Insider Trader: Armorsmiths vs. weaponsmiths part two
Insider Trader is your inside line on making, selling, buying and using player-made products.Last week, I began the column by answering a reader's question regarding the two specializations of blacksmithing. The player had been considering switching, and I discussed his reasons for doing so.
I also began to compare the armorsmithing items to their non-crafted counterparts, to showcase how strong they really are. This week, I'm finishing up that analysis as well as giving weaponsmithing the same treatment.
Each item from either specialization tends to surpass its tier 5 counterpart, and strongly rival the tier 6, Black Temple pieces. Unfortunately, if the itemization is exactly right for your class, race and spec, the cost and effort spent to make any given piece is probably not worth it.
Still, for players who may never see the Black Temple, for whatever reason, can still work towards a strong epic piece to complement their PvP, dungeon and/or raiding gear.
It is also important to note the difference between blacksmithing and other gear-crafting professions, tailoring and leatherworking. Blacksmith specialists essentially create one piece, or in the case of dual wielders, two pieces, that are roughly tier 6 equivalent.
The other two professions can make more pieces, but the quality ranges from tier 4 to tier 5, although any gear choice is subject to individual circumstances and preference.
These pieces are bind on pick-up and cannot be sent to alts, so keep that in mind when you choose. There are many other blacksmithing patterns and drops that are BoE, but the specialty items, as with tailoring and leatherworking, can only be worn by the crafter.
In addition, should you make, for example, a sword and then switch to armorsmithing, you will no longer be able to wield the sword, as doing so requires that you have the correct specialization.
Armorsmithing Continued
[Embrace of the Twisting Nether]
This piece is probably best suited for an enhancement shaman's needs, although it curiously lacks strength in favor of attack power. Another stat that is missing is hit rating, which might be a concern for some raiders, although it is less of a concern for enhancement shammies.
The tier 5 piece for enhancement shamans, [Cataclysm Chestplate] is itemized very differently, and favors agility and attack power over critical strike rating and strength, and boosts your hit rating rather than your mp5.
In this way, assuming that you have access to the tier 5 piece as well, you will likely be choosing between them based on which stats are not being covered adequately by your other gear pieces.
The tier 6 piece, on the other hand, is decidedly superior, but of course, you'll be killing the end boss in Black Temple, Illidan Stormrage. [Skyshatter Tunic] focuses on strength rather than attack power, which is an advantage, and it mixes in hit rating, critical strike rating and mp5 for a more balanced piece.
If you are a non-raiding, non-PvP, non-survival hunter looking for gear and you have an awful lot of money to spend on the materials, this is not a bad piece, even though it lacks agility. Because it is not ideal and quite expensive, as a hunter you want to consider choosing weaponsmithing or leatherworking.
Of course, the current 'best' piece that dragonscale leatherworking has to offer is the [Ebon Netherscale Breastplate] which also lacks agility, and is greatly inferior to the Embrace piece. This is probably because, as an armorsmith, you can make the breastplate, while leatherworkers can make other peices as well with their chosen specialty.
Weaponsmithing
Two-handers
[Stormherald] is an amazing PvP mace, and one of the main reasons many players choose blacksmithing in the first place.
The extra stamina is nice, but the "Chance on hit: Stuns target for 4 sec" is the real draw. Unfortunately, one of the reasons this was so popular for warriors was Mace Specialization, which adds a chance on hit to stun the target for 3 seconds while generating rage, and this is being changed in patch 3.0.2 and will no longer generate a stun.
This mace is not recommended for raiders because bosses and many other mobs are immune to stun, which renders a significant portion of your itemization useless.
A similar weapon that would be coveted by arms warriors drops from Hyjal Summit from Archimonde, [Cataclysm's Edge]. While it might not necessarily replace Stormherald as the PvP weapon of choice, the talented sword specialization that adds 5% chance for an additional attack helps to make this a popular PvE weapon for MS warriors.
It has much higher DPS and is a bit faster than many of the other swords, or even the weaponsmithing items, which also helps to generate hits more quickly, increasing the chances you'll get an additional attack.
[Lionheart Executioner] is a bit odd. As a high-damage weapon, it performs quite well, but while the +8% to fear resist is great for PvP, the lack of stamina is not. The chance on hit is the equivalent of having [Enchant Weapon: Crusader], minus the healing benefits, and overall, the weapon is great for classes that feed off of strength to increase their DPS.
