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Reader Comments (Page 1 of 1)
9-25-2008 @ 7:05PM
Mybones said...
I don't see too much of a problem with releasing the game with a few small problems and nothing game breaking. Had it been, "Well, we know Utgarde Keep is one of our new instances, but half of the entire instance map is missing" then I would see pushing it back. The riptide animation/sound not being as it should be will no way break the game and make it unenjoyable, although the hunter talent is a little overboard, but still, nothing game breaking that will keep people from experiencing content on an equal level.
Reply
9-25-2008 @ 7:51PM
darian said...
People forget that both Vanilla and BC launched the same way. There were small bugs and minor issues, but 95% of the game worked as it should.
You shouldn't allow for more than a few extremely minor problems, but at the same time waiting "until it's ready" means you end up in a Duke Nukem Forever type situation.
Is WotLK ready as it is now? No way, and it's possible it won't improve sufficiently by Nov. 13th. I, however, have faith that Blizzard knows what they're doing enough to delay the game if it comes to that.
9-25-2008 @ 10:57PM
Jack said...
I guess it depends on your definition of "small problems." Well, and what class you play.
If you're a Hunter you shouldn't even buy the expansion until they are done working on Hunters. They said LoS was a huge problem and that two new abilities were in the works. Not only have they not made it into the game, they haven't even been discussed in the months since.
Pets scale horribly, and Blizzard talks about fixing them so they aren't killed in three hits. So far nearly nothing has been done.
Blizzard said they were going to buff Hunter melee (Why, who knows, but that's what they said.) So far they nerfed Hunter dodge by around 5%, they nerfed Kill Command into uselessness, and they removed a few +AP talents. But hey, at least we get 10% AP on Aspect of the Beast and Mongoose Bite no longer requires dodge!
AotV is in a painfully weak state for PvP, and Blizzard even acknowledged it. Will they fix it before release? Who know, they said they were going to, but apparently there is some big bad problem with putting a simple regen on it. So most likely it will also go live in a gimped state.
Blizzard also said they agreed trap mechanics were a problem, and they would be worked on, but they didn't want to make traps throw-able. Well, after months of next to no changes to traps (Arming time was reduced by 1 sec, Freezing Trap takes a little damage before breaking) Blizzard is now experimenting with shootable traps *caugh*throw-able*caugh*.
Now Hunters are told their talent trees are going to be majorly reorganized again, only 6 weeks before release.
Hunters shouldn't complain though, it's not like they are on the bottom of nearly every single Arena Bracket for all 4 seasons now...
9-25-2008 @ 9:32PM
kabshiel said...
Vanilla WoW was released with some classes that just sucked and needed to be heavily reworked later. It's not a new thing.
9-25-2008 @ 9:39PM
slimj091 said...
"If you're a Hunter you shouldn't even buy the expansion until they are done working on Hunters."
a few months of no hunter's would be the most beautiful gift blizzard could ever give the rest of it's non-hunter player's. I certainly hope it pans out the way you suggest it should. :D
9-26-2008 @ 12:34AM
Turtlehead said...
"Well, and what class you play.
If you're a Hunter you shouldn't even buy the expansion until they are done working on Hunters."
And if you only care about arena which apparently is what you mean.
Hunters have gotten a ridiculous amount of love so far PvE solo/small group. True tanking? okay AoE? Heck, even for PvP: a disarming pet is not trivial. The arrow trap isn't fantastic but it's not bad (for PvE), allows lots of new tricks for specialty circumstances which can easily be arranged.
I tooled mine around on beta and it was sickeningly good. Not raided with it yet, so mana may still be a big issue. Otherwise, they're fine--and, sadly, may replace my beloved main (mage; that class is getting more of the same but not enough of it either) and maybe main alt (warlock; confused state right now but generally fine...they really need to work on destro though. Making fire the way to go through complicated gimmick casting won't work any better than it did for BC arcane mages; that the tree is still great is more about how strong it started than good new directions).
Okay, I say fine...BM domination is still an issue, though survival has some sweet new tricks.
On the broader issue, meh. Yeah, some things are a mess. Same was true with BC. I'm mostly worried the pacing will be off. I hated all the attunement hoops as much as anyone but they did serve a purpose, especially coupled to the bigger gear reset. Lich is going to hit with a better geared player base and less of a reset AND no roadblocks...it's going to be stripmined content-wise in short order.
9-26-2008 @ 5:21AM
YouHaveBeenRickrolled said...
WotLK is going to patched so much and so often they might as well ship a Rickroll video in the box instead of any software.
9-26-2008 @ 11:51AM
joggoms said...
BC is so boring and so over-played I just want the expansion. I'll live with bugs and multiple patches...as long as the game is playable.
Me wants new contents!
9-26-2008 @ 3:21PM
Stephen said...
I’m a prot warrior and I’m not sure I’m going to continue when WotLk hits the shops, not that I couldn’t tank with the way the talents are now, just that there is no class balance.
9-26-2008 @ 5:22PM
infection said...
you do realize that they have to make around 10 million cd's....
if they try to fix every single thing in the game.. we would never get it.