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Reader Comments (Page 1 of 1)
10-19-2008 @ 12:38PM
AlexW573 said...
I'd say there are many better ways for Blizzard to improve leveling. Starting characters at 55 feels sort of like a band aid for the system, not very Blizzard-ish.
Also, it alienates new people more. Imagine trying to get a group for the pre-55 instances if no one with a 70 had characters that low level?
Personally I'm hoping for Blizzard to revamp Azeroth (like they've said they want to some day), and maybe even let us fly there. It'd more or less solve the leveling problem, most likely make it a lot more fun to play in, and (as mentioned a second ago), we might even be able to fly :)
Reply
10-19-2008 @ 1:45PM
Nick S said...
I've thought before that one great way to increase and improve leveling would be to attach entire-level quest rewards to end bosses in instances of the appropriate level, which you can only complete if everyone in the group is appropriate level to clear the dungeon. They could be like dailies - "Bring me the head of Baron Stratholme" with a reward equal to one level worth of XP.
It vastly speeds up leveling, encourages people to actually see some of the abandoned (but very cool!) old-world content, and best of all gets people together during the leveling process.
10-19-2008 @ 1:50PM
AlexW573 said...
Hmm, sounds like a pretty good idea. Might be a little too much, especially if it was repeatable. However, if Blizzard liked that idea they could probably tweak it to be good :)
10-19-2008 @ 2:17PM
Nick S said...
Thanks for the encouragement, I posted it on the Suggestions forum. :-)
http://forums.worldofwarcraft.com/thread.html?topicId=11296565571&postId=112953683235&sid=1#0
10-20-2008 @ 10:27AM
D.O.T. said...
@ Nick S
That's not too bad an idea - although 1 level worth of a reward may be too much at that level. But a good exp drop would be nice.
10-20-2008 @ 10:57AM
AlexW573 said...
Well, I think this is where a relatively common phrase comes in:
We're just haggling over the price now :)