Skip to Content
10-12-2008 @ 6:12PM
Blizzard should remove the requirement for the Sinister Squashling from Sinister Calling, and then provide the pet as an achievement award for completing everything, along with the title.
10-12-2008 @ 6:22PM
I agree. Achievements in the game should not require insane amounts of luck. If its anything like the mount/remote from brewfest i'm already crying at the sight of trying to achieve this. I ran brewfest maybe 10 times a day every day (but two) and I've only seen the mount drop twice and the remote once (lost both times with my shitty rolls).Im still going for the title, but its already turning me off from the event.
10-12-2008 @ 8:07PM
Same here, not to mention I'm going to have to wait for the second Squashling--I know the other guy who wants it in my small guild in real life, and he is twice my size. Sigh.
10-12-2008 @ 9:02PM
/agreeThis new system is called "Achievements", right? Here's what Merriam-Webster has to say about that word:1: the act of achieving : accomplishment2 a: a result gained by effort b: a great or heroic deed3: the quality and quantity of a student's workYou set a goal, you work toward it, and you achieve it.How is getting a good roll out of the RNG to see the Squashling drop, followed by another good roll to win it, an "accomplishment" or "a result gained by effort"?Now, I'm really stoked about the whole accomplishment system. But especially with time-limited holiday events, could "earn the capricious favor of the entropic gods of the RNG" not play such a large role? I suppose the drop rates might be greatly adjusted this year, but if the Squashling is anything like the mount drops from Brewfest, I don't really see this as an "accomplishment". Some people got lucky and nabbed a Kodo their first day in. A lot of commenters claim they ran Direbrew 5+ times every day and never got a mount. Some did little work to get the reward; others put in a lot of work and ended up with nothing to show for it. That's the RNG, and that's not an achievement.Maybe Blizzard has a different philosophy regarding holidays in general--the "cool" stuff stays on very low drop rates to remain rare; if you keep running holidays, eventually you'll get something rare/cool. I'd like to propose making the cool stuff "expensive"--in terms of effort required to obtain it--is a better way to go. I'm thinking of Brewfest '07 here, where if you wanted the ram, you ground out 600 tickets for the ability to purchase it. That kept me engaged and running all the dailies every day, and at the end, I was excited to get my ram. Yes, anyone and everyone *could* end up with a Brewfest ram that way, which makes it less rare--but no less cool. And honestly, in the intervening year, I've seen very few other people riding around on a Brewfest ram, so I'm not at all convinced that system made the ram less rare.One more point here--the toon that got the Brewfest ram was my warlock, because I though the glowing green eyes on the epic version fit that toon. My main is a paladin, and I can't really see him riding that ram. The beauty of the system of Brewfest '07 was that I could choose--I decided a certain of my toons wanted a reward, and I was able, with a little diligent effort, to get that reward for that toon. My paladin still ran Brewfest and got the clothes, but didn't bother with the ram. All in all, I had a blast with Brewfest '07--because achieving (there's that word again!) my desired reward was within my power, as a player.Looking at Hallow's End, I'd really like to make my paladin "Trueheart the Hallowed". If it required consistent effort throughout the event, I'd stay engaged and enjoy my accomplishment at the end. If I put forth consistent effort to have a small chance at getting what I'm aiming for, and the RNG didn't favor me, I'd honestly think twice before really engaging Winter's Veil.So, Blizzard, if you're reading (and we hear you do keep an eye on this site), here's my proposal: that offering players guaranteed rewards based on effort in game is superior offering players rewards that may or may not come with effort--superior in terms of player engagement with the content and ultimate player satisfaction. Especially with seasonal, time-limited holiday events. I'm sore that I've never seen the Triptych Shield of the Ancients from the Chess event despite months of weekly Karazhan runs, but I know there's always next week (at least until we're off for Northrend). Knowing there's always next YEAR for this Hallowed achievement is a much more bitter pill to swallow.
10-13-2008 @ 12:04AM
Please, Blizzard, remove "Sinister Calling" as a requirement for "Hallowed be Thy Name". Keep the accomplishment, but break the link like you did with the Children's event ("Veteran Nanny" IIRC). Unlinking a FULL collection of masks might not be a bad idea either (such as requiring a single mask for the meta-achievement but not the full set). Alternately, make the masks tradeable (feel free to stick a duration on them, or make them summoned items so they disappear on logout). Please remove reliance on the RNG from the Achievement system.
10-13-2008 @ 6:19AM
seriously, blizzard should just give the best gear and titles to everyone as soon as they hit 70.
10-13-2008 @ 8:41AM
"How is getting a good roll out of the RNG to see the Squashling drop, followed by another good roll to win it, an "accomplishment" or "a result gained by effort"?"How is not "a result gained by effort"? Grinding for a cosmetic doodad, RNG included, is the very definition of effort.I think the achievement stuff is darn silly but it seems to make people happy which is no small thing. However, I'm mightily annoyed by all the whining about achievements *in some cases* being difficult. I'm using a very broad definition of difficult here. Parking on a holiday boss for a random drop is annoying but not hard. There's a truly strange sense of entitlement to these achievements. Some will be dead easy, some will be truly hard, and many will be your payout for a zillion hours doing nothing but seeking the ones which scratch your particular special moist place. What's the problem? If you want another flaming horse because the eyes are a different color then suck it up and go do it. It's your choice. It has no in-game benefit beyond aesthetics. In your own words: "You set a goal, you work toward it, and you achieve it."I passed on a bunch of squashling drops last year because I knew others were excited and I'd ditch them for bank space within a week. Same with brooms. Passed on Baron mount twice pre-BC (.02% drop rate? something like that) and MgT bird mount many times as well (twice on MgT patch launch day). Could've extorted gold for my rolls but that'd've been nothing but being a jerk.
10-13-2008 @ 11:58AM
yea, and everyone that didnt play before this year should get the blue brewfest stein and credit for all pre bc raid boss kills.guess im lucky cause "Sinister Calling" is allready acheived :)
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.