Lichborne: Are the Burning Crusades factions worth it?

Welcome to Lichborne, where Daniel Whitcomb wishes he could be doing Hallow's End achievements for his Death Knight on the live servers, where they count.
It's a fact of life. Burning Crusade is about to become obsolete. All those rep grinds, all those exalted purples, all those dungeon keys are just so much pretty little bank space wasters. Sure, gear lasts a little longer into Wrath, but for the most part, we're still going to be leaving it all behind for the new environs of Northrend, while Outland becomes a bump in the road to 80.
For Death Knights, this is probably still true. We're going to want to rush to get through Outland so we aren't desperately trying to find groups for Utgarde Keep while everyone else is getting Kel'thuzad on farm mode. But that means we'll have only the bare minimum of faction, no grind, no turn-ins, no purples. On the whole this is probably pretty much OK, since we'll be able to get good gear right out the gate in Howling Fjord and Borean Tundra. But is there still a reason to grind some of the Burning Crusade factions, or even to pay attention to them while leveling up?
Let's look at some of the factions you'll probably come across while speeding through Outland and what benefits they can offer the leveling knight.
Honor Hold/Thrallmar
This is the first reputation you'll encounter as you start leveling up in Outland. It's one of the most annoying reputations to grind effectively, since you need to either hold off from doing any quests until you're honored from Hellfire Ramparts and Blood Furnace runs, or you need to do tons of Shattered Halls runs later on. Luckily with Northrend coming out, you still don't have to worry. This faction is probably infinitely skippable.
One thing I have seen a lot of Death Knights doing is grabbing a pair of Grunt's Waraxes or Footman's Longswords. If you're looking to start dual wielding, these aren't the worst you could do, although they aren't exactly the greatest either. Since they're very fast, you'll be missing out on the weapon damage from your strikes. It's best to find a slower main hand weapon to take advantage of this. Even if you're planning to tank on your way to 70, you're better off using a 2-hander to avoid getting parry-gibbed.
Cenarion Expedition
This one I generally get to revered on all my characters just because it's so easy. 360 Unidentified Plant Parts, and you have honored. Once you do that, you can start in on the other quests and be revered before you hit 62. This is also a nice thing to start collecting now on one of your current 70s. If you have a decent AE or reactive ability, it's very easy to simply mow down the Mudfin Frenzies in Serpent Lake. They seem to have a very high drop rate, and it should only take you around 2 hours tops to get what you need. If you're not in the farming mood, the parts have also stayed relatively low cost on the AH last i checked.
This is useful not only for a quick boost to your Death Knight's reputation, but there's a chance at getting the Uncatalogued Species. Once you've turned in all your plant parts, if you were lucky enough to get these, you can turn them in for a solid amount of experience. All in all, a nice quick boost to your Death Knight that you can start on now.
As far as the rewards, The Strength of the Untamed is a nice solid tanking necklace, which may serve you well if you want to try heading into Utgarde Keep once you hit the shores of Northrend. The Arcanum of Ferocity, if you have the spare gold, could add a nice boost to your first few Northrend helms as well. You can also always consider it a head start to getting a Hippogryph, if that's your pleasure.
This is another one that's relatively easy to start leveling up now. Arakkoa Feathers will get you reputation up to Honored with the Lower City, and an bag that contains potions, scrolls, and a piece of magical armor. The Ravenguard's Greaves of the Battle, if you're lucky enough to get them, should be a sizable upgrade to Greaves of the Slaughter, while the Ravenguard's Baldric of the Battle is comparable to The Plaguebringer's Girdle.
As far as whether gathering the Arakkoa Feathers is worth it, that's a more complicated proposition. If you're leveling your Death Knight as an enchanter, you might want to consider getting Honor for the Enchant Ring - Stats formula, though. Otherwise, the rewards just aren't really worth the time. Plus, with around 1000 Arakkoa Feathers needed to finish the turn-in, they're a lot more tedious to collect than the plant parts. You could buy them on the AH, but at 80 silver to 2 gold as the average price as long as I can recall, it'll cost you a lot more.
