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10-08-2008 @ 5:20PM
This is an amazing idea. They would just need to develop a lockout system similar to heroics/raid so people couldn't just spend all day grinding bosses. Maybe you can only do 1 a day, or 10 matches a week...If they implemented it as like a "Daily Boss" type thing it would be really cool (LF1M for daily boss, Van Cleef). Drop a badge or two and have a uber rare shot at some other cool loot (mounts, pets, etc.).
10-08-2008 @ 5:57PM
If this was done as a counterpoint to the arena system in concept, these bosses may not drop anything. They may simply be there for the purpose of aquiring rating points and some sort of token/badge which could be used on "PvE Arena" vendor specifics. It would certainly ease my ire at the recent requirement that people PvP in order to effectively participate in BGs.
10-08-2008 @ 5:32PM
When I really like an idea, my mind starts to play devil's advocate to prepare me for all the ways that idea might get bashed down. I was mostly focusing on the ways this idea could get abused, but I think you offered a great way to reduce that abuse. +1
10-08-2008 @ 5:42PM
I agree that this is an overall awesome idea but also would need some sort of a throttle mechanism.Also, the rewards (gear) would have to be balanced against those achievable from heroics and raids. Wouldn't want to create a new problem of no one wanting to raid anymore because it's quicker/easier to achieve endgame from short PvE arenas.Some ideas to balance things might be:- Limiting the top goodies to one or two items per class (say just offer weapons or trinkets or head wear)- Spreading out bonus sets across items from both raids and arena - Balance the bosses so that they are on par with raid progression (perhaps only make it viable to do arena after T7 or something)-
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