Spiritual Guidance: The Discipline raiding spec thoughts and review

Every Sunday (usually), Spiritual Guidance will offer practical insight for priests of the holy profession. Your host is Matt Low, the grand poobah of World of Matticus and a founder of PlusHeal, a new healing community for all restorative classes. This week Matticus is going to try to shed some light on the Discipline spec in a raiding environment!
I'll admit it. I've been Holy my entire life. I'd only go Discipline just to have some fun in PvP on the weekends in order to grab myself some extra Arena points for PvP gear and what not. In the past, I did try to go all out Discipline because we had some many Priests. Variety is the spice of life right? As time went on, my Guild slowly started losing to Priests to real life until I was the only one remaining. The guild could not afford me to experiment any longer and I switched back to the comfort of Holy.
Over the past weekend, I had a chance to try out Discipline in full with the new spells and expanded tree on both live and beta servers. How did it go?
Black Temple is slowly being rotated out of schedule. We've started to devote our main raiding days to Sunwell (and I'm happy to say that we took down Kalecgos, Brutallus, and Felmyst over the past week since the nerf hit). Black Temple would now be held on off nights allowing social players and alts to have a crack at it. This meant I could switch out to an experimental spec. I opted for the 56/5/0 build which I suggested a few days ago.Key Glyphs
I had to make sure I picked out the right Glyphs that would benefit me the most under this spec. The various Scribers in my guild were hard at work power leveling and several of them were at the point of almost maxing out.
- Glyph of Power Word: Shield: Without a doubt, this Glyph was my first pick overall. The amount of emphasis that Discipline placed on casting Shields, it wouldn't hurt at all to snap this one up.
- Glyph of Flash Heal: I figured this would be the next best Glyph to use to help ease up on mana issues. The main issue here is lack of selection on Major Glyphs. I could've gone for the Glyph of Renew, but I realized that Renew would immediately get overwritten by the colossal amount of healing done by the other players. I would gain more from Flash Heal than Renew. This will be a different story at level 80. I'll definitely pick up the Renew glyph then (when the 3rd slot unlocks).
The Theory
From the talents and the spells now at my disposal, I quickly determined that I'm nothing more than a super single target healer. One lucky mage gets a Power Infusion (which is up every 1.6 minutes) as often as possible. The main key spells I would use most often is Flash Heal, Power Word: Shield, and Penance. I deliberately laid off the Renew (same reasons as I alluded to earlier) unless I felt it was absolutely necessary.
The Trial Run
So to make it interesting (and fast), we ran Black Temple on Saturday with 5 healers. Technically, we ran it with 4 healers since one of them was the master looter. I'm not trying to show off or anything. I just wanted to emphasize that I'm trying to stress myself and the other healers as much as possible. The side effect of having this many healers is that mobs simply died too fast. In the race between DPS and healer mana, DPS won by a wide margin.
I found that I ended up using Penance every possible chance I could (partially because it looks cool). Greater Heal was hardly ever used because Penance felt quicker. I noticed I did have to work with the cooldown of Penance and it's something I'm not used to. Otherwise I resorted to Flash Heal (because it's the cheapest heal I have). Mana didn't feel like an issue at all but that's most likely due to the fact that we blitzed these mobs down.
Here's the last question. I can just about hear it from everyone who wants to know.
Which is the better raid healing spec?
Honestly, the jury's still out on this one. I'm inconclusive at this point. I can see how well Discipline can work. The potential is there. There's a few things holding me back from providing a solid opinion.
- Level 70 raiding is not an accurate measure. It's not. With all the instance nerfs, I can't tell false positives from positives (wait, does that even make sense?). At level 80, the raids didn't last long enough for me to get a feel for it. Most of the raids I participated in had leaders who requested me to respec to Holy. When I went Discipline, raids started to randomly fall apart. Sigh.