In short, turn in a few handfuls of feathers if you'd sort of like to try your luck at getting the Ravenguard armor or if you're leveling your enchanting while you level your Death Knight. Otherwise, don't sweat it much.
The Kurenai/The Mag'har
These guys are pretty straightforward to rep up with. You can lay into their quests right away, and then slice away at Boulderfist Ogres and turn in Obsidian Warbeads to get reputation after that. Unfortunately, there's not much they have to offer a Death Knight. They do have Talbuks at exalted, so if you're interested in trading in your Deathcharger for a strange overgrown antelope-ram hybrid thing, you might consider doing some bead collecting here.
The Consortium
These are another group of guys who you can start on now. Oshu'gun Crystal Fragments are usable to gain reputation up til friendly at Aeris Landing in Nagrand. It should be relatively easy to slaughter enough Virani for the approximately 120 crystals you'll need to hit friendly. Before you hit friendly, be sure you have A Head Full of Ivory in your quest log. It disappears at friendly, so take it and get some extra reputation. Once you have friendly, you can turn in Obsidian Warbeads. Or you could wait until Netherstorm, but let's face it. By the time you get to Netherstorm, you'll be in Northrend instead.
If you manage to get to honored somehow, Gift of the Ethereal is a main hand sword you might look at if you're dual wielding. Unfortunately, at 2.0 speed, it's not as slow as you'd optimally want for your mainhand weapon. Also, more reputation equals a better chance at good gems every month. Outland gems will probably drop in price pretty drastically in Wrath, but you may be able to use them for skilling up, at the least, or for socketing any socketed gear you get leveling up.
Overall, while the Consortium are one of my favorite Outland factions for sheer cool factor, they just don't measure up for the Death Knight. Sorry guys, you'll have to update your stock for Northrend!
Aldors and Scryers
The denizens of Shattrath have technically kissed and made up, lore-wise, but the rivalry and the associated quests and items still exist in game. This is actually a faction race you may want to stay out of. None of the rewards are too amazing in the face of Northrend, and it means you can walk around Shattrath freely.
Still, if you do decide to choose a side, Scryers have more going for them. Their tier is more well-stocked with vendors, and you won't die if you fall off their elevator. In addition, they'll be a lot easier to rep up with. Thanks to the Blood Elves of the Isle of Quel'danas, Sunfury Signets are a dime a dozen... Or at least, no more than a few silver each. You should be able to collect quite a few before Wrath of the Lich King goes live. If you gather enough to go honored, you'll be able to grab shoulder enchants, which can't hurt, if you don't mind tracking down the Arcane Tomes for them. Scryer DPS shoulder enchants have the nice bonus of giving critical strike rating as well, meaning they'll work for both our physical and spell-like abilities.
Is it worth it?
Honestly, I'll admit it. The biggest reason I'm planning and grabbing reputation turn-in items for my Death Knight is that I'm a reputation nut. I like seeing those little green bars go up, and if I can plan out my leveling so that I can send them up in the most efficient way possible, I do. If you'd rather not worry about reputations, you probably don't have to. Just wade through the bodies, sword swinging, until such time as you hit level 68 and hop a boat or a zeppelin headed north. If you want a mount or an achievement from Outland later, you can come back at level 80 and solo or small group it with ease.
Still, you can grab a few nice things if you're lucky, and having a reputation goal can be just the thing to get you through that long lonely 58-70 grind while you beg your friends not to level so fast. So, I'm still glad I gathered those Unidentified Plant Parts and Bog Lord Tendrils, and I'm looking forward to being the most beloved Death Knight in Zangarmarsh come expansion.
Filed under: Analysis / Opinion, Tips, Quests, Leveling, Factions, Death Knight, Wrath of the Lich King, (Death Knight) Lichborne
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Reader Comments (Page 2 of 2)
ejunk Oct 20th 2008 12:40PM
good article, but it seems to that the value of these factions in WotLK will have less to do with what class you play, but rather what professions you choose. For instance, I can imagine some of the available alchemy recipes being useful in Wrath.
yrs-
Ejunk!
tanek Oct 20th 2008 12:42PM
"We're going to want to rush to get through Outland..."
