the lot
if this makes it though to production, i will sacrifice 50 gnomes to the development crew
PimpyMicPimp Sep 10th 2008 6:39PM
I feel the same way.
INSTANT CORRUPTION!?!
FINALLLY!
Xero Sep 10th 2008 9:42AM
I can hear the QQ now about our new/improved Lock abilities....and it feeds me. I can't wait to pwn faces
p-diddy Sep 10th 2008 9:47AM
Nerf Warlocks!!
Tyler Sep 10th 2008 11:44AM
This should be on a longer cooldown than 3 minutes. Compared to pally wings that's twice as much uptime and twice as much damage. Yes, if you locks think that isn't overpowered then you're deluding yourselves.
Linkage Sep 10th 2008 12:23PM
Pally wings is a learned spell. The warlock meta is a 51 point talent.
It's a little different.
Manatank Sep 10th 2008 12:34PM
@Tyler:
From the blue post: "It will be changed back to a 5-minute cooldown, however (with a 45 second duration)."
Looks like Blizzard agrees with you. Wowinsider just forgot to mention the cooldown change.
Rich Sep 10th 2008 9:44AM
So is the change in Imp. Corr. to +20% dmg enough to offset the change in co-efficient with the removal of the 2-sec cast time? Don't get me wrong, I love this change but it seems like we're still going to be forced to drop five points in there to keep around the same dps from this spell.
Still, at least we'll gain three points from Emp. Corr. to spend in Ruin.
Alex Ziebart Sep 10th 2008 9:46AM
From what I understand, Corruption's coefficient was tuned with the expectation that you'll have Improved Corruption if you're casting it at all. So by lowering the cast time, they're not gutting the coefficient. They're matching up the cast time and coefficient properly. It should be doing more damage now.
I don't play a warlock, so someone correct me if I'm wrong. : )
sephirah Sep 10th 2008 9:57AM
Dots use these coefficients, indipendent from casting time but depending on dot duration:
http://www.wowwiki.com/Formulas:Plus_damage_and_Plus_healing#Over-time_spells
As you can see, Corruption coefficient is already nerfed...
Bullethead Sep 10th 2008 9:44AM
Yeah, "locks are OP enough, they don't need more!" Whatever, go QQ some more.
---
Paper is fine, please nerf Rock
-Signed Scissors
Zhanrock Sep 10th 2008 10:09AM
==================================
Nerf fear agian, mushrooms seem to be getting a buff. -Scissors
==================================
Yay mushrooms.
we finally get our chance to shine.
how did blizzard not understand how fundementaly broken meta was...
and how long have we been asking for Insta-Corruption?
Jojojo Sep 10th 2008 9:46AM
"... the Wrath development team shows how amazingly fast they work and how they actually listen to players."
If only they would go visit the Shaman forums once awhile and show the same amount of love.
Naix Sep 10th 2008 9:50AM
Why would they buff an already OP class?
vey_kos Sep 10th 2008 9:48AM
w00t!
(WoWInsider is Gnome-Themed today huh? :p)
Zach Sep 10th 2008 9:53AM
We gotta show the little people some love sometime, you know...
Nossy Sep 10th 2008 9:48AM
LOL. More QQ about Locks now.
Eh how bout giving warriors an ability to transform into a mage-like caster with full life bar, -500% armor, and full range of casting ability?
Naix Sep 10th 2008 9:49AM
Bout time Blizzard....bout time.