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10-01-2008 @ 3:34PM
Your kidding right? 3.0.2 is bringing a huge dps, efficiency, healing, AND tank threat increase. There is basically no need to stack shamans and shadow priests with the changes coming along. Sunwell will be cleared 10x as fast now with this HP nerf.
10-01-2008 @ 3:24PM
I doubt it- all the class changes going live would not make up for the shaman changes. I'll bet this was carefully calculated and tested by the dev team. Either way, it's only a few weeks until we all start going past level 70 and these things become trivial anyways.
10-01-2008 @ 3:27PM
Kinda gotta agree here. A few people in my guild have been messing around on the PTR and said healing/dps/etc all are noticeably higher w/ the new talents and mechanics.I tend to think that Blizz is instead learning their lesson from the first expansion, specifically w/ Naxx. A 30% nerf means more people seeing all the content before it becomes obsolete in a month. The "hardcore" have already progressed, if they were going to at all, so all this does is open the end-game raid scene up for those middle-of-the-road guilds, or guilds getting a late start at raiding.
You say this with what experience Harmun? My guild is in Sunwell Plateau and I must say the stereotype that most guilds "heroism" twist is what I called it... a stereotype. SWP does not demand shamans as much as people who are below that content think.This is Blizzard's attempt to get as many people as possible into the content.
10-01-2008 @ 4:09PM
But the regen doesn't stack anymore. If you have one spriest, then all the other spriests are redundant, and so is anyone else who would bring the mana regen. You have more options for mana regen now, but you're going to have it less of it than you could before the change.
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