All the World's a Stage: So you want to be Forsaken
There are those who like to buy Hello Kitty paraphernalia, decorate their bedroom with stuffed animals, or perhaps just smile at anyone they pass on the street. The Forsaken would eat those people for breakfast.
I see, dear readers, that I have caused some of you to recoil in horror at the very thought of such depravity. But to the Forsaken it is not uncommon to view other people as potential lunch -- the reason being that the Forsaken are not really "people" as such. They used to be people, they remember being people, and yet now they are not. Their bodies are decayed and some of their flesh is missing -- and yet they are doomed to walk this world under the curse of undeath, animated by evil magic rather than natural life energy, denied all those things that living people enjoy.
Consider for a moment the pleasures of the flesh: the rich taste of food in your mouth, the soft touch of the breeze in your hair, or the embrace of your dearest loved one. Consider also the feeling in your body when you rise to heights of anger or fear, joy or sadness. Now imagine if all those were taken away -- you may still eat, but your meals no longer taste good or bad; the breeze simply disturbs the stiff remains of hair on your head; and the embrace of your loved one would feel like the touch of wax upon wax, if anyone could love you enough to touch you anymore. You don't even feel that love in your heart anymore -- no feeling, no matter how passionate, can make it beat even once more. The feelings you used to live with every day are merely ideas now, reminders of a time when you lived in the body that now traps you in its cold and dark materials.
If you were thus afflicted, could you maintain any sense of compassion?
A question of morality
If your answer is yes, then congratulations: you would be one of the "good" Forsaken, like Leonid Barthalomew, "the Revered," who view undeath as a kind of disease to be treated with the proper medicine, firm in the belief that there is a cure to be found somewhere out there. But you would no longer feel any pleasure in being good, no sense of moral satisfaction, or swell of righteous pride in your blood. You do what is right purely because of your firm conviction that it is the right thing to do.If your answer was no, however, or perhaps a confused shade of "I don't know," then welcome to the massed ranks of those former humans who dwell in a state of moral ambiguity, sometimes unable to tell right from wrong, and sometimes unable to care.
In order to roleplay a Forsaken well, you must also understand the story of the humans of Azeroth, because the Forsaken were once human too. If you haven't read that story already, be sure to do so now. The Forsaken of today would have once been, for the most part, the soldiers, farmers, or other inhabitants of Lordaeron, caught by surprise when their entire grain supply was infected with the undead plague. Through no fault of their own, they were infected with the plague that twisted their bodies into mindless zombie slaves of the evil Lich King, soldiers in his unstoppable Scourge.
A twisted mortality
The people of Lordaeron's dead bodies were no longer under their own control. They were forced to witness first hand as their own arms and legs started to carry out the will of their evil master, perhaps even inflicting violence and death of people they once loved. Perhaps all this would have been too much for some, and fortunately some Forsaken may be blessed with no memory of this time.The torture of this slavery did not last too long, however. Soon, the Lich King began to lose control over some of his zombies, enabling them to regain their own consciousness and identity. (Your character probably wouldn't know too much about the reasons for this, except that it might have something to do with an attack on the Scourge by Illidan). Sylvanas Windrunner, once Ranger-General of the high-elven city of Silvermoon, was among the first to regain control of her own mind, and it was she who rallied the others into one force, and defined for them their new identity as Forsaken.
Together, they fought a war with the demonic Dreadlords who sought to take advantage of the Lich King's weakness to kill Arthas and take Lordaeron for themselves. Sylvanas and the Forsaken were victorious, of course, and they set up their new home in the bowels of Lordaeron city, now known as the Undercity. Now, about 5 years have gone by since those fateful events, and the Forsaken are still fiercely loyal to their savior... for the most part.
Guess who's coming to dinner
It is known that Sylvanas is preparing some kind of new plague to be used against the Scourge forces in Northrend. Some say that this new plague should not only be used on their undead enemies but on the living as well. Still, the Dark Lady Sylvanas holds her secrets tightly, and the Royal Apothecary Society isn't telling much either. Although Sylvanas has arranged for them to officially be part of the Horde now, there are many questions as to just how committed the Forsaken are to this new relationship. Many of the living simply cannot accept the undead, although there are some, especially among the tauren, who hope to help the Forsaken somehow undo their curse of undeath. Everyone is hesitant to associate with the Forsaken at first, but it is not impossible for them to form true relationships with people. Perhaps they could even become close enough that the Forsaken wouldn't have them over for supper... so to speak.
For more information about the Forsaken, check out WoWWiki's information, as well as the life-story of Sylvanas as the focal point of the Forsaken story. Dramatis Personae, as always, has an excellent quick start guide to creating a Forsaken character, too. Finally, there are many interesting things to come in the Forsaken story with Wrath of the Lich King, though you'll have to experience those for yourself.