Why?
I mean, I understand what you are trying to say here, but not everyone *just* wants to get to max level. I'd like to enjoy the ride a bit and if that means watching people rush past and hit 80 in the first week, so be it.
If 80 is the only thing about the game that interests you, then you may as well include most of Northrend when you call Outland "a bump in the road to 80". Don't think everyone has the same goal, though. Plenty of articles on this site show off different playstyles and, while Deathknights may not be the types who stop and smell the roses, they may want to slow down enough on their journey to stop and admire a corpse or two. :)
Zamboni Oct 20th 2008 1:00PM
Part of the issue is Blizzard reliance on daily quests for rep grinds and (in LK) profession tokens. If my Death Knight picks up Jewelcrafting, every day I spend in Outlands is another missed recipe token from the JC daily, for example. As much as I'd like to wander through Outlands, doing so seriously gimps any progression that's based on running dailies.
Rob Oct 20th 2008 12:46PM
The only thing I see worthwhile about the factions in terms of reward is the patterns. For most crafting profs you need some sort of rep somewhere. I'm not sure if this has changed too much, but when I ground up LW and enchant both of those required rep patterns at 350.
Brannon Oct 20th 2008 12:53PM
I can't imagine spending any time grinding rep for my DK or the two toons I'll be leveling with him in my abbreviated run through BC to LK. Sure, I'll get some, it's unavoidable, but it's already going to be a nagging chore when I've got my mains to get to 80.
heath Oct 20th 2008 1:02PM
SaintStryfe said...
Also, starting in Wrath, Engineers will be able to add slow-fall to any cape (as a "use" option, not an enchant).
....you need to be an engineer to activate those enchants....so my initial point still stands.
bynde Oct 21st 2008 9:49AM
So, those of us that don't live WoW 23/6 are up shit's creek if we haven't done Kara yet? Or, is it that for the next couple of weeks we shouldn't even bother with Kara...or anything else.
I swear to god this game is getting more depressing as each week passes by.
In fact I just got exalted with the Offensive last week. So, in 2 weeks all that work will be for naught? Seriously?
Someone wrote, I think it was here, that it's becoming pointless to even start out at level 1 in WoW. The whole point seems to be rushing as fast as you can to level 70 (80) so that you can do the instances before everyone else does them or gets bored with them. Moletn Core? Why bother? Sunken Temple? Waste of time. Blizz should just get rid of them and replace them with the goofy 'Achievements'. At least you know up front the 'Achievements' are a waste of time.
("Hey, I explored all of Kalimdor! And as my reward I get to know that I Explored All Of Kalimdor!")
It's becoming true that the casual player can't get much done anymore, and unless you can devote a huge amount of time to the game, you shouldn't bother playing the game.
So how's Spore looking? Anyone?
(sorry, don't mean to come off as a prick, but honestly...why not just nuke Azeroth and start all classes at level 58 and get it over with. that's what it's coming to.)
Mainstay Oct 20th 2008 5:28PM
They're not completely worthless, if you go enchanting on your death knight there will be a lot of recipes you'll want to get.
it-hobbit Oct 20th 2008 6:04PM
I have never worried about endgame content, my main is lvl 63 and it has taken quite a while for me to reach that point, I have alts, and I explore A LOT.
I really see faction rep as something I should get from quests, grinding itself, is meh for me, but overall I don't mind it.
With the new achievements, Faction Rep is something I have been more concerned about right now and being it that 70 is still 7 levels away for me, I decided to get exalted on the main (OLD WORLD) factions.
I simply refuse to think of the game as a race to levelcap, if it gets to just that I would possibly stop playing (would being the key aspect :P).
