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Reader Comments (Page 1 of 1)
10-31-2008 @ 2:11PM
brigwyn said...
There's another way of achieving the same thing. You can use the /petautocasttoggle e.g.
/petautocasttoggle Growl
/petautocasttoggle Prowl
Reply
10-31-2008 @ 2:23PM
akw said...
That's not exactly the same thing. "Toggle" means if it's off, turn it on; and if it's on, turn it off.
The macros recommended in the article will always produce the same result each time you press them. A toggle macro, OTOH, will just turn off everything that's on and turn on everything that's off. Since the idea is have a button you can brainlessly press to make sure everything is set correctly, you'd do better with those recommended by the article which are guaranteed to produce the desired result every time, regardless of the current state of things.
10-31-2008 @ 2:47PM
omni guy said...
too many hunter columns.
10-31-2008 @ 3:49PM
Brigwyn said...
Okay.. let me clarify my comment then. The above is based upon the current identified bug and when it occurs. So let's use a Call Pet macro as an example.
/cast [nopet] Call Pet; [target=pet, dead] Revive Pet
/petautocasttoggle Growl
/petautocasttoggle Prowl
This would then toggle off the current offending pet skill.
Yes off course you can also just use this option as well.
/cast [nopet] Call Pet; [target=pet, dead] Revive Pet
/petautocastoff Growl
/petautocastoff Prowl
/petautocaston Claw
This would be more precise and gurantee specific autocasts were off or on accordingly.