Mage changes in beta build 8962

Ok Mages. Are you sitting down? We finally got our nerf. We sort of knew it was coming, but that doesn't make it suck any less. We got a few buffs, too, but the one major nerf was a whopper. It won't affect everyone, just Mages like me who had fallen in love with the new Arcane tree. This nerf, if it stands, almost singlehandedly kills the whole tree, at least as a stand-alone spec.
Here it is:
- Arcane Blast changed. Each time you cast Arcane Blast, the damage is increased by 15% and mana cost is increased by 300% (used to be 25% damage and 75% mana cost)
I'm praying that the 300% number is supposed to be 30%, and will be fixed. 30% sounds about right to me. With the nerf to the damage buff, that kind of mana cost reduction would work, though they could probably go as far as 50% and I wouldn't freak out. But to reduce the damage and make the mana cost so incredibly prohibitive? Just...wow.
You can find the full list of changes after the jump.
- Arcane Brilliance now affects the whole raid.
- Focus Magic (Tier 3) changed to - Increases the target's chance to critically hit with all spells by 3%. When the target critically hits the caster's chance to critically hit with spells is increased by 3% for 10 sec.
- Improved Arcane Missles renamed Arcane Stability.
- Arcane Stability (Tier 1) - Reduces the pushback suffered from damaging attacks while casting Arcane Missiles and Arcane Blast by 20/40/60/80/100%.
So here's what I don't understand. Arcane Blast is clearly supposed to be the primary nuke for Arcane Mages, right? We finally get pushback protection on it to bring it in line with the other specs' primary nukes...and in the same build, we lose any semblance of mana efficiency? Even if Blizzard felt the spell was too powerful (and I'm prepared to admit that it probably was), they could have solved this by simply lowering the damage buff. Instead, we get the damage buff lowered by a full 10% and the mana penalty increased by 300%? My memory's terrible, but that may be the single biggest nerf, percentage-wise, to a single spell in the history of the game.
The upshot is this: either Blizzard wants this spell to be Arcane's primary nuke or they don't. If they don't, then what's it for? If they do, then why make its cons so vastly outweigh its cons? I just don't understand, and I fully expect this to be changed. I have to admit I'm worried, though. There's balancing and then there's getting hosed. We got hosed on this one, guys.
- Flamestrike mana cost reduced and is now a 2 second cast (Previously 3 second cast).
- Fingers of Frost (Tier 8 ) now gives your Chill effects a 7/15% chance to grant you the Fingers of Frost effect (Previously 5/10% chance on frost spells).
Edit: Ah, I'm not smart. As many of the commenters have pointed out, this isn't a buff, because it now only procs on Chill effects, and not on every frost spell. For some reason I missed that when I was reading through the changes. Weak sauce.
This change is now a clear nerf for Frost Mages, as they will no longer be able to spam Ice Lances in PvP and get a Fingers of Frost proc. This seems like another of Blizzard's "fix-it-because-we-didn't-mean-for-you-guys-to-do-it-that-way" changes. They didn't like the way we were exploiting the rules they established, so they changed the rules.
- Frozen Core (Tier 5) now reduces damage taken by all spells (Previously only affected fire and frost).
- Shatter (Tier 4) is now 3 ranks. It increases the critical strike chance of all your spells against frozen targets by 17/34/50% (Previously 5 ranks and increased by 10/20/30/40/50%).
- Ice Shards (Tier 2) is now 3 ranks. It increases the critical strike damage bonus of your Frost spells by 33/66/100% (Previously 5 ranks and increased by 20/40/60/80/100%).
Filed under: Mage, Patches, Analysis / Opinion, Cheats, Expansions, Classes, Talents, Buffs, Wrath of the Lich King






Reader Comments (Page 1 of 3)
Ezlo Sep 18th 2008 4:51PM
Hey, at least Mirror Image wasn't nerfed. That's amazing if you think about it. I'd give up arcane blast for Mirror Image any day!
Naix Sep 18th 2008 4:53PM
Looks like they fixed mages after all. They were starting to look a bit OP.
Jewbanks Sep 18th 2008 4:56PM
Fixed AB is now useless damage wise and its mana cost is absurd. I doubt anyone can actually considered this balanced at all.
Jacobey Sep 19th 2008 2:39PM
Actually, they didn't nerf mages as a class much at all, only one of our viable specs that was in my opinion the funnest.
Arcane really brought out the whole glass cannon thing.
Now all the mages you see (providing the for some reason do not change it) will be pwning frost or fire style, or maybe both.
Ahoni Sep 18th 2008 4:56PM
http://blue.mmo-champion.com/4/10043276123-update-arcane-blast-build-8962.html
They don't want Arcance Mages to do nothing but Arcance Blast spam. They are "playing around" with it. I wouldn't expect this to stay the way it is, but expect them to discourage Arcane Blast spam.
Really, they are trying to discourage one spell spamming for each class, so no surprise here.
Roxton Sep 19th 2008 6:30AM
They're not so much preventing a spam, more preventing the spell from being cast at all. The best way to prevent spamming would be to increase the duration of the debuff so that weaving other spells in would be plausible, and making the mana slightly worse so that there would be an incentive to weave. As it is, this just removes AB from play.
