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Reader Comments (Page 1 of 1)
10-22-2008 @ 12:46PM
ravenice said...
Great post! The only caveat I would add, is that Theorycrafting, like any tool, should be preceded by *WHAT YOU ARE TRYING TO DO*. Your ends necessarily dictate how you min/max. Do you plan to raid 10-mans? 25-mans? Run heroic 5-mans? PvP Battlegrounds? PvP arenas? Which bracket? Which comp? Plan to solo? Dual w/ your girlfriend? Farm? One of the best way to flag yourself as a noob is to ask the question "What's the best spec, gear, weapon for XYZ?", without specifying what you plan to be doing.
To give just an example of the top of my head: although the Ring of Strength and Ring of AP are statistically identical, the assumption is that there are no other influences (which is usually untrue). For example, if your rogue plans to raid on a regular basis, the Ring of Strength is clearly the better choice because the strength stat scales with Mark of the Wild (from druids) and Blessing of Kings (from paladins). Certain talents (like Sinister Calling for Rogues) scale on stats, while others scale on AP or pure percent damage.
Reply
10-22-2008 @ 12:57PM
superfrank said...
Mark of the Wild does not scale anything - it only adds on a fixed amount of the stats unlike blessing of kings which increases stats by (up to) 10%.
So don't take this the wrong way but you've just "flagged yourself as a noob"
10-22-2008 @ 1:32PM
ravenice said...
Thanks, superfrank. You've caught a factual error that doesn't invalidate my point at all. You win a cookie.
10-22-2008 @ 1:46PM
Bunyipee said...
I have to say I disagree a bit with your list of situations.
Once you get down to it there are 3 ways to play
1. pvp
2. raiding
3. solo/do a bit of all.
for raiding it really doesnt matter whether you are in 5/10/25 content the basic setup and stats you need are the same. I would say its the same for pvp. for solo it really doesnt matter you probably want to balance all stats, though I would say that solo builds are for lvling alone.
10-22-2008 @ 2:23PM
ravenice said...
@Bunyipee: In general, yes, the things you need to worry about are more or less the same, and I was sort of talking in general and not specifically referring to rogues. However, there are subtle differences in mechanics. 5-mans generally allow a bit more freedom and situational leeway depending on your group, but in 10-mans and 25-mans (at least in BC), where your role becomes very specialized, Combat quickly become the only viable spec if you really want to maximize raid dps.
In PvP, focus in battlegrounds and arenas are similar. BGs offer a bit more freedom, and "offspecs" (spriest, fury wars, feral druids, combat rogues, etc) can be quite viable. In arenas, assuming you want to push for the upper brackets, you absolutely need to have *the* viable build & gear, which for rogues generally means shadow-step, as every other build is too fragile or lacks mobility.
For soloing/leveling, you goal is generally to maximize the kills-per-minute, basically dps and up-time. This can be quite different depending on your class. For rogues, it won't matter much, but for a class like a mage (frost vs fire) or warlock (affliction vs destro), it does greatly.
Again, this isn't saying that a player can't have all sorts of fun with "offspecs" or gear. But if you weren't interested in Min/Max'ing in the first place, this whole article and conversation would have been irrelevant.
10-23-2008 @ 3:34PM
Driphter said...
Ravenice, you are aware that combat is no longer the only viable spec for raiding right? In fact, mutilate is more viable a spec with 3.0.2. I was hitting 2200 DPS with 2pc T6 and the badge daggers.
~Driphter