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9-11-2008 @ 6:20AM
If the changes in the latest patch makes it into live I see no reason whatsoever to try and make room for deterrence amongst the other umpteen dozens of hunter abilities crowding my action bars already.I see no reason for master's call either.With the recent nerfs they become too situational in nature, it's not worth keeping them around if you only find use for them in a small subset of situations you find yourself in, not when there's so many other abilities competing for global cooldowns in a PvP situation - which is what these were devised to be used in.Kind of like the new tranq shot, now that arcane shot no longer dispels. Tranq dispels - but deals no damage. And you still have no control over what exactly it dispels, it dispels SOMETHING, for a large mana cost on a long cooldown. And you burnt a global cooldown without causing any damage to the target...No, I'm not impressed at all by this.
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