Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
10-23-2008 @ 8:50AM
partren said...
The longest-range attack that paladins get is Judgement (40 yards), assuming that he's specced far enough into Holy to get it. The next longest range attack is Avenger's Shield (30 yards), assuming the paladin has specced far enough into Protection to get it. Retribution Paladins will never have enough talent points to get either of those talents (and still be considered "Retribution Paladins").
My initial comments were pointing out that the changes made to the Retribution tree weren't the right ones to make. Pre-hotfix/3.0.3 patch, the abilities in Retribution were interesting, fun to use, and powerful. Arguably, they were a little too powerful, and needed some _tweaking._ However, now Divine Storm has lost its uniqueness and usefulness (mitigation of the damage decreases the healing it provides), and Righteous Vengeance (Tier 10) now has the same effect as a Tier 3 Warrior ability, also not unique, and probably not as powerful as Tier 10 talents should be.
There were other changes that could have been made instead that could have kept the fun and the flavor of the spec and it's abilities without it being "overpowered." These were not those changes.