One comparable upgrade to the Executioner is a mace that drops from the Black Temple, [Torch of the Damned]. Ideal for retribution paladins, if you have a solid raiding guild that can take this on, you might as well not sink your money and materials into a weaponsmithing item.
[Bloodmoon] is the one weapon that could be useful to a hunter, and even though it lacks agility, the high attack power and critical strike rating make up for it. This weapon is not ideal for PvP, and is most likely to be spotted in a PvE setting. In addition, orcs with their + axe skill racial may want to consider this option.
If you are regularly running heroics and/or Karazhan, it is important to note that for 150 badges, you could acquire [The Blade of Harbingers], which has nearly the same amount of attack power and critical strike rating, with an added 53 haste rating. While 150 badges may seem like a lot, compared to the materials for the Bloodmoon, it is going to be cheaper and arguably easier to acquire.
Hunters that can raid the Black Temple might choose [Halberd of Desolation] over Bloodmoon, assuming they chose either. The polearm adds stamina and therefore survivability, as well as 100 attack power + 51 agility for a total of 151 effective attack power. While you are sacrificing some critical strike rating, you make some of it back with the agility, and gain hit rating as well.
One-handers
[Blazefury] is too fast for a main hand weapon, but makes a decent off-hander. The speed of it makes it great for rogues because the extra swings allow for more poison and energy generated by Combat Potency. For warriors, faster off-hands result in smoother rage generation, although in the end, the generation is the same, leaving the speed up to personal preference. The specific stats of the weapon are most important.
[Blade of Savagery], another Black Temple drop, is even faster than Blazefury, and has stronger stats overall.
[Dragonstrike] is a nice weapon for enhancement shamans, who do not have weapon specialization talents drawing them to any one type. Stormstrike is an attack that uses both weapons at once, so shamans want a slow weapon in both hands. The 2.7 speed of this means a larger damage range, creating stronger Stormstrikes.
A Black Temple upgrade for this weapon is [Syphon of the Nathrezim]. It is a bit slower, boosts attack power, and may drain the life of opponents.
[Wicked Edge of the Planes] is another weapon that could be used by a hunter, especially an orc. This would also be good for shamans, again because of the slow speed.
The Black Temple counterpart, [Rising Tide], is not so much an upgrade as a change, leaving it up to personal preference. It cannot be dual wielded, and although the DPS is higher, the damage range is lower, which will affect Stormstrike and Windfury.
Keep in mind that any rogue or warrior raiding the Black Temple is ultimately seeking The Twin Blades of Azzinoth, a pair of warglaives that drop from Illidan. None of the above weapons are ideal for a protection paladin.
Filed under: Blacksmithing, Leatherworking, Tailoring, Items, Analysis / Opinion, Insider Trader (Professions)






Reader Comments (Page 1 of 1)
Sean Oct 3rd 2008 7:49PM
"None of the above weapons are ideal for a protection paladin."
This is untrue as of patch 3.0.2. The way the Protection 51 point talent, Hammer of the Righteous, is shaping up, higher weapon damage will make the talent scale better and thus, add more damage which translates into more threat.
Steve Oct 3rd 2008 7:51PM
Blazefury is usually too slow for a rogue offhand. Speed is better for that Combat Potency, so the 1.4 and 1.5 wins out. A general rule of thumb is to add 10 dps for each 0.1 speed increment to compare the weapon's "quality".
So a weapon like S2 off hand sword: http://www.wowhead.com/?item=32027
Would be considered a 107.7 dps weapon compared to the 97.5 dps Blazefury
Firespirit Oct 3rd 2008 8:04PM
I wince at always seeing posts that specifically skip over Retribution Paladins.
In this case, specifically because of Stormherald.
It is simply the case, that ouside of being top ranked arena player, and end game raiding (T5+) it is the best PvE mace for a Ret. It is slow, so it proc's SoC at a decent rate, and if you get lucky with your stun proc, you may even be able to land a judgement in there.
Stop passing over Ret's please. A good ret may be a dying breed, but we are still here.
RetPallyJil Oct 3rd 2008 10:17PM
She did the same thing last week.
Some people are too stupid to get past 2006, I guess.
Namus Oct 3rd 2008 11:40PM
Yeah that happens everywhere, always plate and melee DPS comments are directed at warriors, I chose to craft lionheart executioner not knowing that the Stormherald was a superior choice for my ret pally, a lack of balanced information is just another of the issues that retribution paladins have to deal besides the usual "retlol" crap.
