All the World's a Stage: So you want to be a night elf
The night elves are probably the most difficult race to roleplay well in all the World of Warcraft, which is particularly ironic considering how very popular they are. Many a roleplayer has been disappointed by seeing player character night elves who are 21 years old, who were born in Darnassus or Teldrassil, or whose mother or father is human -- all of which would be next to impossible according to the actual lore of the game. The only way to make things like this is to change the lore to suit your own preferences, or to rely on cliche devices such as time travel and special magics which really go too far into the realm of the abominably self-centered Mary Sue.
Night elves can also be difficult to understand, and full of contradictions: they can be over 10,000 years old, and yet they often do not possess the vast wisdom that would seem to come with such an age; they are deeply connected to nature, and yet they sometimes act without the blessings of nature; their women are supposed to be very fierce warriors, and yet their animation in the game has them bouncing up and down like teenage girls at their favorite boy-band concert.
And yet much of this is just the sort of thing that draws people to the night elves. There's a youthful passion combined with ancient grace and sadness that many roleplayers just love to get into. Also, for those who love to develop long and complex background stories for their characters, there is a great deal of history about the night elves' ancient past which can serve as good inspiration for many of your own character's life events. We won't go into every detail of ancient history today, however; instead we'll cover the basics that you'll need to know in order to start out with a night elf that fits in the Warcraft story, and direct you to some more resources if you'd like to make one with a really deep and complicated background.
On Immortality
The most important thing to understand about the night elves is that they are old. They are the only player race native to Azeroth with a lifespan greater than five hundred years.
Many eons ago, they were merely a race of nocturnal humanoids, presumably short-lived and savage just like everyone else, who just happened upon the most powerful magical spot in Azeroth, called the "Well of Eternity." At that time, the world now known as Azeroth was just a single continent called Kalimdor, and the Well of Eternity was at its center, pulsating with magical power so fierce that no one who entered it could hope to survive. These energies transformed the creatures who came to live nearby, granting them power, long-life, and eventually immortality, changing them into the "kaldorei," or "children of the stars."
This beginning is in many ways the cultural foundation that still defines the night elves, even after the Well of Eternity had been destroyed and their immortality lost forever. Even now, they retain an air of mystery, and view themselves on the scale of eternity rather than the mere lifetimes of mortal races. For them, the loss of this immortality has been a bitter pill to swallow, and many still do not view themselves as equals to the other races, thinking of "old age" as something that happens to other species.
On Magic
The second most defining characteristic of the night elves is their distain of all arcane magic. They view this magic as a dangerous and corrupting power, ultimately evil in its essence, and shun its use completely. They tend to look upon humans, orcs, and other people who attempt to manipulate this power as fools who do not realize the danger they are playing with.
The irony that they themselves became who they are through their association with the most powerful source of arcane magic in the world is surely not lost on them, as this made them uniquely poised to witness the ultimate effect such power can have on people.
Ten thousand years prior to the setting of World of Warcraft, the demons of the Burning Legion saw the magical energy of the Well of Eternity radiating across the vast expanse of the magical universe, and immediately developed plans to seize it for themselves. They corrupted the ruler of the kaldorei, Queen Azshara, seducing her with promises of power and convincing her to open a gateway for the demons to come and destroy everything in ancient Kalimdor.
This "War of the Ancients" that ensued between the demons and those elves who resisted this invasion culminated in the destruction of the Well of Eternity, and the sundering of the world into two separate continents: the western one, which retained the name of Kalimdor for the night elves, and the eastern continent, which they left to the other races of the world. Between these two continents raged a perpetual vortex of energy called the Maelstrom, where the Well of Eternity had once been.
Although night elves were not completely destroyed, the leadership of the night elves was shattered, and many conflicts and difficulties arose as they tried to rebuild their society. In addition, it soon became clear that not all of the magic of the Well of Eternity had been lost. Some of its waters had been saved and used to create a new fountain of power at the top of Mount Hyjal, but this time they built a gigantic "World Tree" called "Nordrassil," which grew out of it, absorbing and purifying its power so that it could no longer be tainted by the demons. With the help of the dragons, the enchantments and blessings of the World Tree became strong enough to stave off another invasion by the burning legion for ten millennia until the events of the Third War, just five years before our game begins.
On Nature
As far as nature is concerned, while tauren are very much connected to the earth, the night elves are more connected to the sky. The tauren are a plains people, while the elves are forest-dwellers, who look up to the sky and worship Elune, the goddess of the moon, as the protector of their people. In fact, the demigod known as Cenarius was actually born to her and lived among the kaldorei for many millenia, guiding them and teaching them the ways of druidism.Men in particular were drawn to follow Cenarius' teachings, and revering all the spirits of nature, and taking on their forms to protect the natural system. The green dragon Ysera was the protector of nature, and she called upon these druids to abide with her in Azeroth's parallel world of nature energy, the Emerald Dream, in order to help maintain the natural balance of life.
