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10-07-2008 @ 3:49PM
Surnames would be easy to implement. Mandatory or not, make them in the same format as titles so that you can hide them if you wish. This is something I've wanted since I started playing WoW. I was actually shocked that it wasn't there.I've bounced that idea off of a couple of friends, since it would allow for two characters with the same first name but different last name, or same last name but different first name. They figured it would hinder player targetting, like when hunters give their pet their character name. The solution would be to have the targetting function *include* the surname in it, and then not allow two players to have the same first *and* last name.Player housing is a bit of a stretch, I think. If it's instanced, it would take up a lot of server space. If it's not instanced, such as in Ultima Online, you would run out of room. Perhaps instanced guild housing would be workable, though you'd either have to make it cost a lot, such as guild banks, or have some other requirement. Perhaps having X amount of people in the guild, or the guild has to have been around for Y amount of time.Something that could be easily added to the game would be a roleplay mod such as FlagRSP or MyRoleplay. They could expand upon it too, say by removing the option to add a customized title until you get a certain amount of achievement points, or the like. It could get out of hand I guess, when you see someone with the name and title "Troggdoor teh BURNiNATOR" or "Ovar Ninethousand", but people have silly names at the moment anyway.TLDR: add surnames ffs, meh to player housing, add roleplay mods to the standard UI.-P
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