QwithnoU Oct 4th 2008 9:03PM
Actually, Lionheart Executioner is a good Ret pally weapon for Horde-side paladins with access to Seal of Blood, for PvE of course. Hold on to it for 3.0 when Alliance gets a similar seal ("Martyr" I think). The 100 Strength proc is a great dmg bonus, better than a Crusader enchant at 70 because it lessens in effect past lvl 60. All that Stam on Stormherald is wasted item budgeting for PvE. Plus the Executioner is faster which gives more Seal of Blood/Martyr damage, and your damage is more consistent and less RNG burst.
Robert Oct 3rd 2008 8:11PM
So what would be best for a Fury warrior doing Gruul, ZA and Maggy. Atm i have the bulwark with +30 str in red epic gems, should I keep this or would being a wepsmith and if it is better for me what should i make Blazefury, Edge of planes or Dragonstrike?
Kia Oct 3rd 2008 9:04PM
I'm a bit of a WoW newbie, so can someone explain why so many of these smithing items are BoP? It seems to me that it kind of shoots a possible economy in the foot if you can't even sell anything you make, not to mention it doesn't even make the slightest bit of sense. o_O
Schadenfreude Oct 3rd 2008 9:33PM
Basically, these BoP items are a reward to the crafter for having put in the time and energy to level up their profession. It also ensures that you will only be able to benefit from (at most) two profession "rewards" instead of just being able to farm the materials and get someone else to craft you epics.
Kia Oct 3rd 2008 10:21PM
I guess that makes some amount of sense...There are a fair bit of items that -can- be sold though, yes? Or am I totally off? (sorry, sorry. -really- newbish =\ )
Gadreel Oct 7th 2008 1:26PM
I've never understood this either...every item craftable under Master Axe/Hammer/Sword smith is BoP, and only 4 items craftable under Weaponsmith are BoE, so not much money to be made from this "profession" at the moment. Hoping they make some changes in Wrath, but not holding my breath.
Ancro Oct 4th 2008 1:25AM
There's no such thing as a noob- Wait, hmm, there are. Well, lets just say that the way you asked the question shows a desire to learn in a way that was definitely not noob. If you don't ask questions, you never learn, but the way you asked the question will probably generate you a better answer.
The answer is "well, sort of". Blacksmiths and Engineers tend to be almost entirely focused on themselves, since most of the really good gear and items are Bind on Pickup. The idea behind this is to not only create a "special" feeling behind the items, but also allows them to increase the item level (ilvl), which increases the amount of stats that can be applied to the item in question (item budget). They both have some toys in Burning Crusade that can be handed out to others, but Blacksmithing has more Bind on Equip items to hand out, like the felsteel tank stuff. They can also sell sharpening stones that can be fairly helpful if you don't have a shaman in the party giving you a weapon totem (for example, Windfury before the 3.0.2 patch) and shield wards that can be pretty nice for tanking.
Note that this stance has largely been backed away from in Wrath of the Lich King: a lot of new and cool items are available from Blacksmiths that are Bind on Equip for a lot of classes - there's even a caster dagger, if I remember correctly - that would have been unthinkable in Burning Crusade. Engineers are also going to be making motorcycles, finally giving them something to sell (besides arrow and bullet makers and the tank gun) to sell to other players.
VSUReaper Oct 4th 2008 2:09AM
[quote] [Blazefury] is too fast for a main hand weapon, but makes a decent off-hander. The speed of it makes it great for rogues because the extra swings allow for more poison and energy generated by Combat Potency. For warriors, faster off-hands result in smoother rage generation, although in the end, the generation is the same, leaving the speed up to personal preference. The specific stats of the weapon are most important. [/quote]
Are you so single minded that you only look at one spec? Blazefury would be a massive threat/dps increase for a Prot warrior. And seeing as your "better weapon" drops from Mother Sharaz, its quite unlikely that most people would have Blazefury before they are through T5. Do not belittle the blacksmith weapons, especially when you are trying to compare them to something that many people wont get a chance at.
Eyu Oct 6th 2008 2:02AM
I love how the author seems to think that the orc racial would make a difference to a hunter in picking a melee weapon. Melee weapons, baring the few freakish melee hunters, are just stat sticks. A racial that has bearing only on melee weapons should not be a determining factor for picking up a melee weapon as a hunter.
sajaki Nov 7th 2008 12:41PM
read this :
http://forums.worldofwarcraft.com/thread.html?topicId=11296527383&sid=2000
there won't be any BOP BS items in Wotlk
Blizzard be cursed !!