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Reader Comments (Page 1 of 1)
10-31-2008 @ 3:49PM
Brigwyn said...
Okay.. let me clarify my comment then. The above is based upon the current identified bug and when it occurs. So let's use a Call Pet macro as an example.
/cast [nopet] Call Pet; [target=pet, dead] Revive Pet
/petautocasttoggle Growl
/petautocasttoggle Prowl
This would then toggle off the current offending pet skill.
Yes off course you can also just use this option as well.
/cast [nopet] Call Pet; [target=pet, dead] Revive Pet
/petautocastoff Growl
/petautocastoff Prowl
/petautocaston Claw
This would be more precise and gurantee specific autocasts were off or on accordingly.