BlizzCon 2008: Blizzard sound panel

"[The music] gave us the 'ta-da' factor we wanted for the announcement of Diablo 3." |
How best to explain the power of music? Let's talk Diablo 3. When the game was first introduced to the world at the Worldwide Invitational in Paris, it wasn't introduced with a speech, with screenshots, or even with video: on an empty stage, the lights came up red and attendees heard the notes of an acoustic guitar being played. (If you're a fan of the game, there's no doubt you know the sound without need for further explanation.) The introduction didn't need anything else, the music alone told everyone in the crowd what was happening. "Music is so important to Blizzard games," said Brower. "It gave us the 'ta-da' factor we wanted for the announcement of Diablo 3."
Brower launched the panel by telling the crowd that sound and music, by definition, is really hard to talk about. It's something that's best heard. So let's start our discussion, like the panel itself did, with some music: David Arkenstone and band playing Lion's Pride and several other pieces of music which weren't named, but were easy on the ears. And though you may not have been there, you can listen along with us -- just click on the play button to start any of the pieces of music below.
So what inspires Blizzard's audio staff to write music?

Inspiration can in fact come from anywhere at any time. At the worst times, at the best times. A lot of times it is at the worst time and the pressure is huge and the deadlines are huge. Having a voice recorder or something to record with on your ride home or the freeway, humming melodies in the back of your mind or humming them out loud if there's no one in the car with you. It can really come from anywhere. I think it's wise to keep an approach that allows it to come from anywhere at any time. Nobody's perfect, so I'm sure I've passed over much more inspiration than I actually took advantage of.

For more Q & A with Blizzard's audio team (and another tasty musical treat!), read on to part two.






Reader Comments (Page 1 of 1)
Brannon Oct 13th 2008 10:51AM
I love the sound and music in WoW, and all Blizzard games. But I've spent 130+ days of /played listening to all those wonderful sounds, so I can do with a different soundtrack most of the time. I'll still turn the sound back on now and then, and it's especially important and appropriate for boss fights, but the rest of the time I'll stick with my own music.
TotalBiscuit Oct 13th 2008 10:55AM
Now that's what I call an in-depth article, very well researched and sourced, stellar, good job.
As a useful companion, readers might want to listen to the sound panel in question. They can do so here - http://www.wcradio.com/archives.php?selectArchive=1262&autoplay=1
Yeng Oct 13th 2008 11:18AM
Damn...did someone finally figure out how to use their blogging software to its full potential? ;)
Nice article, well organized.
Vendrill Oct 13th 2008 7:37PM
Yes! Totally a surprising an impressive display of formatting and media integration.
Definitely a step in the right direction for WoWInsider.
Elizabeth should write more! Give her Holisky's columns! LOL
Netherscourge Oct 13th 2008 11:22AM
Having to use VENT/TEAMSPEAK sorta kills having sound on in the game...
Sucks, but you can't hear anyone's instructions during raids with sound/music turned on.
Samba-man Oct 13th 2008 11:27AM
has my comments been deleted?
Why?
I was giving big compliments to you Elizabeth :(
Cy Oct 13th 2008 11:39AM
Yours is on the second part, which apparently is treated as a separate post altogether.
Samba-man Oct 13th 2008 11:43AM
Thanks Cy :)
Just saw it now :)
justin Oct 13th 2008 11:41AM
sounds very conan movie not game
evankimori Oct 13th 2008 12:31PM
Times like this is why I love the Titan Panel addon for dealing with in-game sound volumes, so for raids: I can turn down the game sound to hear Vent or the Raid Leader and when done: turn it back up or to a volume that I can hear both.
But I'll agree: I love some of the in-game music. Alterac Valley-Balinda's room, Kara and ZA's music have been my favorites. I've sometimes left the game running, stepped into the area and just let the music play while I do chores around the house or something else.
PimpyMicPimp Oct 13th 2008 12:57PM
I have actually played WoW while listening to WoW musice on my iPod >_>
I think I win...or fail, depending on your definition.
Chuck Oct 13th 2008 1:44PM
I had a feeling some of the music felt very Mars-like from the planets.
Duco Oct 13th 2008 4:58PM
Another three cheers for the WoW musicians from me. After 2 or 3 years, I still leave the music turned on. It stays in the background without being intrusive, just adding atmosphere without seeming repetitive. That's no easy thing, I think. Contrast with Everquest where the music was so annoying I turned it off within a week and never looked back.
My personal favorite is what they did with Chopin's C# minor nocturne, which plays in Netherstorm and parts of Hellfire. Here's the original for comparison: http://www.youtube.com/watch?v=QAcAWWU_0mE