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10-30-2008 @ 5:50PM
I always end up with players who insist, at any cost, on holding the stables, because it's 'our' node. Doesn't matter what's happening on the rest of the field. I can only assume they have a Special Relationship with one of the donkeys.Better groups cap and abandon the stables, grab the blacksmith and one of mone/lumber mill, then opportistically take the other one and the farm. This leaves the horde with the stables, miles from doing any real damage.In general, if Alliance are holding the stables. they're losing.
10-30-2008 @ 6:02PM
Since when does holding a node equate to a loss? If you have 1 or 2 people standing back defending the node, getting ready to call an incoming, that's good strategy. Otherwise the opposing faction will just quick cap it, leave a person or 2 there, and go cap something else. If this happens during the first minute of the match, as it often does, that means anyone who attacked the node can just camp your spawn, cutting you off, and making a 5 cap that much easier.I play Alliance, and very rarely does people holding the stables mean a loss, in fact it's usually NOT having anyone there to defend it that guarantees failure.
10-30-2008 @ 6:21PM
I agree that capping the stables is necessary. The problems start when Horde attack it. In many groups, people rush back to defend 'our' node, and end up losing two others, getting into a pitched fight, then losing the stables anyway. Down three nodes.It's better to focus on the blacksmith, then radiate out from there.
10-30-2008 @ 7:15PM
Unfortunately, you sometimes you just have to cave into them. If there are 3-4 alli who won't give up stabs, just get over there and help them. You can usually take it back, and if you do you've just brought 3-4 alli back into play.At least look at the situation, if it's truly hopeless, than just keep telling them to abandon and run past, they usually listen after a bit.
10-30-2008 @ 7:34PM
I wouldn't go so far as to say that holding the Stables is *bad* for the Alliance, but as a Hordie I've definitely noticed that some Alliance have a strange overattachment to the stables - I've seen fights where we've held everything else yet the Alliance fights desperately with all they have to hold the stables, rather than even sending anyone off to spot a weakpoint. Gradually, the rest of our defenders trickle up until it's thirty players fighting for a single flag. Either one of ours slips through just long enough, and we win 5-0, or they manage to hold for long enough that we win 4-1. It's almost depressingly pointless, since while the 3 marks are nice there's not really much satisfaction in defeating opponents that stupid.
10-31-2008 @ 10:11AM
Don't even talk to me about the stables. That should be the last objective the Horde should even try to take. All it really ever does is over extend the group. What battle group are you guys one because it sounds like the Horde on those servers know what the heck they're doing?
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