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10-01-2008 @ 3:07PM
How low are we talking? like someone who just got done Kara is gonna clear all 4 bosses in ZA, or what?
10-01-2008 @ 3:11PM
The numbers I saw are suggesting a flat 30% reduction across the board: the exact amount of DPS you'd be losing in going from an all-shamans-all-the-times scenario to a no-shamans-at-all-ever scenario under ideal conditions.
10-01-2008 @ 4:02PM
There are 6 bosses in ZA
10-02-2008 @ 1:48PM
If you look at the straight math, currently, with 6 shamans a group could get 30 individual heroism/bloodlust buffs with 6 buffs to a group of 5 dps'ers. Thats assuming none of those shaman are resto, which would take away from a dps class getting the buff.Post patch, in a 25 man raid, 2 shaman could grant all dps classes a heroism/bloodlust buff twice (if we're talking about rage timers, we're talking about encounters longer than 5 minutes), and you'd always be assured to have all dps classes buffed when heroism/bloodlust popped. Lets say a group has 13 dps members. 2 shaman give you 26 individual dps buffs post patch. so you lose 4% of the 30% dps buff. BUT you gain the ability to take classes with better dps than shamans, and tanks and healers are getting the heroism/bloodlust as well.Post-patch, heroism/bloodlust will be as effective or more than pre-patch.
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