Women were largely left to run the society of night elves as priestesses, or defend it as warriors and hunters. The arts of prayer, scholarship, and martial defense were the primary pursuits of the night elves, since presumably all their material needs were provided for by the druidic magic of nature, the World Tree, and the surrounding forests that had become so central to their existence.
On War
The effect of the War of the Ancients upon night elf society was so severe that they never lost their constant vigilance in protecting their precious World Tree, and kept their source of power secret for all these millennia by sealing off their borders to the rest of the world. But although the other races of Azeroth had largely forgotten their existence, the demons remembered, constantly coveting the power they once came so close to taking for themselves. Ages of planning came to fruition for the demons when the events of the Third War began to unfold in the lands of the humans and the orcs. When the orcs came to the western lands of Kalimdor, the demons' successful attempt to control them once again made them into a deadly threat to the night elves. Imbued with demonic energy, the orcs rampaged into the night elves' forests in search of lumber, and destroyed anyone and anything that stood in their way. The demigod Cenarius was one of the casualties of this conflict, and his death made the orcs into permanent enemies of the night elves.
As events unfolded, however, it became clear that there were greater demonic powers at work than just the corruption of the orcs, and this time the night elves could not hold off the demonic attacks by themselves. Although the different races of Azeroth banded together in one great battle against the demons, it seemed that the forces of evil would succeed at last in taking the remaining energies of the Well of Eternity, until the night elves made the final sacrifice and destroyed their World Tree and all the magical energies it contained, burning up the leader of the demons with it.
On Mortality
Since those deeply traumatizing events, the night elves have been a bit confused about who they are and what they want. The new leader of the druids insisted that they plant another tree, called Teldrassil, in an attempt to regain the immortality that they had lost in the war against the demons. This, in spite of the fact that the dragons would not agree and it could not be enchanted with the true blessings of nature.
For the first time, the night elves must now find a place for themselves in a global society. They no longer have such a dire secret to protect, nor do they have many of the benefits and special status that came with being the protectors of the world's most magical spot. Their most cherished demigod is dead, and other races do not seem to appreciate the cherished way of life he had taught them. They are at once ancient and wise, yet temperamental and as yet unable to fully adjust to the new state of the world. And finally, they must begin to accept that after all these ages of superiority and deathlessness, the specter of old age and "natural" death, must eventually come to them as well.
A side note on lifespan and maturity
The night elves have this really tricky problem which I personally find hard to deal with. Even their youngest adults are supposed to be about 300 years old, 3 times as old as the most ancient of humans. To some, this means that there's really no space among night elves for the "average joe" type of character -- they say that every single one of them has to be ancient and brooding about all this serious stuff I've just been going on about.Well I say "Phatooey!" to that. In my opinion, Blizzard gave night elf women that cutesy bounce animation for a reason, and that's so that we wouldn't take anything in the game tooooooo seriously. Granted, I don't like that particular animation much, but that's beside the point. Some night elves can and should have a rich life full of all the things that make life livable for any sentient being, and it makes sense that some of them will deal with their loss and tragedy through humor, the same way that humans do -- even if they're 15,000 years old, maybe even moreso then.
However you play a night elf, though, keep in mind that they are pretty old, even for young people. Just about all elves over the age of 300 look to be all about the same age (the equivalent of a human in their 20s) and are only now starting to age. (Technically none of them should know this yet, I think, but in about 4 or 5 hundred years they're going to start getting old and dying -- but that doesn't really matter to us as far as our roleplaying is concerned -- just don't try and make an old and wirey night elf character, as such a one does not exist.)
Your character may have spend most of the last 300 years playing games, digging in gardens, and studying books like any kids you might know about, but they still spent three-hundred years doing all that, and they're not going to be just like any old 18 year-old human you might come across.
Again, don't take this too seriously though -- go ahead and try to imagine what several hundred (or even several thousand) years of life might be like as far as your imagination can take you, but don't feel ashamed if you can't really go all that far. Nobody has a clue what such an age would feel like, so I say pick whatever conclusion about it seems to make the most sense to you and run with it. After all, who out there has the experience to prove you wrong?
For more information about night elves, check out WoWWiki's information about them, as well as Dramatis-Personae's quick-start night elf page. If you're interested in novels, then consider reading the War of the Ancients stories, as well as other books about night elves. Also, check out this silly thread about night elves' maturation rate and just interpret what "maturity" means in any way you like.