Sl0th Oct 20th 2008 7:10PM
I'm rounding out leveling up a paladin (...Just like everyone else in the game it seems these days.) and with the exception of CE rep for which I had many, many, many plant parts to burn, I haven't been concerned with getting the main factions to honored for the heroic key and PvP armor.
So far, I've gotten at least enough rep for honored in HH, CE, and Lower City off quests and a few instance runs when I could find a group. I'll be honored with the Caverns of Time assuming I find a Black Morass pug in the next two weeks.
Sha'tar, in my experience, is either the trickiest or easiest to get to honored depending on what you do. If you have a surplus of turn-in items for either Aldor/Scryer or Lower City, you can get 5999/6000 simple enough and put yourself over the top with one of the Sha'tar-specific rep quests hidden here and there. If you don't, well, start pugging Tempest Keep instances once you have a flier, or before if you are a druid or know a friendly Warlock to summon you.
My paladin's main goal at this point is honored in the five factions for their PvP armor so I can have a little resilience for when I start to smash heads in battlegrounds. And since I have no plan to buy him anything with honor before Wrath except maybe a weapon, Rep armor is my only option.
SaxxonPike Oct 20th 2008 7:31PM
I got my main exalted with all the BC factions merely months after the expansion's release. Little did I know it would become an achievement... :x
But all those played days don't seem to be very relevant anymore...
fernando Oct 21st 2008 3:37AM
who will spend time leveling reputation in Outland with all that work to do in Northrend. Who spent time leveling reputation in the Eastern Kingdoms or the other chunk of land (what was its name?) when BC came along. I am leveling characters to 68 without even putting a foot on Shadowmoon or Netherstorm... Outland is a gonner and those 2 regions even more. And when the next expansion comes up to level 90, guess what, Northrend will be a nuisance as well.
Aslow Oct 22nd 2008 3:23AM
WLK is going to do to BC what BC did to Old World....
A Whistle Stop on the way North......................
fernando Oct 21st 2008 10:45AM
All regions of wow are fun to play with... But starting new classes at advance levels is a smart solution... I wouldn't like to redo everything from level 1 after having done it with previous characters (Missing Diplomat again? no please!!!) Burning Crusade factions are NOT WORTH IT in terms of rewards (fun is other matter), because we will have rewards for factions 10 levels higher we'll moan for. Anyway, all Azeroth regions are open for business. And may be re-re-re-re-exploring Azeroth in solitude is a plus (imagine all those copper mines and peacebloom all for yourself, whoaa!!)
Ifaillol Oct 21st 2008 11:10AM
I JUST LOST THE GAME, SO DID U
Ognian Oct 21st 2008 11:44AM
Parry Gibbed?
Ok, why cant people get the fact that now crushing blows are gone, Parry Gibbing from DW is just not going to happen. Sure if everyone attacks from the front it still will, but not from DW only. If that was true Shamans, Rogues, Fury Warriors, and any other big DW that I may have missed couldn't solo.
Daniel Whitcomb Oct 21st 2008 1:38PM
Parry gibbing has nothing to do with crushing blows. It actually deals with haste. Namely, when a mob parries an incoming attack, they get a massive haste buff on their next attack. This isn't as much of a deal on normal mobs who don't hit too hard, but on elites and especially on bosses, this damage adds up fast and can mean a wipe.
Dedbitt Oct 21st 2008 4:02PM
I really like how CE rep can hit revered before instances. I think we'll see more of that in Northrend. One thing I do warn people about who are working on the rep grind with an alt is to first collect their plant parts and immediately turn them in. There are 10 quests in Hellfire which give CE rep, and for each of those quests you complete first the fewer plant turn ins you can do. For death knights I say turn in your plants the instant you ding 60 and try to avoid questing near the CE encampment until then. A +Hit head enchant is worth the effort.
Even if you don't care about factions or achievements on your DK you should still gather materials for the first rep turn in for many of Outland's factions. A lot of the items can be gathered now by your level 70 and turned in by your DK for an easy XP boost.
http://www.gnomedk.com/2008/10/14/preparing-for-your-death-knight-quests/