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10-25-2008 @ 12:50PM
Nice idea, makes me wonder why it never occurred to me in the first place. Kinda more fun then solo achievements, your guild actually has to work together like a team to achieve it, just like guilds should. Just like working to progress through raid content, just one more reason to do so I guess.Potential achievements could be like, down all bosses in X dungeon, just like you would do to progress through content. So if a guild has cleared say Black temple, they get a proof that they've done so, either in the form of a title or something else. Maybe even a nice treat like an item of some sort.Other achievements; Clear X dungeon on a specific time limit, clear some oldschool dungeon (reason to revisit old content), if a legendary item drops that could be a achievement as a guild. Collecting Tier armor sets could be a personal thing, like if you got full Netherblade you receive the title "Netherblade". Dunno about collecting whole sets as a guild though, not everyone wants to have the full set of a tier, cause there are better options or the set bonus is worthless.
10-25-2008 @ 1:22PM
I think you would have to be careful with guild achievements. ie. x% of a guild through an instance wouldn't work for the mixed casual/raiding guilds unless it was a low percentage. Give your entire guild a title for clearing an instance? Even the non-raiders/alts that had nothing to do with it? That's what the individual achievements are for. If your guild collapses at an expansion, do you lose all that effort you've put in over the years? I guess some would say that a guild lasting through it deserves to keep the achievements. Would you gain your new guilds achievements when you become a member?It's an interesting idea but there are a lot of holes. Curious to see how it pans out.
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