- Gear is not optimal yet. A big difference between the gear we have now at level 70 compared to the gear at level 80 is the lack of crit. Yes, I know, level 80 gear is way different. On beta, my Priest has a whopping ~24% crit (which is pretty high for a Priest). Right now I'm barely pushing 12%. In other words, I'm testing level 80 specs in level 70 raiding situations without level 80 gear. I need to be at 80, actually in Naxx with the appropriate amount of gear. You'd be surprised. A lot of the cloth gear at that level has crit stuff littered all over the place.
With the way buffs are now (raid wide) and among some of the other various changes since the patch, Blizzard appears to be trying to provide the player with the choice of what they want to bring to the encounter instead of what the encounter requires the player to bring.
I hope that made sense.
If a Priest wants to go deep Discipline, they can provided the guild they're in allows them to do it. If a Priest wants to go deep Holy, there's nothing wrong with that either. The choice is largely going to depend on what their guild would like them to do and what the Priests want to do. No matter what Priests wish to spec, it's going to be up to the player to maximize that spec. The days of every Priest going Circle of Healing and casting it repeatedly are over. I foresee the player deciding how well their class will play. It won't be the spec that decides that now.
Granted, I don't think Discipline can go toe to toe with a Priest doing nothing but spamming Circle of Healing. But stranger things have happened. (like Ret Pally's healing. Who would've ever guessed?)
Filed under: Priest, Analysis / Opinion, Raiding, Talents, (Priest) Spiritual Guidance, Wrath of the Lich King






Reader Comments (Page 1 of 3)
D.O.T. Oct 21st 2008 9:13AM
I'm actually quite happy with the guild I'm with as it's not an issue with the guild. They work with trying to have players play in the specs they want. This means that when I raid on my priest it's always with the knowledge that she's Disp. ^_^v My guild leader believes in trying out every spec and giving it a chance.
Healovertime Oct 21st 2008 9:14AM
So what you're saying is Disc is kinda viable, maybe kinda....
Go holy?
Charcuterie Oct 21st 2008 9:27AM
No, I *THINK* what was being said is that there's no reason if you have 3 or 4 other healers that you couldn't allow 1 super-specialized shield machine to be in the mix.
As evidenced by the amount of chat on my server about "what's the best spec for _____ class," I think people are too hung up on "winning the game". Thankfully Blizzard is working to change the need for "the one right spec," but it'll be a while before people accept them.
I look at it this way: If you are running dungeons or instances, I understand the need to minimize repair bills/wipes/etc. However, my goal in the game is not "to never die ever, so I need the cookie cutter spec with *these* exact enchants and *these* exact gems." Cherish this time right now with nerfed dungeons and let people experiment. If wiping in a dungeon or having a group fall apart ruins your entire day, maybe you should take a deep breath and step away from the computer for a second.
Jane Gray Oct 21st 2008 9:43AM
My issue is ... "no renew"? No hot on the tank from the tank healer? I keep hots on the tanks when I'm raid healing. Hots on tanks, always. Anyone other than the author disagree?
asgaroth Oct 21st 2008 10:19AM
No, He was saying that its too early to tell, but that discipline has some very strong potential given its artillery. Spec how you want to spec is my advice. If it doesn't feel right, then change it to something you like. Each tree has its strengths and weaknesses alike. If you like discipline more...go discipline...you will surely bring something to the raid, nonetheless. THE IDEA IS THAT YOU HAVE A CHOICE. How you play, will determine when you play.
Axelsoar Oct 21st 2008 10:46AM
and to the no renew thing, one of the main reasons he isn't using it is because he only has 5 points to spend in holy, and the extra crit from holy spec talent is worth more due to divine aegis. when we all hit 80 and have 10 more talent points to play with it could very well get picked up and then renew will be an important spell again.
Moketronics Oct 21st 2008 11:10AM
There's also the issue that you can only get 2 major glyphs as Matt points out. With a third you can pick up the renew glyph, along with the shield and flash heal ones.
