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10-10-2008 @ 11:38AM
I fear what Activision is doing to Blizzard. I'm sorry, this doesn't sound like the Blizzard of old. Then at the same time, seeing the content in WotLK and Diablo III sets me at ease. But from now on out I will always have that, "if they waited one more month, what could have been..." attitude.
10-10-2008 @ 12:05PM
WoW is live and ongoing. "If they waited one more month" just means we'll download it in 4 weeks, no? It's not like we won't have anything to do or see in the mean time, or that this hasn't happened before. They just didn't talk about it openly before.
10-10-2008 @ 12:14PM
Not talking about that, they seem to be trying to get things out the door much faster now. They were always more of a its ready when its ready kind of dev. But now we are seeing a bit of urgency in them.Like I said though, its not completely bad, they are delivering quality still even though it seems more rushed. What I meant by the one more month statement is... When we do get new content, I will always wonder if it could have been just a little bit better if they held it for a slight bit of time.Patches of course are the answer to this.Not overly worried or putting them down, but it occasionally sits in the back of my mind.PS: Blizz give us playable Goblin race in the new expansion! I want to see a class built on using machines, like the Goblin (Buzz Saws I think they are called) in Stranglethorn or Dead Mines.
10-10-2008 @ 12:25PM
I don't think they should make goblins playable, first of all, they're neutral, and they've got enough races as it is
10-10-2008 @ 12:47PM
I agree, playable race goblins.First, there are some non-neutral goblins. Second, there are always different tribes/groups of races that take different stances than the rest of the race (which is why there are "bad" humans, taurens, goblins, dwarves, etc).Third, Horde needs a tiny race to fight those damned gnomes. Fourth, you can never have enough races.
Yoou need to realize that WoW is nearing the end of it's lifecycle. Now before I get flammed to high hell, let me explain.WoW was released November 23, 2004 so when WotLK hits, itll be approx. 4 years old. By the time the next expansion hits, it'll be a 5 year old game. MMOs typically drop off drastically after that point. Sure, some people will stick around until the bitter end. But the majority will move on to bigger and better things. Dont believe me? Look at Warhammer. That game is mediocre at best, but it still managed to make a rift in the MMO space because people were so starved for something different. There a number of MMOs that are set to be released next year and you can bet your bottom dollar at least one of them will have the polish WoW has (Check out Curt Schilling's 38 Studios). Blizzard knows this, and that is why they started developing their next MMO already, and Im sure by next year we'll at least have a name to go along with it.The point is, they doint have time to sit on WoW anymore. They need to get expansions out on a regular basis to ensure people stick around to see the content. Otherwise, by the time you DING 80 in Northrend and are sitting around for a year and a half doing nothing, you'll be tempted to quit.
10-10-2008 @ 6:32PM
How's this really any different from when Burning Crusade came out? They had all the major patches planned out from the start: Burning Temple, Zul'Aman, and the Sunwell Plateau. Those were all announced well before the game even came out.Also, pretty sure that Activision is leaving the Blizzard development studios untouched, or at least that's what they've been saying constantly for the last few years. You're as bad as the people who blame Enix for the percieved drop in quality of Squaresoft games, even though they still operate completely seperated development studios.
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