Skip to Content
10-29-2008 @ 9:47PM
The zombie invasion really gave players of MMOs everything they've wanted since this genre first came into being -- a growing, changing world populated not by mindless AI characters stuck in static patterns, but actual, creeping story and chaosWhat? I don't mean to sound pretentious, but this stuff has been done long before WoW. Ultima Online and Eve Online spring to mind, although I only have experience with UO.It would be more accurate to say "This hasn't been done before in a MMORPG genre that favored repetitive, time sinks, and predictability."
10-29-2008 @ 9:57PM
Dang, wish I could edit posts here. I guess it might use brackets instead of arrows to italicize stuff.Also, to add to further comment, many players complained about the unconsentuality (that's a word now) of the event. When you log on to WoW, you're expecting to NOT die and to NOT have things go wrong. It's the broad expectation of such things that stagnate the MMORPG genre, the belief that EQ and not UO is the way to do things.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.