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Wrath's Violet Hold takes us down memory lane

I'll admit it: I liked Arcatraz. I know, I know! It's supposed to be awful, how could I like it!? Well, while I didn 't necessarily like the layout of the dungeon and some of the trash (ethereal room, I'm looking at you), I like how it brought a lot of nostalgia from WoW Classic with it. A few of the trash mobs were pulled straight out of level 60 raids, though toned down a bit, and the last boss was like the "Best of Level 60 Raiding." Flamewakers? Qiraji? Awesome!

This is why I love the upcoming Violet Hold, too. Dalaran's Violet Hold in Wrath of the Lich King is a throwback to everything we've done so far. To the people who have been raiding since the beginning, this dungeon is going to prompt a great big, "Man, do you remember when..." moment. For the people who haven't been raiding since the beginning, this dungeon will show off a lot of fun mechanics they've never seen before.

The Violet Hold is laid out like Black Morass, but much smaller. The Violet Hold is the high security Dalaran Prison that the Blue Dragonflight has infiltrated, and is releasing prisoners to sabotage the city. Your party has charged in to save the day and give the prison guards some respite. They get out of the way, seal the main gate behind you, and it's your job to be sure that gate holds up. So over time, prison cells are opened up, and the mobs within come your way in waves, just like Black Morass. Except you can replace Medivh's whining with the sweet, sweet silence of a door.

The bosses themselves really are just a nod to the game of yesterday. You have bosses borrowing abilities both from WoW Classic (Viscidus, Jin'do, Magmadar, Azuregos) as well as some abilities and baddies of The Burning Crusade (various Arakkoa and Ethereal bosses, among others). You get two random bosses each time, and then Cyanigosa, a Blue Dragon, is the last boss.

When this dungeon was first implemented in the Wrath beta, there were a lot of complaints that it was Black Morass 2.0. When I first went inside I kind of agreed with that, it almost is the same dungeon. After actually running the dungeon couple of times I realized what it really is. It's a nod to us. A nod to the people that have been around forever. It's saying, "Hey, remember that first week in Molten Core? Remember the first time you fought Magmadar? Yeah, welcome back. Now let's see how you handle it this time." And after you've completed it, you get to fight Heroic Magmadar. Hell yeah!

Filed under: Analysis / Opinion, Instances, Wrath of the Lich King

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