Filed under: All the World's a Stage (Roleplaying), Alliance, Night Elves, Druid, Hunter, Warrior, Lore, Guides, RP








Reader Comments (Page 1 of 3)
majorfalcon Sep 28th 2008 3:23PM
I love reading your segment and this one, as usual, does not disappoint. Keep it up!
florence Sep 28th 2008 5:40PM
the worst mary sue i ever saw was this:
a night elf, who claimed she had been "abandoned" on draenor before the orcs genocide, she was "adopted" by draenei and served as velens chamber maid, aparantly they were close friends. as a draenei myself i found this so horrible offensive to the wow lore, i nearly threw my computer out the window in rage... please, if your going to write a background story LEARN YOUR LORE!!!!
onetrueping Sep 28th 2008 9:48PM
Please don't reply to the first post with an unrelated comment.
Tylor! Sep 28th 2008 3:24PM
Yet another great article, Davey! Even if it IS about elves...
Keep 'em comin'!
~Tylor!
Tabrisk Sep 28th 2008 3:48PM
The Immortality of the Night Elves comes from the World Tree, or used to at least. Not the Well.
Carigon Sep 28th 2008 6:37PM
Seconded... they were mortal before the original world tree was created. The well granted them power over the arcane, the very power that drew the attention of the burning legion upon them, but they didn't attain immortality until illidan used the stolen vials of water from the well to create a new well of power in the previously pure lake atop mount Hyjal. When malfurion and the aspects discovered the new well, they decided to harness it's power to create a new world tree. It was Nozdormu (sp?? bronze aspect) that linked the longevity of the night elves to the health of the tree.
Danel Sep 28th 2008 7:08PM
No, the Well made them immortal as well - the World Tree merely continued their immortality. They really are quite careless with the sources of their eternal life.
Carigon Sep 28th 2008 9:28PM
is there a source for that? it's not something i've come across. Wowwiki doesnt list it as such and the War of the Ancient's trilogy seems to imply that immortality is a new thing for the night elves, not merely a regifting so to speak.
David Bowers Sep 28th 2008 10:59PM
Here is where I first read about it.
http://www.wowwiki.com/Night_elf
On that page it says right under the beginning of their "history" section that the Well of Eternity was the source of their immortality.
But just to check I went to the official history page on the WoW site...
http://www.worldofwarcraft.com/info/story/chapter1.html#5
...where it says that the night elves gained "virtual immortality" from the well of eternity, and then later on, because of a dragon's blessing on the World Tree, they "would never age or fall prey to sickness or disease."
If you like, you can interpret "virtual immortality" as "not immortal" I guess. But my understanding is that the original Well made night elves immune to old age, sickness and disease the same way that the dragon's blessing did. They could still be killed in unnatural ways however (by demons for instance), and that's where the "virtual" part comes in.
But if you'd like to nitpick about semantics then be my guest. It doesn't really matter so much -- this detail of ancient history doesn't have a huge effect on the night elves in the game today.
Danel Sep 29th 2008 4:30AM
My source is "The War of the Ancients" trilogy - at the end, as Nozdormu is blessing the World Tree, he actually says that they will have "continued" immortality even with the Well destroyed; "time will be on the night elvesss' side once again".
Tabrisk Sep 29th 2008 3:44PM
Interesting, as I didn't note that about the Well Of Eternity. However, it does change it in the sense that they only lost thier immortality 6 (or is it 8, now, when Wrath comes out) years ago, as opposed to 10 thousand.
Although I didn't think you meant it that way, someone completely new to Night Elf lore could take it as such, and therefore yes, I do think it's a big deal.
Hanako Oct 5th 2008 6:30PM
I don't have WC3 installed on this computer so I can't immediately verify this, but I'm pretty sure when the Night Elves debate the destruction of the world tree and the loss of their power Tyrande mentions without the tree "they will grow old and die" and Malfurion's response is actually that wry sense of timelessness we expect from druids, and he in return asks if that would really be so bad. All paraphrasing, I'll leave it to the Internets to clear that up. And while Blizzard doesn't contradict its lore with frightening regularity, I still take that to mean the Night Elves were immortal up until the end of the Third War, which is the fodder for most of the societies we see up and running in WoW today.
To that extent I would argue greatly with David. If you are referring to an immortal race that has been sentient for tens of thousands of years - the fact that less than a decade ago the Night Elves not only lost their immortality, they *sacrificed* it on behalf of all of Azeroth, it is a pretty big deal. I think that would still be a very recent event in their collective memory and shock to their culture.
Also keep in mind the Ancestral Spirits used to destroy Archimonde and Nordrassil are feasibly the spirits of Night Elves themselves who have crossed over/"died." While that may be purely legend, it's feasible that the Night Elves believe they not only gave up their own immortality, but thousands of "the souls" (which many people who believe in such things would also agree is immortal) were also destroyed in the process. Sort of a double-whammy.
I think one of my favourite descriptions of Night Elves was by Metzen himself, "What if dark elves were noble?" The kal'dorei purchased that nobility through all of the sacrifices they have made throughout their history - but then again they probably owed it to the world of Azeroth for all of the trouble their ancestors wrecked.