You'd probably spec something like this at 80:
http://wotlk.wowhead.com/?talent=bVcbuhxtrxowfRtfx0c
So with that renew glyph you've got some sweet renews still - and you get to pick up inspiration, which should be sweet with high crit and penance.
Moketronics Oct 21st 2008 9:28AM
Great post.
My guild just got down Bloodboil for the first time last night and started Reliquary. We've always had a fair number of priests, and I ended up the one that was speced hybrid to get imp. Spirit.
So, I ended up going full discipline. I was speced with 10 points in Holy originally to get the reduced greater heal cooldown having been used to using it so much. Just speced out of that and picked up imp. renew and a few more points at the end of the disc tree. What you're saying about renew just not being useful right now is quite true - and I didn't pick up the renew glyph in favour of the ones you took as well.
I've certainly not been keeping up with the CoH priests - but then again you cant expect that since a lot of damage is mitigated and not actually healed. That being said, I did well on the healing charts... but the fights were kinda quick in every case so it was difficult to really get into it.
I think I might stick with it for Wrath - I was planning to go back to doing CoH - but I think Disc might be the more interesting spec to play in the end.
Prasada Oct 21st 2008 9:28AM
With my priest at level 68 and being dog-tired of leveling shadow, I decided to give discipline a chance for leveling. I've healed a number of lower level instances for guild alts and I've healed the horseman, but I've yet to put her through her paces in an end-game instance. However, for leveling, it's really pretty great. The PW:S completely tricked out is nearly a second life bar and it takes something like Durn the Hungerer to get through it before Weakened Soul wears off. Having access to Devouring Plague in addition to SW:P as well as the overall buff to spell damage you can find in the Disc. tree as well as low in the Holy tree makes mobs drop very quickly. I get low on mana pretty regularly, but that's because I'm nuking the crap out of things and not letting my DoTs work.
I did shield-tank 4 mobs last night and DoT them down, wanding (with the new non-GCD wand mechanic) and the occasional damage spell. I could usually finish the group off with a Holy Nova. For leveling, I have reflective shields for this specific purpose. I'm basically a glowing ball of DoT.
Really the Discipline Priest plays like a Holy Mage, offensively. Pennance is pretty good damage, doing anywhere from 1200-1800 damage (if not more) for very cheap.
Overall, I think that priests really do have a third, viable spec now. Mitigation and deflection is the new hotness.
steve Oct 21st 2008 9:46AM
My priest just hit 70 last night, and I just switched from holy/shadow hybrid to holy for the last two levels. Healing instances is great with a 14/47/0 CoH spec, but soloing is fairly painful. The focus was of the article was on raid healing, and since my guild disbanded, I've decided to make this toon my new main and wait until 80 to look for a new guild, so I expect I'll mostly be soloing and healing five-mans until then. My question is, how does a deep discipline build work for five-mans? Sounds like it is a much better option for the soloing part.
Prasada Oct 21st 2008 9:59AM
From what I can tell in the horseman fight, it's a lot of shield-and-renew on the DPS and ranged crowd and a lot of renew-and-penance on the warrior tank. Pain Suppression on the tank and Power Infusion on a caster. Granted, being a shield-machine doesn't help with a warrior that needs to take it on the chin for aggro purposes, but having to worry very little about the rest of the group because of the sheer power of your heals coupled with the best castable mitigation in the game makes 5-mans a breeze, currently. Of course, everything is a breeze right now.
I will say that Holy Nova is a lot more impressive at 70 than it was at 60. It's not something to spam, but for topping up a group that's taken a couple of rounds of AoE and getting 3/5 crits which set of Aegis is really cool. Plus, Nova's utility in a Tank-and-AoE situation cannot be denied. AoE events in instances should be an utter breeze with you standing in the middle laying out 10-15 rounds of 600 HP heals and 400 damage.
I know my comment is slightly off-topic, but Discipline Priests really need to get some love now that it's a very viable spec in 5 mans. I think their utility in a raid won't be ignored.