Gabby Sep 22nd 2008 9:54AM
It's Arcane, in other words you're claiming they don't want them to spam Arcane Blast, they want mages to Spam Arcane Missles. Dunno if you've realized this or not, but the Arcane tree has very, very few attack spells.
Also, little reality check, every Mage tree has a spam spell even if we don't have spells like Ice Lance to spam. We call them Fireball, Frostbolt, and Arcane Missle. :P
Jewbanks Sep 18th 2008 4:55PM
Theres a big nerf you didnt acknowledge.
FoF have a higher chance on CHILL EFFECTS... Ice lance doesnt chill. Goodbye good ol Ice Lance spam
Focus Magic is only castable on one target and not yourself. So youre dependent on the critting of another caster.
Smyle Sep 18th 2008 5:52PM
Not to mention FoF can now no longer proc on bosses.
Manatank Sep 18th 2008 6:04PM
"Not to mention FoF can now no longer proc on bosses."
That really sucks. What's it good for then? PvP? Who cares about PvP?
matt Sep 18th 2008 6:06PM
Frost Armor now procs FoF. :)
(Doesn't help FoF being 100% useless on bosses, but it'll sure help against Rogues. Sorry, Rouges.)
bongato Sep 18th 2008 6:59PM
crap, he's right, no chill = no FoF. I'd realized that it meant that pretty much only my frostbolt could procc it now (and blizzard, but I don't use that in raid often), but I'd forgotten that bosses tend to be immune to chill affects.
Guess I won't be taking this after all, for my PvE mage
Tuhljin Sep 18th 2008 7:44PM
1) Removing ice lance spam is a good thing. Spamming an instant over and over again makes a very lame way to play the class.
2) According to some of the beta testers (I'm one, but I haven't tested this yet), FoF procs from spells that have chill effects *even if* the target is immune to the chill itself.
Zuldim Sep 18th 2008 4:56PM
It's a typo.
It's supposed to be 3000%
BitterCupOJoe Sep 18th 2008 4:56PM
Fingers of Frost is actually a nerf, if I'm reading that right. Before, you could spam ice lance in PvP to get a FoF proc, meaning that you basically never needed to stop moving.
As far as the Arcane Blast thing, from Ghostcrawler at http://blue.mmo-champion.com/4/10043276123-update-arcane-blast-build-8962.html
We're messing around with it. In our tests, the most efficient way to play Arcane was to spam nothing but Arcane Blast. Ideally we'd like to see more Arcane Barrage, Arcane Missiles and even some fire thrown around in there.
One way to get that to happen is to let Arcane Blast still be a rewarding button to hit, but make it less desirable to push a second time in a row. There are other ways to do it too, like cooldowns or just making it less efficient.
and
It wasn't a change to nerf Arcane dps. It was a change to make other Arcane spells feel competitive with Arcane Blast.
Personally, I think that's an interesting idea. With the Fingers of Frost talent (especially now that it's been nerfed in PvP), it looks like they're trying to make it so that mages, in order to maximize their DPS, will have to weave at least two spells. That's an improvement over "spam frostbolt" or "spam arcane blast."
Jewbanks Sep 18th 2008 5:01PM
then they could have made the debuff longer so that every time missile bar procced we could weave a couple ar barrages and a procced ar missiles in without destroying the debuff. or atleast so we could catch the tail end of the debuff and have it give the increased damage for the normal man price.
This just made arc retarded and and lack any focus.
gridwerk Sep 18th 2008 8:18PM
"it looks like they're trying to make it so that mages, in order to maximize their DPS, will have to weave at least two spells. That's an improvement over 'spam frostbolt' or 'spam arcane blast'."
Garbage, utter garbage.
What it looks like they did was hand the mage talent tree off to other class developers and say "what spells catch you and how can we eliminate their usefulness?"
Mages will no longer be useful or fun once they realize they forgot to nerf the shit outta Mirror Image.
Arcane/Fire spec (which is what I play) is pointless now because ArcBlast is too expensive, Pyroblast takes too long to cast and you cant respec to frost 'cause it looks like they nerfed the crap out of that too so we're left with what- being able to Mirror every 10 minutes or so?
So each time we have to run back from the GY we should only be about 5 or 6 minutes away from being able to Mirror again before dying.
Thank god I re-rolled a lock or I'd go play WAR.... Now waitaminnit- maybe I shou-
/Wow
Krenik Sep 18th 2008 5:19PM
All I'm reading here is "BAAWWW! Now I can't Ice Lance crit for 3k the entire fight BAWWWW." Look at other classes. If anything, the entire thing should have been a nerf.
Wolftech Sep 18th 2008 5:40PM
Once again, non-mages come into a mage thread and make idiotic comments. Please stay out of a discussion by mages about our class. If you have something constructive to add, then great, lets hear it. Otherwise, STFU and GTFO of our thread.
We don't need retarded comments from non-mages.
Kakistocracy Sep 18th 2008 5:43PM
No, what you're hearing is mostly "BAAWWW! I can cast arcane blast 15-20 times before going OOM, so now it's worthless as a staple in an arcane build..." with a little bit of disappointment (maybe) from frost mages amid a mostly nice patch for them