It's got to be pretty foreboding to battle Satyr's, the High Borne, and Naga - knowing the entire time the same potential that plunged these creatures into darkness is also part of the genetic stock of the Night Elves.
To be honest I find their story, and that of the Forsaken, to be some of the most tragic. And hence some of my favourite.
David Bowers Oct 6th 2008 12:30AM
Hanako, you say you are arguing greatly with me here, but I don't really see how we disagree. Perhaps you can clarify what I said that makes you think so. I think you're right that the night elves have suffered a great shock and have shown some very selfless and sacrificial behavior in the course of their adventures.
What I haven't liked is the way *some* of them are so haughty and proud about it, as if they deserve special treatment because they made all these sacrifices. Fandral Staghelm, in particular, is quite an unpleasant fellow, and he has done a lot of harm by trying to regrow a new world tree in order to get immortality back. The dragons did not approve of this action, nor find it in harmony with the balance of nature.
I think one of the things you may sense in my article is that I feel the night elves are the most "emo" of the Warcraft races. There are too many melodramatic and petty actions they take, and too many contradictions in their history for them to be really believable to me.
The do look cool, though, and there are some good elements in their story, too, so it's not all bad. At some point I'd like to come back and do a bit of editing on all my articles to polish them up and link them all together as a whole; so maybe when I do that I'll try to go back and remove any of this bias I may have expressed against the night elf story here. I'm glad that the story is one of your favorites, and I'll try to see it from that perspective when I look at it again.
Hanako Oct 12th 2008 8:07PM
I wish we could respond to responses directly :p
David, I'm just referring to this part of your earlier reply: "But if you'd like to nitpick about semantics then be my guest. It doesn't really matter so much -- this detail of ancient history doesn't have a huge effect on the night elves in the game today," when referring to the origins (and ends) of the Night Elves' immortality.
The destruction of the Well of Eternity was ten millenia ago, the World Tree - just ten years. I agree the end of immortality doesn't play a huge role in the dialogue/quests, but if discussing roleplaying and society, I think it's safe to say the kal'dorei culture is still in shock (such as pursuing Teldrassil without the Aspect's blessings). That's my only real heartache - I don't view the difference in when Night Elves sacrificed/lost their immortality as trivial, and is great fodder for people who want to give motivations for their characters (you could feasibly argue almost any personality type as a reaction to waking up one day after 300 or so years to the knowledge your days are suddenly numbered like everyone else's).
I do agree that Night Elves lend themselves to being emo and like many large and older societies, rife with hypocrisy. I also concede the arrogance of many Night Elves, which is hubris, while I prefer to envision the Blood Elves as more immature, like spoiled teenagers.
That being said, I'm not taking arms against this article or the series in general - I think it's a great overview for people to get into the roots of the lore with.
wowblogger Sep 28th 2008 3:57PM
The well reference was wrong as the OP commenter said. Other than that very nice article. http://www.worldofwarcratblogger.com
Autumnbear Sep 28th 2008 4:06PM
Ha!
SURELY I'd want to play as a Night Elf. These frail immortals...
Only their vanity and pride have survived their past mistakes. Blowing up half the world wasn't enough for them, was it? Their punishment of losing immortality wasn't enough to humble them either, as even still they whine and moan about being mortal to this day.
Their claims that arcane magic being bad may be true, yet look at how they live today. I find it odd that they 'live WITH Nature', yet they sculp and shape living trees with their magic, abusing the 'natural' way of things for vanity.
Their political in-fighting is a constant bore, and so is their constant war and hatred for the Trolls. For such a 'wise and peaceful' race, they sure are eager to shed blood, aren't they?
How can a race as reclusive as they are, hiding in the distant lands in the safety of a giant tree, be beneficial to the world? I say nuke 'em all.
For the Horde!
Pucelle Sep 28th 2008 4:49PM
This is some of the best roleplaying I've seen yet on the site! Perfect example of an idiot political pundit transplanted into an RPG setting - bravo!
WyrmKing Sep 28th 2008 5:05PM
That's the problem, the Night Elves are not a "peaceful and wise" race.
They're a race of fierce warriors. Feral and dangerous.
As Grom Hellscream once said, "They look like elves, but they're far too tall, and far more savage."
If an orc warrior refers to something as "savage" you best be afraid.
Only reason the Night Elves is in the Alliance is because Staghelm needs allies for his imperialistic ambitions.
Sothe Sep 28th 2008 5:21PM
And how can a race seeking to destroy all like, or at lease make everyone as misrable as them (Forsaken) be useful? Kill them all!
Then there are the dru....sorry Mana addics...Whos only real use is being a Pally, Why do you need the rest?
uncaringbear Sep 28th 2008 8:45PM
I don't understand why Autumnbear's comment was voted down...