Mister K Oct 21st 2008 11:30AM
@ steve
I have found Discipline to be far better in the 5mans and heroics. The mana regen and spellpower buffs along with the shields makes healing really easy, and I still use renew quite a bit but I took the renew glyph and put it on dps that gets splash damage. Tanks get flashed alot (lol).
Vol Oct 21st 2008 9:31AM
I think that discipline will be great competition with other raid healing specs in wotlk at 80. As of right now discipline spec healing is gimped in terms of chutzpah (no empowered healing ftl) however what we lose in healing power we gain in mana efficiency ^.^. I found myself using my shadowfiend and asking for innervates less than my deep holy spec counterpart in raids. In BT i would be able to constantly spam flash heal without worries. My main rotation of spells would be shields, Penance and flash heals to top off. the way i spec'd i allowed myself to have a redcued cast greater heal for those just in case situations where flash heal isn't enough and penance is on cd, plus borrowed time allows for some amazing less than 2 sec greater heal cast times (if your geared for haste of course)
Gear wise, i feel discipline priests should be more +intel(or straight crit i.e. potent pyrestonw) and raw spellpower. i used to be 23/28/0 spec so all that spirit i stacked became useless XD i repalced them with gems with mp5 and spellpower like the royal shadowsong amethyst.
I am confused however with your choice not to take IDS o.O I had a shammy friend put down a flametongue totem and in fact did stack. i found myself really satisfied with this spec:
51/10/0-http://www.wowhead.com/?talent=bVhbuhhtrLoVrRu0xx
wowarmory: volerai u.s. sen'jin
Nick S Oct 21st 2008 9:34AM
Disc currently eats faces in BT - Pain Suppression on Bloodboil and Illidan is invaluable.
amasen Oct 21st 2008 9:58AM
I really have to ask that you elaborate on this eats face comment?
My experience via tracking damage absorbed of a disc priest and the healing output of a holy priest is that disc priests are completely useless except for the occasional gimmick (Bloodboil's Fel enrage, Illidans soft enrage).
As holy I was doing 4x the output of a disc priest (ALL absorption mechanics included) in black temple. Just because a class can be helpful every once and a while does not make them good.
However maybe you can elaborate on your experience and explain how disc was viable for you.
Nick S Oct 21st 2008 12:30PM
It's not about throughput, it's about keeping people alive when they have to be. Pain Suppression, yes, works mostly on gimmicky fights, but it makes the margin of error on those fights vastly wider.
Our healers don't strain to keep the tanks up during normal phases; our healing throughput is much more than enough. It's when stuff like Agonizing Flames and Fel Rage comes up that we have trouble, and that's due to the difficulty of getting heals off quickly, not a lack of total healing throughput.
In other words, it's not about *how much* with a Disc Priest, but about *when*. I have no doubt your healing throughput utterly dominated Disc Priests, even counting absorption, but healing throughput is not the limiting factor when we (and your guild may be different) have healing trouble in BT.
I would never bring more than one Disc Priest to a 25-man on purpose; their use is specialized. But when they're useful, they're very, very useful.
amasen Oct 21st 2008 12:46PM
Why not get GS then?
*It increases healing done by 40% (from all sources).
*It lasts 2 seconds longer than PS and has the same cooldown.
*It actually prevents instant gibs (heals the target for 50% of their health. On a BB fel enrage target that is a 20k heal)
*And you get the benefit of holy output.
Stephen Oct 21st 2008 2:58PM
@amasen Wow, you can press your COH button with one hand and pat yourself on the back with the other. Good Job. Go ahead, take GS and drop Meditation knucklehead.
Bananarchy Oct 21st 2008 4:19PM
Pain Suppression is lame even for Bloodboil. Just heal the fel rage target, it happens more often than the PS cooldown so you'll have to do it eventually anyhow.
Milk Oct 21st 2008 9:35AM
i found myself trying to stack crit last few days.... ofc didnt work really and i couldnt get higher then 20% holy crit. But i really do like the new disc spec and if i ever get back to raiding that will probably be the spec i'm going for...