Filed under: Horde, Undead, Lore, RP, Wrath of the Lich King, All the World's a Stage (Roleplaying)
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Reader Comments (Page 2 of 3)
David Bowers Oct 13th 2008 12:14PM
Oh yes, and also, I think one of the fine arts of roleplaying is finding what the lore *doesn't* say, where it's holes are, and using your own story to kind of connect the dots. There are lots of things that the lore doesn't explicitly say could or could not happen, and so people have no right to tell you it's not okay. They might say it isn't plausible, but that's a subjective judgment, quite apart from incompatibility with the lore of the game.
For example, suppose you wanted your hunter to have a sentient, talking pet, you could put the animal under some sort of magical enchantment, or you could say the animal is a former person who got cursed into an animal form. It's not too far of a stretch to imagine a permanent sort of Polymorph spell, after all. If you were really serious about it, you could even make a "Ladyhawke" kind of pair of characters, where the man turns into a wolf at night and the woman turns into a bird in the day time. You could make the character names and pet names all match up and everything. That's just one example, but there are countless others. This sort of "deviance" as you call it, is where a lot of the most creative and interesting characters come from.
The main thing, however, is that whatever your neat idea is shouldn't become a way to grab attention -- that would make it look like Mary Sueism. Even if something is in perfect agreement with the lore, people aren't going to like it if it just seems like a way to show off.
uncaringbear Oct 12th 2008 5:57PM
Shouldn't it be noted that the Forsaken are comprised of more than just former humans? The most obvious example being Lady Sylvanas, a former high elf. I think it would be accurate to say that the Forsaken are a multicultural race, in a sense.
Aldheim Oct 12th 2008 11:00PM
Yeah, but the vast majority seem to be humans, and the playable PCs certainly are. (I mean, check out them that thar class list- it's an exact copy of the human class list, minus the Paladin for semi-obvious reasons.)
Joker Oct 12th 2008 9:46PM
Most of the forsaken were those born of the Lordaeron plague the plague itself was meant to target humans, non-humans were raised with necromancy, Sylvanus being one example.
David Bowers Oct 13th 2008 12:32PM
Yes, they are composed (or... decomposed) of more than just humans. There are high elves and such in there as well, but since the models for player characters look distinctly human-like, I tried to simplify the basic information here by just assuming your character would be human.
If you want to roleplay an elven undead, I suppose you could do that, but you'd have to somehow hide your ears (which should be sticking up out of your hat still), or make up some lame excuse as to why they fell off. You couldn't just ask everyone to imagine them still there, of course. To my mind it always seems rather forced to try and play a non-human forsaken, but if you had your heart set on it I guess I wouldn't cry or anything.
Hilus Oct 12th 2008 6:02PM
"There are those who like to buy Hello Kitty paraphernalia, decorate their bedroom with stuffed animals, or perhaps just smile at anyone they pass on the street. The Forsaken would eat those people for breakfast."
Hahaha, this sentence made my day!
...and made me feel soooo proud to be an Undead, he he he!!
Sean Riley Oct 12th 2008 6:11PM
... also, what about Forsaken who buy Hello Kitty paraphernalia? Hey, that stuff really lightens a room up, y'know?
(Not to mention that smiling at people as an undead is brilliant for scaring the heck out of them.)
Aerei Oct 12th 2008 8:26PM
There's an awful lot of cheerful/vivacious/perky undead on Thorium Brotherhood. Honestly, they're the scariest ones.
Gillybean Oct 12th 2008 6:51PM
First off, I'll admit that I've never played forsaken past lvl 11 or so, so my knowledge is limited. I'm just wondering what kind of lore supports the "no feelings" view. To me, the fact that the Forsaken have motives, be they good or bad, means they must have some kind of feelings. They're not wandering around mindlessly like the zombies we encounter in their starter zone. I guess I just have a hard time believing that a sentient being of any kind would have zero internal feelings. Yes, I like Hello Kitty. :)
Wulfkin Oct 12th 2008 7:30PM
I don't think its so much that they're incapable of feelings, but that they do not experience things in the same way a a living person, and that they have lost the ability to experience certain things. A good example of this is that food loses its taste, no pleasure is gained from it, even though it can be functionally eaten. Forsaken are by no means mindless, but they are in many ways human minds that lack normal human stimuli. Things that would move a human to love or hate simply don't bother a Forsaken, either because they are physically unaffected, like with the food, or because it just doesn't create the same emotions as it did when they were alive.
As for the degree to which a Forsaken has feelings, emotions and drives, I think its an open question. It hasn't really been truly answered and some evidence is contradictory. It may be that the Forsaken truly do not have emotions and feelings, but that they act as if they do based on how they used to be when they were alive. This is supported somewhat by Forsaken such as the Apothecary in Brill who is described as having been "too long out of the grave" and has lost pretty much all semblance of being human because it was too long ago. However there is also plenty to suggest that Forsaken do have their own genuine emotions and needs. This is supported by various different Forsaken, from the heroic ones to those who are bitter and remorseful about their situation. In the end I personally believe it is somewhere in the middle, I think Forsaken are perfectly capable of having emotions, but because they no longer work like a living human and as a result of the truly horrific events that have happened to them, they do not necessarily behave in morally understandable ways. I also think a lot of the moral issues with the Forsaken is due to the fact that they are traumatized and mentally scarred. They have been violated and abused in the worst ways possible, and lost everything they had and loved in the process. Of course they're not going to be right in the head (or heart!).
