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Reader Comments (Page 1 of 1)
10-27-2008 @ 1:39AM
creepsville said...
I understand what you're saying about the fun being stripped away from the ret pallys, however, what about the fun of all of the other players in PvP being taken away from Ret Pallys dominating them with ease? My fun was sucked dry and every BG is played in showcased a Ret pally with top dmg every time.
Something had to be done because the pally match up to other classes had become wayyyy too uneven.
Reply
10-27-2008 @ 2:16AM
twh said...
Right, because it was totally fair and balanced for ret paladins to be practically ignored because they couldn't pressure healers, had low dps, and could be kited to hell and back. And this has been the case since the game began.
You're all a bunch of damn hypocrites.
10-27-2008 @ 2:57AM
Tyler said...
Yes EVERY battleground top damage done was a paladin, except for the rogues, mages and warriors. Clearly however the paladin class was in need of a nerf. A couple of times they actually beat another class! /sarcasm
Really, we were OP but not by 20%. Now without our burst we have nothing to work with.
And the 15% JOTW nerf is frustrating. 20% was almost good enough, 15% won't be.
10-27-2008 @ 3:03AM
Heilig said...
The pally matchup to SOME other classes had become uneven. Have you tried to kill a frost mage recently as a pally? Or an arcane mage for that matter? Maybe a bleed spec rogue? How about a Bladestorm warrior when your bubble's on CD? Cat druids pretty much require a bubble to beat at this point, so do boomkins.
Just because pallies blow up people they can get close to doesn't make them OP. They're just OP in BG's where they can run into a group when their bubble is up and rape face. Put them in an arena and they don't do so well. Any kiting class is almost guaranteed to win against ret still.
Are you noticing a pattern in all the calls for nerfs to classes? It's the burst, stupid. Arcane mages one-shot people. DPS druids one-shot people. Bleed rogues one-shot people. Affliction locks one-shot people (kinda). The classes are tuned for Lvl 80, and some of the nerfs are hitting paladin DPS way too hard. Being able to drop 10K burst on a clothie right now = win. Being able to drop 14K burst on a Lvl 80 clothie with 20K health = kited paladin.
My only consolation is the compensation line. I'm hoping that means bigger shield slams for Prot, and bigger Holy Shocks for holy.
10-27-2008 @ 4:13AM
Spearhawk said...
I agree that something had to be done however I do feel its unjust to nerf us back to hell. 20% nerf in addition to the already herfs has put our retribution paladins at lower level than before the 3.0 patch at all.
Your talking about fairness to other players, how long have paladins been misstreated? 8-9 months? and they had good for 2-3 weeks before they back to being ridiculed and excluded from raids.
Ever think of that ret paladins actually have feeling too and even if we where OP for a short persiod of time does that in any way compesate for the strip downs we suffered during 9 months of ridicule?
10-27-2008 @ 8:26AM
Radiophonic said...
Oddly enough, in the most recent battlegrounds I find myself (a survival hunter) topping the charts with fury warriors and ret pallys down 5th or 6th. Comical?
10-27-2008 @ 5:08PM
Dirtyplay said...
Just replying to something Helig said:
" Being able to drop 10K burst on a clothie right now = win. Being able to drop 14K burst on a Lvl 80 clothie with 20K health = kited paladin."
So you get someone with 20k life to down to 6k life in 3-4 seconds then you think oh shit there is no way I could ever catch this person?! ok your just terribad then... You still have repentence (Just implying that you used your HoJ in the burst) to catch up to them AND if that wasnt enough to catch up to them YOU DONT HAVE TO!!! You have INSTANT cast Hammer of Wraths that crit for insanely high damage! My resto druid actually got crit for 3.8k which is fking rediculous. That was my full 35% life... so QQ more Im sure that you could survive being kited long enough to get two Hammer of Wraths off.