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10-06-2008 @ 6:07PM
Resist fights make a certain amount of sense. They're basically just another type of gear check. They might be annoying, but I think they're a legitimate game mechanic.Immunity fights, on the other hand, are retarded. Forcing players to respec or sit out of certain fights isn't fun. It isn't a challenge. All it does it make some specs suck, especially because only only fire, frost, and nature seem to ever have immunities. Immunities to class mechanics, like poison or disease, are an even worse idea.The whole immunity idea seems so counter to Blizzard's new theory of raid composition, it boggles the mind. On one hand they've been saying that they want all the DPS and tank specs to be equal, that raids should bring the better player regardless of class or spec, and that you shouldn't have to sub players out...and then they turn around and make certain classes/specs completely worthless on certain bosses. Right hand, meet left hand.
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