Hanako Oct 12th 2008 8:16PM
Alot of the Forsaken Quests focus on exacting pretty brutal revenge on their enemies: both living and undead.
I sort of see it like this: in a lot of early cultures (I'm thinking of Greek and Japanese gods in particular here), immortality is sort of excuse to not mature. I mean, why should they - the gods are powerful and immortal, what motivation do they have to take the high road? So they constantly squabble and focus on petty, childish impulses. Humanity, however, is limited in time, and part of that knowledge of our own mortality is the ability to value things on a deeper level.
The Forsaken have lost that mortality - they're (unnaturally) bound to this world but the family, friends, and lives they lived are often completely changed (if not destroyed - maybe even in part by their own efforts). That won't change, and there's a lot of doubt if their "condition" will, either. So they become motivated by what they can achieve: revenge.
The Night Elves were sort of spared this crisis of faith because they were charged with protecting the World Tree, which in turn was shielding all of Azeroth. For the Forsaken, though, I always feel like they were people playing a card game, and then someone came, changed the deck and the rules, and told them to figure it out on their own. I'd be pretty miffed, too ;D
David Bowers Oct 13th 2008 1:06PM
I completely agree with the two people who answered your question before me, Gillybean. Those are awesome responses. It's important to remember that the Forsaken are not exactly emotionless -- they're just without physical reactions to emotions. What that means to your character and his or her behavior is up to you though -- even if your Forsaken likes cute little stuffed animals.
Shinerl Oct 12th 2008 7:19PM
Come on being undead cant be worse than just being dead.
I dont get why the undead are so angry.
WyrmKing Oct 12th 2008 7:30PM
'Coz they're cursed into being monsters.
Most of them watched in horror as their own bodies when they were slaughtering their loved ones under the control of the Lich King.
In my opinion, that sucks, the Lich King should've at least made them unconscious when he was controlling them.
WyrmKing Oct 12th 2008 7:27PM
It sounds like what the Forsaken have gone through are really traumatic. Watching in horror as your own body commits heinous acts while under the Lich King's control. Etc.
Forsaken, for the most part, aren't bad people. Most civilian Forsaken just want to be left alone and let people go on with their undeath in peace.
Though their government has corrupt elements in the form of the Royal Apothecary Society and Varimathras.
Horror Oct 12th 2008 7:51PM
Forsaken Roleplay is as easy as it is complex. Often the most stereotypical characters blossom into something more. Simple plot, but one that we as humans can all put ourselves into.
I run a Forsaken roleplay guild on Sentinels and this guide is a nice starter for those wishing to try their hands at deadies.
www.scytheguard.com
Taytayflan Oct 12th 2008 9:20PM
You didn't mention the Cult of Forgotten Shadow at all. No offense, but this article seems kinda small in comparison to the others, with this faction/race having a lot of lore/story behind it.
onetrueping Oct 13th 2008 5:31AM
The lore/story surrounding the Forsaken is actually more shallow than that of other races, because the Forsaken are so "new." They've only been around since the Third War, or rather, a little after it, so their history is extremely limited at best. And if you remember, these articles are a "what your character would know," not a comprehensive racial history. For long-lived races, or those obsessed with their past (such as the Night Elves, Draenei, Dwarves, Orcs, and Trolls), their past plays a much bigger part, and their histories go more in-depth. Other races have their motivations explored, as their history is largely recent, or their recent history is all that matters.
The Forsaken are essentially Humans, who are dead. Not all of them are human, of course, but which race you choose for background is more a matter of choice. Factions are not pervasive enough to necessarily have a huge impact on their world, either. So the simple approach here, where the article focused not on their past or their motivations, but rather, how they feel and think, is the right step: the Forsaken are defined, not by who they were or who they want to be, but by what they are now.
Food for thought.
David Bowers Oct 13th 2008 1:03PM
Yeah. I didn't mention the cult of the forgotten shadow because it seems more like a supplementary thing rather than an essential aspect of the race itself. I just don't see people talking about it much in the game, whether as PCs or NPCs. For Forsaken, religion tends to be more like "The Light has forsaken us, so we're done with it" sort of thing rather than "We're going to make up a new religion of our own."
Also, this article was shorter simply because much of the Forsaken story is the same as the human story. You really do need to know the human story in order to roleplay Forsaken well. If I had repeated that, this article would have been a lot longer (and a lot more redundant).
Anyways, my goal for these articles was to keep them as short as possible, so that people didn't have to read a book in order to start roleplaying. Some (like the night elves) seemed to stretch on and on and on and just never end, because of how much every night elf would know about their history. Trust me, it's a blessing when it can be kept shorter -- it helps prevent Too-Long-Didn't-Read syndrome. :)
Smurk Oct 12th 2008 9:59PM
Bountiful bosoms and taut female abs seem totally immune to plague huh.