Skip to Content
10-29-2008 @ 9:20AM
MMORPG - its an online world just like the real one, just in a fantasy setting.So such an event as this one had real world effects. Whether you wanted to or not, you knew about the plague, just like the credit crunch thats going on at the moment. The plague is being spread like any real disease or fear, could have been the plague of nazis across europe with hitler, world war being declared, whatever it caused "panic", even on a bigger scale the economy (or wow terms, AH people dying, vendors etc just like a real war would take a big toll on the economy & lifestyle)Just like real life, you cant escape the effects of the credit crunch or a world war just like you couldnt escape the zombies or Arthas' presence.Pure genius. We are all playing in the same WoW world, so when big world events like this happens like real life, you shouldnt be able to pick and choose what effects you and what doesnt.WOTLK is really living up the blizzard standards and it isnt even here yet. Sure the zombies annoyed me some, but on a whole i loved it, there was always that "whats happening? what next?" in the back of my mind and across the realm.Right now i really love blizzard even if they are nerfing my beloved paladin class "Too The Ground!!"
10-29-2008 @ 10:44AM
10-29-2008 @ 2:01PM
Here is my problem with the event. Everyone saysit was an amazing feat of mmo gameplay etc, etc citing it as the best event the mmo industry has ever had.The idea was a good one, i'll give it that. It however was poorly executed not because it didn't let players avoid it but because of the fact it penalized players for wanting to be the good guys and rewarded those that wanted to greif. Zombies, could explode, infect, etc etc ultimately making them very powerful making everyone turn to zombies. Players who fought back got nothing out of it, there was no quests to defend their cities, no items to allow classes that couldn't stave off the plague to do that. And Shat was just plain broken to those of us that wanted to defend as you couldn't attack player zombies or cleanse guards. I mean seriously what was up with that? If you're going to design an event that effects the entire world give people a reason to partake in both sides. Me as a player who had no interest in being a zombie and griefing was forced to leave towns/quest hubs for the simple fact that there was no reason to stick around. Why fight the zombies if the end result was nothing more then to be turned into one. Also the community ruined the event for me as well. I had death threats, tells to f off, and other such equally pissed off players who felt it was their god given right to be a zombie and kill npcs and lowbies but when a 70 shows up who can cleanse disease and kill them to play out the good guy it is a horrible offense.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.