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10-29-2008 @ 9:50AM
"the gameplay design of the event (when you are killed by a zombie, you become one) was tuned towards fueling the story and the immersion"Actually, the gameplay completely disrupted any immersion in the event--we're supposed to want to fight Arthas, not run around going "tee hee, I'm a zombie!". Based on how many players responded to the event, I expect Azeroth to welcome Arthas with open arms.It would have been much creepier, I think, if infection had been totally random, and player zombies were under the control of the wow AI.
10-29-2008 @ 9:53AM
"It would have been much creepier, I think, if infection had been totally random, and player zombies were under the control of the wow AI."Imagine the tears if that had been the case...
10-29-2008 @ 9:57AM
Actually, from someone who LOVED the zombie invasion, I do agree here. The Scourge is a terrifying thing and the sort of B-Movie gloves it was handled with did bug me a little.I WOULD have liked to have seen more creepy, less lols, but it wasn't a deal breaker by any means.
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